takusan 2017-04-25 23:32
Actually you did well :D Fun idea, and good execution with that amount of time for everything.
Apart from extensive dialogue and breathtaking cinematic cutscenes :innocent: the premise is fun and it's a base for a very decent arcade game. It's the idea that counts the most in compo :)
Downside is that on my resolution only a small part of the planet was visible and the robot was huge, so it was unclear that it shrinks at first ( and I know that working with multiple resolutions in unity is not that easy).
Menu was surprising, but in a good way :)
All in all, and taking only 12 hours into account, good job! Cheers!