helviett 2024-04-16 17:11
Chiiiiiillllll
Foon → Ludum Dare Explorer → LD55 → Chill!
By trexxak
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 6 | |||
| Fun | 5 | |||
| Innovation | 6 | |||
| Theme | 6 | |||
| Graphics | 6 | |||
| Humor | 5 | |||
| Mood | 5 |
Chiiiiiillllll
I love seeing your games being more and more ambitious. From what I read in your initial version of this page, it sounds like you spent a ton of time implementing the websocket multiplayer stuff that ultimately was left unimplemented. I've yet to try and make a multiplayer game myself, so I will absolutely applaud you for taking that on during a game jam. In addition to that, the destructible terrain, 3d models with animations, and really cool skyboxes show that there was genuine effort spent making this. There's a lot of attention to detail!
You have the start of a fun party game here. Keep it up!
Here's my recorded session for more feedback.
https://www.youtube.com/watch?v=nivX7M22fWs
I enjoy the aesthetics in this one. And the music fits perfectly to the "snowball party on the beach" :grin: I think you have a start of a very nice atmosphere here!
It's hard to say anything much about the game, as it's really not anything it will be at the moment. There is a lot here, and you made impressive progress in such a short time, but no game yet :wink: The inspiration for this whole endeavor sounds quite interesting (never heard of it before), and seems like a base for a solid multiplayer experience.
I went surfing on a ghostboard :grin:
Screenshot_5.png
A very interesting game concept. You have good possibilities if you continue to work on this game. The music is good, the graphics are very well done (the highlight of your project), and the controls seem to work well. I’m curious to know more about the future of this idea!
Good job!
@helviett @100th-coin @fabula-rasa @vphyre
Thank you all so much for giving my game a chance u_u Rest assured, I played and rated all of yours as well even if I didn't give timely feedback. I took this last week only to make my game actually playable, something I assumed would only take "one more day" haha. Yeah.
but that being said...
Yes, you've heard that right. You can now play against each other and actually experience real gameplay! Of course due to my bad timing, nobody at the moment plays the game, which is why you should definitely get at least one friend involved :D
There are still shortcuts I had to take to remain within the Extra timeframe such as quitting the game after one game, the tutorial island being only used for the player to get to the lobby, and instead of having good looking Combat UI resolving to "tutorial-texts" trying to guide players. I'm nowhere near happy with even this current version, which is why I plan to bring the game to a somewhat stable build as soon as possible.
Hopefully I'll have some more time come October!