100th-coin 2022-04-05 04:22
Ha! I love how you sacrifice your hair to stay afloat a little longer. The visual change with losing all your hair is hilarious. Great job!
Foon → Ludum Dare Explorer → LD50 → Sauce of Life
By XXXI_, haoyun-zhang, loganw, Simon Chen and JiaqiShu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 953 | 3.32 | 22 | |
| Fun | 862 | 3.22 | 22 | |
| Innovation | 827 | 3.17 | 22 | |
| Theme | 691 | 3.65 | 22 | |
| Graphics | 1020 | 3.20 | 22 | |
| Audio | 689 | 3.15 | 22 | |
| Humor | 337 | 3.60 | 22 | |
| Mood | 913 | 3.27 | 22 |
Ha! I love how you sacrifice your hair to stay afloat a little longer. The visual change with losing all your hair is hilarious. Great job!
Really great game! It took a playthrough before the mechanic clicked, having the 'story' text play automatically at least once could be a good adjustment. The art was well done and tie everything together thematically. The gameplay mechanics were engaging and allowed for a bit of strategy. It fit the jam theme very well and even snuck in some psychological analysis. Nice work!
I loved the hair losing mechanic and the general chaotic vibe of the experience, haha. Visually it took some time to understand what was going on, though maybe that is also part of the point ;) Nice entry!
Quirky and a great commentary on, not just game dev, but working in general. I love how the different symbols were used for the different aspects of the modern human. Work, get money, eat, fall in love, break up, atta-boy's. I feel like you could have given the guy a little bit more hair though don't you think? :wink: Thanks for the entry. Very cool!
I had a mild depression playing this game, knowing its a possible outcome of our lifes, but beside that it was fun. Good job!
It a simple game mechanics that is comical chaotic.
I don't know why but i find this game depressive. I like it
@100th-coin Thank you so mcuh!! I like this idea too.
Nice little game! Getting confused at beginning but after I got the hang of it, it became quite fun.
Getting hard after received too much pressure, since it's much easier to receive pressure and have less time to find the corresponding conter.
Well done!
really cool metaphor of the life pressure and balance with the take and espace the pressure,the losing hair mechanics is a bit useless, I can't really get it,and either the failure condition,
@zitao-ye really useful comment,I find it's hard to use hair mechanics when you are too busy dealing with all those icons from sky.
Nice game! It was fun to try it out. Nice music too. As others pointed out, the hair mechanic is funny, but not that useful. Anyway, good job with the game!
I was definitely bald at the end
The comic-chaos of this game is very well developed with dramatic music, fun mechanics, a depressing topic, and the inevitable decline of life. As mentioned by others, it is not immediately intuitive but it is easy enough to figure out in repetitive plays. Really liked the artistic approach and the use of hair as a mechanic. Overall, a great blend of all the things that make life. Great job.
Great work. Congratulations!
At the beginning, when I was playing around, I always died very quickly, but gradually I discovered some tricks, such as always ensuring that there are only two kinds of pressure on my head, strategically giving up the other two kinds of pressure, and lying down for year-end bonuses, from which I can feel to the philosophy this game brought me, teaching me to better face the stress in real life :D
Btw, the hair-shooting design is funny but doesn't seem useful, and I don't know how high the water goes when I'm going to die 0-0.
Here is my highscore.
hair.png
@yukimiitsuka Congratulations! You find exacly what we want to express by the stradegy of this game. One more note, if you concrete on dealing with the presssure from work (wich is the blue folders) and abandon love/relationship (which is the red broken heart), you might survive even longer. PS:one of our developer jiqishu is also from Tsinghua University, who currently in USC Interactive Media & Game Division program with me. Nice to mee you!!!