chewyspaghetti 2021-10-04 15:03
Yeah Boi
Foon → Ludum Dare Explorer → LD49 → Meltdown Monday
By enad96, Dingledorf, firin mlazor, ChewySpaghetti and ShanghaiExpress
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1078 | 3.26 | 34 | |
| Fun | 1078 | 3.10 | 34 | |
| Innovation | 998 | 3.07 | 34 | |
| Theme | 460 | 3.84 | 34 | |
| Graphics | 984 | 3.34 | 34 | |
| Audio | 538 | 3.45 | 34 | |
| Humor | 326 | 3.62 | 34 | |
| Mood | 728 | 3.43 | 34 |
Yeah Boi
Hovansky?)
Now that's some over-the-top satire right there. This game also raises my stress to nuclear levels :drum:
Okay, so I pushed the "Do not push" button, and while the world was falling apart my boss came in the room to tell me I'm not doing my job well enough or something, and I'm like, "Dude the building is shaking, now's not the time!" and he's like "do better" and I left to grab some coffee but I think the building blew up.
So anyway, this game is great.
Well, it did its job. I felt pretty unstable by the end. :-) A nice take on the theme. It really captures a mood. And locks it in a cubicle.
Really funny game. I especialy enjoyed to take a coffee break during a disaster like if nothing happen. look like a life simulator :D
Definitely a game in the Cruelty Squad Cinematic Universe and just as confusing! A couple of buggy interactions but I understood the overall concept, good potential.
I'm not sure what is most unstable, that reactor or me after living through a day in this nightmare.
Now I know how Homer Simpson feels lol. Nice idea for the theme and well made. The character art was cool too, fun game.
Great game. You guys have a nice idea and it was funny to play
I never got to try those donuts. (T_T)
This game confused me a lot, but that was the point and it was great.
I did manage to get both keys and shut down everything in the end. I didn't even expect that to be an option.
Good job! :thumbsup:
This truly is the next generation of gaming! I can't believe I got to experience this for free! Thank you so much for making this masterpiece but I think I've had enough microwaved donuts for a while.
I immediately clicked that "do not push" button and lost during the first phone call :D Nice game, giving me those old style web quests vibes
Hard game :)
A simulation of being overstressed and everything goes wrong aaaaaa. NOT a fun game, but I'm eager to watch someone else, more competent, playing it, and going where I couldn't go. (Update: yay I end it thanks to the keys, but I don't think I would go see the hidden content.)
The music, the graphics, all contribute to a bright, gaudy and tensed atmosphere. It's not a lot of gimmicks, but there are complex enough to send you to panic (I chose to forget you need to be fed and hydrated, not that I went far enough to be bothered).
I was lost at the colour bars. aaaaa
My criticism is that dialogues were too dense and they're not very visible. Sure it contributes to the stress but this and the tenseful situation made me read fast, and I didn't grasp all the details. It's a shame because they seem to be great and satirical. Also it would have been nice if what you grabbed was made clearer.
Thankfully, short enough to not destroy you, but you have to replay many times to not lost time.
Loved the angle it came from for the theme felt very appropriate.
One bit of feedback would be to make the textbox static rather than shaking with the rest of the world as it made the reading very difficult.
I overcooked the donuts and couldn't get more in before the reactor blew up. Amazing.
Interesting take but frustration being part of the fun is something I have trouble getting behind. That's just an opinion that won't be reflected in notation of course as the product is fantastic !