jk5000 2021-10-04 14:42
A little difficult to stack them, but else a simple and fun little game. It's well made for a first game. Well done.
Foon → Ludum Dare Explorer → LD49 → Granny's Porcelain Tower
By njitnelav
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 422 | 3.13 | 21 | |
| Fun | 472 | 2.76 | 21 | |
| Innovation | 498 | 2.57 | 21 | |
| Theme | 74 | 4.15 | 21 | |
| Graphics | 308 | 3.34 | 21 | |
| Audio | 147 | 3.50 | 20 | |
| Humor | 208 | 2.96 | 17 | |
| Mood | 218 | 3.35 | 19 |
A little difficult to stack them, but else a simple and fun little game. It's well made for a first game. Well done.
Very nicely done (particularly for a first game :)). I found the music loop nice and relaxing, and the art fit the mood of the game well. If you iterate further on this, it might be worth adding in some audio feedback to the player's actions (i.e, a click when succesfully stacking a vase, or a nice big crash sound they fall down :D)
Game is good AND THE SOUND MAKE ME CRY very cool idea cool 👍 but 'DOP IS BETTER THAN OOP'
Very nicely executed. Sick, to see what you have achieved knowing you are new to OOP and Unity!
Are you like an actual Chinese Monk? The music was too real :love_letter:
The game concept is quite simple, but considering it's your first game it's surprisingly well implemented. The physics are perhaps a *little* too floaty when the tower (inevitably) collapses, but other than that - solid effort. Oh, and the as others have said - excellent work on the music!
FUN LITTLE GAME THE MUSIC WAS SUPER RELAXING
There is a small bug. When you retry after you broke something the gravity isnt working anymore. :)
Being a first timer and making this in 3 days is very impressive. Good music and artwork, two things that could have been improved on is the spacing between new vases, after placing 5-6 vases you had to move the camera very far up to get another vase. Also having the camera move with the mouse as you are trying to slowly lower a vase onto the tower makes you have to move the mouse upward instead of downward, a bit counter intuitive.
Nice little game, the music is very nice and in general the gameplay is solid. Congratulations with the first LD!
Congrats ! GG to make this game ! :D
Nice game, simple but perfect with the theme. Good job
You really hit the theme here, and your game was quite relaxing.
I did run into a couple of issues though. The tower you get vases from was quite tall, and scrolling all the way up and down to grab another vase felt pretty tedious. It did feel bad when I was trying to rush back down with a new vase only to smash it against the ground before I could see the bottom. Then again, that very well could have been the point to just slow down and take stock of the situation.
I noticed the cursor hides behind some of your UI elements. That's not really a game-breaking issue, but since you said you were new to Unity you might be able to fix that by changing the Z position of the cursor, or it's layer. I'm not sure specifically which, it would depend on your implementation.
Anyhow, for a first ever game, this is super well done. You should be quite proud!
Congratulation on your first LD compo game! First of all nice music, and the art style too. The vases behavior is a bit weird. It feels like the falling to slow and the center of their gravity is in a weird place. It would be nice to see some damage to the vases if you drop them from too high. I like how you hide the vases. So, good job! I hope you had a good time making this game and I hope you stay with us for a long time!
I taught I stacked them perfectly but then I realized the gravity stopped working after first gameover :D