FoonLudum Dare ExplorerLD50 → Nanna III: A Girl and Her Bear

Nanna III: A Girl and Her Bear

By gamebuilder, genie and bcav

View on ldjam.com

CategoryRankScoreCount
Overall3.407
Fun2.907
Innovation3.168
Theme2.607
Graphics3.758
Audio3.588
Humor2.754
Mood4.168

Comments

elijah-wickerham 2022-04-04 18:41

Very charming game with some interesting mechanics and themes. I like it a lot :)

peace-of-cake-games 2022-04-04 23:31

Not only did I get to play another Nanna game, it *also* had stats management, voice acting, and catchy music? These games just keep getting better and better! Well done, this was a real treat to play.

lesinvisible 2022-04-06 19:00

Your games are getting better and better. And, because of the unified theme and art-style they really look like a parts of much grander story. I enjoyed how there are more options gameplay wise, some things like resource management are a little questionable (as at some point I started to spam Beg mechanic in the city), but all of these are nice touches. And I like that the game is, as usual, very minimalistic in it's explanations, and you have to figure out everything on your own. Also, the music this time was just fantastic.

I really think that we need some kind of Nanna stories Remaster, because it would look just fantastic combined together with a bit more polish and enhanced scenes. Like, for example, the ending here shows some jam's time limitation.

lereveur 2022-04-16 21:48

I agree with previous comments, your games are getting better each time! Good job, and I hope you'll find time to rate some games so you can be rated enough to have final notes!

thecritterscove 2022-04-21 01:37

I haven't played any of the other Nanna games, but had no issue following along. It's short, but still a charming game. The mood the music sets is nice. It might help to have some indicators for how much hunger/hope/humility changes. Like a number floating off. At first I didn't realize that working had reduced hunger. Otherwise the game seemed to work as intended. Good job!

ilbini 2022-04-21 02:17

Really good game, felt like poetry for me. Unexpected controls to be honest but felt a roguelike vibe in this.

I dont know if there is a way no complete this game without getting hunger, at some point i had no food and just got hunger and get up again.

Will play the other Nanna games after this! Good luck!

gamebuilder 2022-04-21 19:29

@elijah-wickerham @peace-of-cake-games @lesinvisible @lereveur @thecritterscove @ilbini Thank you all for your feedback. Apologies for the late reply. I got involved with some things at work which took longer than I thought.

@peace-of-cake-games as always your feedback is encouraging. I'm glad you enjoyed the game.

@lesinvisible yes, I was hoping that the town was spam-proof, but apparently it isn't. So be it. At least you didn't go crazy with ants this time, eh? As for a combined 3-in-1 game, I have toyed with the idea. Perhaps someday. I don't want to make a false promise, however. Often, I tell myself I will make a post-jam version, and I end up regretting it. We'll see.

@lereveur thank you for the compliment. It seems we won't get enough ratings this time. So be it. They are usually disappointing anyway.

@thecritterscove yes, we designed it so that it works as a stand-alone game as well. Your idea about number indicators is a good one. I think it would improve the game significantly.

@ilbini that is perhaps one of the nicest comments we've ever gotten — I am a big fan of poetry and literature. A lot of it comes from @genie's fantastic artwork — it is instrumental to the overall feel of the game. As for hunger, there may be a way to avoid collapsing if you work hard enough in the town. But personally I think she is all the more adorable when she falls :smiley:.