jk5000 2021-10-04 13:06
I liked the idea and I did have fun playing it. I would liked a bit less levels and instead had some music and perhaps a bit better visuals. But overall is a pretty good compo game.
Foon → Ludum Dare Explorer → LD49 → Bad Ball Blob
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 530 | 2.63 | 28 | |
| Fun | 471 | 2.76 | 28 | |
| Innovation | 547 | 2.13 | 28 | |
| Theme | 481 | 2.76 | 28 | |
| Graphics | 523 | 2.21 | 28 | |
| Audio | 426 | 1.13 | 17 | |
| Humor | 394 | 2.10 | 26 | |
| Mood | 490 | 2.08 | 26 |
I liked the idea and I did have fun playing it. I would liked a bit less levels and instead had some music and perhaps a bit better visuals. But overall is a pretty good compo game.
Cool game, simple but effective. Reminds a bit of angry birds, the fact that you can control the canon's power AND rotation can give you multiples ways of finishing a level, and that's great!
Quite a fun game. Some sounds would have been great though. Also, I think the controls could have been better explained with UI elements & gameplay. A wall of text is a bit exhausting to read trough.
Good gameplay, reminded me of angry birds. Maybe some sounds or music would improve the experience. Kepp up the good work.
simple and well executed!
Screenshot 2021-10-04 152042.png
I really like the hand drawn art style:smile:. Good job!
Fun little game :). I felt you came up with some interesting level designs from your core mechanic, which kept engaged enough to play through and enjoy the whole thing. I agree with other commenters that sound would definitely enhance the experience, but overall I had good fun playing this.
Fun little game! I really appreciate the detailed tutorial! The sniper levels were my favorite, but the 100+ ball levels were are also really fun! Nice job!
It was extremely playable and I liked the satisfying feeling of everything tumbling. I do think I technically knocked the blob over many times, but it wasn't counted within the 5 seconds. Maybe a longer settling time?
Might be good to extend the timer, there definitely seems to be a lot of opportunity for the ball to reach the ground after the timer would run out which could allow for more variety in how the levels could be solved. Especially when the levels size increases, since the timer doesn't seem to take height or width into account.
Very nice and simple game, I liked the physics a lot. My only complain is that in some levels it's not so easy to navigate when you try to look at the target.
Fun and quick game, it scored high on the innovative side and I think it's a good entry into the jam, it reminds me of Angry Birds in a way, would be cool to have some sort of line so it would be easier to see where the shots would be shot, especially during the sniper levels. But overall great.
The controls were a bit wonky. Usually in angry birds you see a preview of the path your balls will take because otherwise it feels like guessing. I still enjoyed this game. As far as level design goes - I would have loved to see more chain reactions, the last level with the ramp was really cool. Thank you for the game.
Got through many levels, nice one. Wished for more interesting physics (lika bazooka in Worms). But overall had fun, thanks!
Nice and simple game. I tried shooting in a nice parabolic curve but failed because the power control is too sensitive so I started shooting straight with full power and got to the end. Having to dismiss a message box after each shot and finished level felt very unnecessary.