FoonLudum Dare ExplorerLD47 → CODE:WELL

CODE:WELL

By dark-power, superpatch, Dario De Francesco, Ilcappottorosso, Thethirdming, GVRCPL and BoilerOnASurf

View on ldjam.com

CategoryRankScoreCount
Overall6713.5825
Fun12342.9525
Innovation7843.3425
Theme15242.6524
Graphics1364.3425
Audio3763.6623
Humor7492.7722
Mood1124.1324

Comments

sneakysushi 2020-10-05 22:21

I really liked it. Love the aesthetic, and the enemies are horrifying. Great work :)

gemberkoekje 2020-10-05 22:30

Ok, this is seriously cool. There are some bugs, like I think it was supposed to be a double jump but sometimes I could just fly? And the attacking and enemies are a bit meh. But the visuals are stunning, I think you could've gotten away with just going through the levels as a sort of puzzle/adventure game and it would have been fine. Well done.

vadzim 2020-10-05 22:40

Amazing graphics, but game quite laggy

scott-hernandez 2020-10-05 22:57

What a trip. Very cool!

toccio94 2020-10-06 17:17

I liked the low poly style, the palette used and the atmosphere. The sound is probably the best part of it to me, very moody and alienating. Movement is a bit clunky tho, and combat is less than a proto version.

More exploration in every dimension would have made it more engaging, and also would have made me explore each trip better, while as now you jump in and out super fast.

The final "shot" where you move and see the statue and the lions is very stunning, I liked it! Even tho it took me a while to understood it was the end of it.

I think the game would have been a lot more cohesive if you removed the combat (and the progression), I guess I would have enjoyed it more.

It must have been a challenge to work together in such a huge group!

johanhelsing 2020-10-06 17:22

Very psychedelic and cool graphics. The enemies kind of remind me of that creature from spirited away :)

victor-reiner 2020-10-06 17:50

This game has exploded my head. Good graphics, very psychedelic. But it's pretty cool. Good job!

tchou 2020-10-06 18:26

This was a great experience, I wish you guys had more time :)

eugenik 2020-10-06 21:44

Ok, this was to most funny game of this jam! 10/10

100th-coin 2020-10-09 17:49

Wow, the enemies and the skybox in the mushroom place are some genuine nightmare fuel. Amazing work on the graphics, and also the music in the mushroom place was really snazzy! I wasn't able to leave it though, an there were 2 monsters on an island that I couldn't reach due to an invisible wall of sorts, but I really enjoyed what I played. Great job all around!

empty-set 2020-10-15 11:53

The first thing I did when I played was explore to the edge of the first map and then I ended up falling off the map endlessly.

I restarted and explored and I couldn't figure out what to do. Then I input a bunch of codes into the code thingy with the 9 buttons. After trying a bunch of random codes I got teleported to a polka dot world.

In the polka dot world there was a monster so I whacked it with my stick until it made a noise and the number in the corner went up.

Then I flew over to another platform with more monsters (apparently I can fly?) and I killed them and made the number go up more, except one was immortal so I left.

Then I flew around some more, and there was a rock that maybe had a code on it (but it didn't look possible to input since your inputs had to be orthogonally adjacent I thought?) and then I fell of but this time when I fell off I got teleported back. But then I didn't know what to do so I quit.

I don't really know what I just experienced.

krysh 2020-10-15 11:57

Easily the best artistic direction I've seen so far. Amazing visuals and mad creepy enemies. Movement was clunky and combat was rough but the visuals and trippy adventure made up for it for me. Also I think in two of the portals there was specific music that played which were both really good tracks as well. The whole portal idea itself was also really cool! I really liked the style of this!

peterfonts 2020-10-17 10:38

Great job guys! Highlight the unique experience and the vibe... what a trip! You can improve the colliders, sometimes I'm getting stuck and I don't know why. Also improve the gamefeel when the player spends improvements, falls or uses the jetpack, will be great. But it's a psychedelic world... everything is possible xD! Improve the accessibility of the game adding the game in an itchio page or put a google drive link can do more attractive and accessible download and play the game. The game's loop is awesome, also find the clues to go to another level is great. Amazing job guys! Please polish the game because you all have brute diamond here! :pray: Congrats team!