FoonLudum Dare ExplorerLD40 → Dodge the Death Coins

Dodge the Death Coins

By justmars

View on ldjam.com

CategoryRankScoreCount
Overall10502.8124
Fun9432.8124
Innovation6043.1324
Theme10882.4525
Graphics9932.5424
Mood10032.5624

Comments

machocodes 2017-12-05 16:14

LOOOK OUUUTTT

oskarolausson 2017-12-05 18:03

The inverted part was really hard, great job

syrapt0r 2017-12-05 18:41

It felt nice to move through the level, even though it's a little short. The jumping felt a little weird, but I got used to it pretty quickly. Other than that, it's a solid platformer. Good job! :D

papacheech 2017-12-05 22:29

nice! Great game, and the controls felt really tight. Graphics were simple, but appealing. Good work!

kbf123 2017-12-05 22:31

It would've been nice if the camera angle were a bit better, after the first turn, I ended up running right off the side since the wall blocked my field of vision.

wakka2 2017-12-06 18:37

a very interesting concept. Sometimes it feels a bit unfair when your whole sight is blocked and you collect a coin, but beyond that was fun to play!

mathiouza 2017-12-06 18:38

Cool concept, but weirdly exectued. That is too slow, and, at the same tame, it is complicated to dodge the circle. A better introducing would have been nice also, but that is not the more important. I like this kind of graphism, but you should make all the things useless to see in black, or something like that. I think it could be better. It lacks music too.

And potato !

That is a great job you did here though, keep coding :)

100th-coin 2017-12-08 22:02

The auto-moving pieces were a little awkward at first, especially with the camera getting obscured by blocks, but the growing and shrinking mechanic was very well done! Quite the entry, keep up the great work.

nerketur 2017-12-10 02:37

I liked this idea. Simple premise, simple game. Games like this where controls are explained in process of playing are usually very successful, and I think this one was too.

It would have been better if in the going straight forward area with regular controls, the pieces you pass become translucent, so we know which way to go, but other than that, no real complaints!

There are a lot of ways this can be improved. more levels, timers, color customization, powerups, different things to avoid, things to collect, etc. But the basic idea of the game is there. Well-played. :)

josscomposer 2017-12-10 16:29

Hey ! Not bad man, it's got a good concept in it ! Keep up the work, better polish in the moves/gameplay + graphics would be a nice plus... :-) Come and play our game, tell us what you think ^^ https://ldjam.com/events/ludum-dare/40/the-darkest-light

oceanosaurus 2017-12-10 20:22

Very interesting game mechanic, loved the idea of playing with the body dimensions ir order to make progress, adapting to the environment. Found it pretty original and engaging! Coins were a bit a pain in the ass though, found they weren't as interesting as other obstacles since avoiding them was just plain 2D platforming gameplay. The other part was more fun and original :) As said before, transparent obstacles once the camera got closer would have made some bits easier, but for a LDJam game it's really nice. Congrats on delivering this!