sum 2020-10-06 02:11
Wonderful art! Gameplay is a bit frustrating, but getting to the end feels sweeter that way.
Foon → Ludum Dare Explorer → LD47 → Rainy Eternity in Limbo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 727 | 3.55 | 30 | |
| Fun | 949 | 3.22 | 29 | |
| Innovation | 1282 | 2.85 | 29 | |
| Theme | 1295 | 3.05 | 29 | |
| Graphics | 316 | 4.08 | 30 | |
| Audio | 758 | 3.19 | 28 | |
| Humor | 155 | 3.82 | 28 | |
| Mood | 921 | 3.27 | 26 |
Wonderful art! Gameplay is a bit frustrating, but getting to the end feels sweeter that way.
Love the art. Enjoyed the variations in the scenes! The moon filming was my favorite. Kept getting to the level past the bunnies with only one hitpoint and dying instantly! I think I was close to beating it!!
Really cool idea, look great and is quite funny! Good game overall
I really enjoyed to discover it, with this funny protagonist. The graphics are just awesome. I have nothing bad to say for this game, I didn't meet any bug, the music give the perfect mood, you usually go in a room for another one... I can't say more because this is not my kind of game and I am bad, but congrats for what you've done.
I liked the game but it felt a tad to frustrating. And i didn t understand at first what was happening. Sometimes i lost hp when i got hit, sometimes not. Sometimes i got hp for some reasons. Anyway, it really felt nice and really liked the "umbrealla" sound effect. The best part is the graphics and music. They really feel well made and polished. The gameplay could use some improvements. Also, the room with projectiles coming from the dudes in robes is not that fair. You spawn in the center but the dudes also instantly start shooting so you always take at least 1 damage everytime you enter the room. All around nice game and hope to see a more polished version of it in the near future.
@zepimppotatoe Yea, we hated the projectiles room when we tested the game :D It sure needs some balancing and better telegraphing of attack moves. Thanks for playing!
Nice ! Graphism are simples but it works well, and the two dungeon mechanich is quite good !
Really nice theme and art design. Gameplay is a little tough and can get frustrating especially since you have to walk through them so many times. The projectile room in particular could use a little balancing. Great overall
I really liked the art and humor of the game. In the beginning it took me quite some time to figure out what I have to do, but after that I enjoyed the idea of the two paths you have to explore. The hitboxes seemed a bit off, and when entering the umbrella room, I instantly lost hp. But overall a good game.
@stratcat66 The final room is still kinda broken. No time :(
Smiled every time character said umbrella.
Nice game lads. The only thing I was missing was a cup-of-tea-barrier that will make you immortal for 5 seconds. Cause there's always time for some quality tea, isn't it? Umbrela?
I liked the visual so much.
@mikoziq So many ideas. So little time. :(
I love the art style, and its a shame the intro cutscene didn't make it in, because it's hilarious! I love the design of all the enemies! Great work all around.
This is really charming! Terrific pixel art, the music’s great, and the attack sound is delightful. As others have mentioned, the projectile room is a bit of a pain. I also found the fast-food boss disorienting in full screen—the screen shake is really aggressive. Overall, though, great work!
UMBRELLA! UMBRELLA! UMBRELLA! UMBRELLA! And is that thing that looks like a final boss... ...an umbrella?
Great game, i feel like it was sort of a meta- loop inside the loop, repeating music while walking back and forth between two placed in a loop of dying and returning inside the loop that is limbo. Truly stuck in a loop!
Umb umb umbre umbre Umbrella! This game is completely crazy. But funny! The pixel art is very nice, and music match well. Good mood. I don't have patience to always go again in the two parallel loops... but there's a lot of fun characters. Obviously I suppose you know there's a lot of collision problems. But it seems you assume it. Anyway. It's a rich entry full of ideas.
What a classy looking game. Got to the bunnies but then I think I left the switch wrong way and died to mages when coming back. Maybe you shouldn't be able to turn switches twice, or at least should have to press button to turn switch, so you would know if you've turned it once or twice.
Otherwise, good ideas on the rooms. I actually laughed to the fact that there is a special place in hell for speeders :laughing:. Mood was great with the beautiful pixelart and the music.