ghenriquemo 2021-10-04 23:41
260 weee
Foon → Ludum Dare Explorer → LD49 → The Juggler
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 450 | 3.05 | 20 | |
| Fun | 404 | 3.00 | 21 | |
| Innovation | 360 | 3.11 | 20 | |
| Theme | 431 | 3.00 | 20 | |
| Graphics | 476 | 2.72 | 20 | |
| Humor | 280 | 2.66 | 20 |
260 weee
High Score: 530.
The mechanic is quite fun and also has an unpredictability which is great. Maybe a multiplier for keeping the balls in the air as they hit the hoops could incentivize the player to continue juggling. Nice work.
The concept here works well, though the character may be the least competent juggler around the controls are nice and responsive and the movement and aim always goes just about where you want them to. The rings are quite small targets so you do want that level of accuracy. I like the pixel art, it's simple but it's very readable and charming.
I noticed the highscore meter kept ticking up between my games, but I made it through about two screens of rings. I would like to see how the design progresses with different targets, more wild physics, or some obstacles or other friction working against the player. Well done!
Jogo simples mas com a mecânica muito agradável. 950 pontos foi meu melhor kkkk. Ótimo jogo Naves o/!!
The time pressure instead of failure like a typical brick breaker was a refreshing change of pace. The artwork was consistent throughout so gj there. Audio/sfx would help the mood (happy feels during collection) and spike the tension near the end of the countdown. This could also be reinforced visually.
Although the concept is very simple, the gameplay overall is addictive, great entry!
This is funny ! But I am a terrible juggler, all my balls was just bouncing on the ground and sometime I give some more force to the ball to hit riings.
Maybe use the left button mouse to start rather than space, as space is not usefull in-game and not that ergonomic when using arrows