Foon → Ludum Dare Explorer → Users → Pawel W.
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Love is Sacrifice | jam | 640 | 3.29 | 2.64 | 3.17 | 3.73 | 2.58 | 3.41 |
Actually the game looks strangely familiar to me. It reminds me of Sheltered which you can find on Steam :)
https://store.steampowered.com/app/356040/Sheltered/
I really like art design of your game. Great job guys!
So much choices to make. I like the scientific approach you took.
Amazing fast paced game with such beautifull graphics...WOW!
Great idea guys!
@falak Yes, I'm from Poland :slight_smile:
I really like retro style games like yours. Great job!
It looks like FAR: Lone Sail. Had anyone played it? :)
Hahaha, great job! I had so much fun playing your game 5/5!
I really liked art style. Good job!
It's not as bad as you think. I find it amusing :smiley:
Wow, great idea to use gogle forms to make text adventure game! Well done guys! :)
Great submission! Really nice idler, that's the category I would classify your game. Graphic style is also amazing. I had a great time playing Consilium! :)
Nice take on target. A bit hard but I enjoyed playing it.
Really nice art. design, but the game crashed on loading. Then I've noticed that there is no exit menu or exit key. I think it would be nice to give player an option to quit :)
Nice take on topic. You should add in the description, that player have to use RMB to move. :slight_smile:
Nice platformer, great graphics and cute alpacas!
Game looks and plays amazing. It's super responsive and satisfying. Good job guys!
Nice idea, galactic setting really suits nie!
Graphic style is really nice (i've also chose low-poly design for my game) and overall game feeling is pretty good!
Nice voice acting, good luck guys!
Simple but good. For me it's 4/5!
I like dogs better than cats, but this cat is super awesome!
Really nice idea!
Really nice entry, good job!
I've sacrificed one cat then the game froze :cry:
It's Unity engine :smiley:
Thank you for your feedback. I will try to fight this bug in a meantime! :)
@digitallimestone Thanks for feedback! I will definitely do that!
@potatuetata Thanks for feedback. I think, I will add sound after Ludum Dare. :slight_smile:
@nakami Thanks for feedback and sorry for inconvinience :(
@iamstephano Thanks for feedback. I ran out of time, maybe next time I will also implement some audio features! :slight_smile:
@apccr Thanks for feedback. I'm using navmesh but for moving player i'm using root motion of animation. Probably I should add morę animations in blendtree to make it work. Next time I will do better. ;)
@exewin Thanks again for feedback. I opt out of Graphics category because 60-70% of it are third party assets. So I thought it wouldn't be fair to participate in this category.
Thanks for feedback. I've patched a game little bit, @icegold like you said - I forgot to reenable invisible wall. @falak movement should be now slightly better! ;)
@bartosz Thanks for feedback. I will definitely improve this game later. I was thinking about adding new chapters and of course audio. My dialogue system needs more polish and I'll try to make those changes you mentioned. Once again, thanks for feedback and good words about Love is Sacrifice! :)
@stratoskakalis what do you mean by jam version? All builds you can find on google drive (link above) or itch.io there is also dev log with changes listed. Could you describe bugs you've encountered? :)
@stratoskakalis As the rules say, you can fix bugs after deadline if you are not changing actual gameplay. And that's what i did here. :)
@gebowunjo Thanks for feedback! I will surely expand the game after the JAM. ;) Could you describe bugs you've encountered in WebGL version? :)
@matheus-mello Thanks for feedback. Could you describe me what would controls ideally look like for you? It will help me to improve it later. :)
@ivan-garcia-filho Thank you for feedback. I'm currently working on navigation and movement. Also in the next build there will be some major changes in interaction system. When you hover mouse cursor over object it will show interaction UI.
Wow, such a great game made under 72h! Well done guys!
Such great design. I had so much fun playing it!
Wow, it's like Don't Starve but without survival elements. I like the concept of sacrificing candle liquid in order to get more light to navigate through maze. :)
Good puzzle game. Next time maybe you could improve graphics? :slight_smile: