jason-pitchford 2021-10-04 12:57
To start this game is ADORABLE. I love the art style for the game and the UI. My only comment was I wish there were more levels. Aside from that Awesome game!
Foon → Ludum Dare Explorer → LD49 → Hopper Unstable
By castoor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 492 | 2.92 | 29 | |
| Fun | 490 | 2.70 | 29 | |
| Innovation | 502 | 2.55 | 29 | |
| Theme | 450 | 2.92 | 29 | |
| Graphics | 278 | 3.40 | 29 | |
| Audio | 321 | 2.96 | 29 | |
| Humor | 275 | 2.70 | 27 | |
| Mood | 403 | 2.82 | 27 |
To start this game is ADORABLE. I love the art style for the game and the UI. My only comment was I wish there were more levels. Aside from that Awesome game!
Nice entry, however a bit too short ; I expected more challenge.
The visuals are really cute and the music is nice. Loved the little skeletons :)
Good job!
This is really cute; it's the sort of thing my daughter would love to play on the iPad. If you wanted to extend it (really needs more levels to even get a feel for it properly) it would go well on a mobile device.
Thaaaaank a lot ! I hope many of you will like that will push me to release the game ! Of course with many levels and a lot of neeeew features. :'D Take care of you guys ! :v:
PS : You can follow and participate to the development on my twitch channel "DevCastoor" ;)
Great work!
The game is so fun, it needs to get more levels! I really enjoy it. I also followed you on twitch, so I hope I can see you developing it more further. I don't speak french very well, but coding is universal. Congratulations by doing it on your own at the compo dare.
@jpatchz Thank you soooo much !Yeaaaah i was so disappointed to make just 2 levels ( i'd prepare a boss for nothing :cry:. I bearly success to publish the game in time XD ( 1 minutes left .. :scream: ). Don't worry about French, i will do my best in English for you hahaha ! ;)
@castoor, actually will be great to listening to your french. I'm trying to learn it. I also have to get rid of my boss =/ We are so full of ideas, but so scarce of time.
@jpatchz I will then ;D ! One of the best thing i did. It's to left my job and be a freelance ! Be Freelance is for sure "unstable" ;) but i'm free and now i can create or share with all the community and this is the only thing that matter for me. ;D
Nice job! A great start to a game. I think more levels would really help it out, right now its very very short. The graphics are excellent, and the visuals are nice and cohesive. Well done!
@castoor Wow, you must be really brave to do it. I wish I had this courage myself. But I'm happy you now have time to work on the little witch game. I think she need to kick that big boss' ass.
This game has nice models and the foundation for a fun idea. I recommend trying some variations on the game. For example, having no timer, and instead difficulty can come from the blocks falling if you stay on them for too long plus the level design requiring quick thinking. Another would be to have no timer and the blocks don't fall until you leave them, turning the game into more of a puzzle game where you need to plan your movement ahead of time.
Some sound effects (and/or visual cue) for the blocks falling would help the player know the timings of when they have to move or fall.
Nice job.
very well executed art! although it felt like it was over before it even started, would've loved for there to be more.
It looks really nice. The mechanics are nice too, but they need more levels to shine! Still, good job.
Oh, that was kinda nice for what I played, but it was soooo short. I was expecting at least like 5 levels, but no. :/
That's okay I guess, I just wish there was more. However, as far as what I see right now, you have a good game.
@caiustsm Thanks you ! i've implemented the timer because i'ven't enough time ;). Next week i will release what i had in my mind during the game jam ! Stay tune and thanks thanks a lot for your feedback ! :D . I really appreciate !
@zachsbutt Haha thank you ! Next week i will make a loooooooot of levels, with new AI system ! Thanks for you feedback ! :D Perhaps i will make it playable in coop ... i'll see ;)
@mateu Haha it's for teasing you to see more XDDD ! Thanks a lot @mateu for your feedback, i promess i will release soon a version with more levels, bosses and other stuff !
Take care of you guys ! :v:
Amazing game!
Very cute game
@markveligod @scalphamission Thanks a lot ! :D
So quick! The timer could have been less annoying without all those decimals. Graphics were really cute.
@nyxkn Thanks for the feedback ! Yes unfortunely ;), and the timer that's will be corrected (or remove) XD !
Love the graphics. The levels were easy to finish but I got the vibe.
A suggestion maybe is to only let the portal appear once the skeletons are defeated. Also make some blocks stable in the field then let the unstable blocks reappear after x amount of time. Gives some strategy to it. Just a idea eh ;)
Great job! I love when people do 3D for compo games. Modelling is such time-consuming when you just have 48 hours.
@douwe-ravers Thanks a lot !! :D I really appreciate your feedback and it's a great idea to hide the portal until all skeletons are defeated ! i'm working on better map ! you will see in ...few days ;) !
The overall feel of the game is very nice, I liked the graphics and the mechanics. It's a shame it's so short, would definitely be glad to play inthe enhanced version.
Ho no! The gmae is nice, but it miss 1 or 2 level more ^^ Except that, the game is good Good job.
I think it's a great base for a game)) But for LDJAM I wished there be more levels!
I had to replay it because I was curious to find out what how to shoot the spells :) Only then I picked up the wand. Nice graphics, good sounds, very cute. Nice game mechanics. Short, yeah, but still a good job!
Thanks a lot @pcmaster for your feedback ! Hmmmm if you are interested to try my "beta" version on iOS or Android i can give you access to it ! ;) Thanks thanks again and my turn to play your game ;DDD !