Foon → Ludum Dare Explorer → Users → Lotus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Bead Jar | compo | ||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | On Thin Line | jam | 583 | 3.45 | 3.60 | 3.50 | 3.23 | 3.39 | 4.39 | 2.54 | 3.73 |
It is cute and really strategic. Why so many people chose card genre? Q_Q
This game is amazing! It has wonderful art! The simple mechanism is addictive!
Hmm, it is cool! You guys do have interesting ideas!
I am not good at tower defend. This game is too difficult for me. I don't know whether you will expand the "map" or something, cause once the player place a tower at a wrong place, it seems to have no way to remove or replace it. Some tower maybe good at beginning stages while players would like to replace them with advanced assistant towers. And while clicking to shoot, I occasionally clicked on towers, and of course, the menu popped out. It is disturbing, when the game itself has been so difficult.
It is fun idea. But attacking (clicking mouse) doesn't have effect sometimes.
It is very fun!
The game is great! Good game, good art and well polished! But to balance the two genres, I feel like the monster/boss to have some kind of attack, and you can use music to defend. It also possibly adds new kind of nodes in game. So you made all the art assets, sound assets in only 48 hours? That is amazing!
This game is great! I like the idea of combining arrow game and platform. The graphics and sounds are great. Hard to believe that this is a compo. But it is sooooooo difficult! I just can not move far TAT How about try my music adventure game here? Expecting your feedback https://ldjam.com/events/ludum-dare/41/on-thin-line
Well just want to paste your intro as mine
I'm a software developer and musician. I love gamedeving and envy to death graphic artists!
It is very fun! Innovative, and highly polished. Good job!
It is amazing! And very fun! Just sometimes need to wait for too long for a chance.
You got my highest score! Though short still, it is a very unique and deep game. I really appreciate your abilities to turn wonderful ideas into real. The sounds are super awesome! The total atmosphere is soooooooo immersive. And do you want to try my game? I'm not as great as you in any aspect, but my game does include some interesting ideas that you may appreciate. https://ldjam.com/events/ludum-dare/41/on-thin-line
It is really great! I like the idea of "time shift", and the black humor! But I don't get which two genres are inside while playing...
It is amazing! I love the random feeling and tension. And it is also pretty polished. Good job! And I know a game that also uses spelling to act. You may like it somehow. https://teamassgal.itch.io/interspeller
It is a smart combination of cards and TD. This idea can grow very fantastic with further development.
I don't know what to say QuQ
This strategy game is really difficult. Levels are cool!
@nina Thank you for your suggestion. I will make a menu and "go back to menu" option in next version!
@Sempiternal Sorry about that QAQ You know, the game requires challenge for adding drum in QAQ And I can only listen to it.
@rombus I will actually add keyboard/mouse control later. But it depends on when I have time QuQ I will definitely let you know when it updates.
@Velocity7 Thank you. I will really appreciate it if you can tell me more about this bug. It is the first time I heard about this bug. Which version (HTML or downloaded executable) did you play? So you pushed keys on the XBox controller (or keyboard)? Did you press them together or in sequence? When did you pressed them? I will strive to fix it.
@blobo Thank you for your constructive feedback. About the slow mode: I'm sorry that it is a bug. I will fix it soon. About the unexpected quit: you know, it requires pressing two keys at the same time to quit. I thought it was protected enough; while it is not according to your experience. I will find a way to solve this. About the lose-like winning: you found it. Actually it is not a "winning". In this story the main character is doomed to die. But if he tries his best, he can kill the Boss. That's all. Sorry to tell you such a sad story.
@iLoveYourFace There are three things that influence beating the Boss. First, hitting as many as possible blue (Drum) nodes. Second, collecting as many as possible yellow (Guitar) nodes. Third, while fighting against boss,knocking into as many as possible white nodes. If you do good enough in the three parts, you will kill the boss.
@adhesion Thank you very much for your solid review. And thank you for liking this game. Yes, the difficulty curve is a little uneven. It is largely limited by the music composition. The stick on controller need to be in natural position when the game is loaded, because the game does calibration according to the original position. Or, it may be because you were not holding the controller when the game loaded, in which case it will calibrate with 0.
It is a good puzzle game. The music element adds attraction, but it feels not as strong as the puzzle genre.