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The Haunting of Rebus Manor
The Haunting of Rebus Manor
By dan-davis, dominic-graziano, babyeeyore99, Jennifer Davis, MattroidPrime, dimmerex and Ronnie block
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 293 | 3.63 | 21 | |
| Fun | 467 | 3.23 | 21 | |
| Innovation | 387 | 3.26 | 21 | |
| Theme | 643 | 3.15 | 21 | |
| Graphics | 548 | 3.28 | 21 | |
| Audio | 346 | 3.28 | 21 | |
| Humor | 373 | 3.05 | 21 | |
| Mood | 283 | 3.73 | 21 | |
Comments
A lot of time was clearly spent on the level, and it does seem nice, but the gameplay feels a bit thin. As unusual as it is to get a MP game for a jam (now counting 2 out of >1000), I don't know why this one specifically is one. The game seems to run just fine out of the box and no other players are needed.
Hi @6knowledge! Thank you for your feedback! Yes, this game is completely playable as a single player, but one of the features you didn’t get to experience while playing alone was the shared accomplishment/inventory system. The game itself was meant to feel like something you would experience if you visited an escape room. Sure, you can tackle an escape room by yourself, but it's also fun with friends!
I love a good escape room, and this was a super fun and quick and smooth micro-escape room! Would play stuff like this for hours if you made more. I do wish the object itself wasn't a giveaway sometimes to the puzzle solution but other than that I had a lot of fun!
Wow. I haven't ever played an online multiplayer game in my decade of Ludum Dare. Super impressive, and I loved all the riddles.
Atharva and I were a real dream team. Here's my recorded video to provide maximum feedback. Cheers!
https://www.youtube.com/watch?v=0lgnrkRiK0A
@100th-coin thanks so much for making a video of your experience!
An impressively complete and excellent game!
b0guslaw
2025-10-12 06:35
Impressive puzzler for such a short time and multiplayer too!
Well done, a great level of polish. And I could tell a lot of time went into the design. Some of the puzzles took me a lot longer than I'd care to admit LoL. A few bits of constructive feedback. - Pressing Enter in a text box confirms, but on a wrong answer it should re select the box. (I found later on that hitting enter a second time does select the box) - Escape in a riddle window should just close the window, not ask if I want to quit the game - Escape with the quit window open could close it. - Pressing I to bring up the inventory only brings it up for a few seconds, really hard to read the story in there.
thanks @archimagus We really put most of our time into the core gameplay loop so yes there's quite a few annoying bugs in the UI :( thanks for playing and for you feedback!
Reaaaally love the environment and the 3d + Pixel art combo. However, for some reason I simply could not figure out the riddles. (Sorry!) Would be interesting to have the riddles be related to what's visually IN the room, so that roaming with friends and looking around is part of the mechanic.
nassshie
2025-10-16 19:50
it is giving the cartoon i have seen when was a kid "ParaNorman" ooooohh i love the vibe!!!
A polished multiplayer escape-room jam game with a spooky, charming “ParaNorman”-like vibe. Puzzles are clever and immersive, though some UI quirks and riddle clarity issues exist. Works solo but shines with friends. The 3D + pixel art blend is visually appealing and the gameplay is engaging.
@d3kryption thanks so much for the kind review!
zimny11
2025-10-23 22:21
Making multiplayer game in such a short time is super impressive! Controls are fine, mood is nice and riddles are fun. Great job!