FoonLudum Dare ExplorerUsers → william gauthier

william gauthier

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352Harvest👥Poiéinjam5643.252.943.253.323.593.062.723.14

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by william gauthier

LD52 — Harvest

Jerry and the Sunlight by jeremyfa 2023-01-09T13:36:04Z

Knowing your party week-end, that's a nice entry man! There is a lot of potential for a longer game!

Homunculus by Iluvatar 2023-01-09T10:08:26Z

Great job guys, really impressed how you come up alone with it (appart from the music of course), you deserve to be in the top place 👏 From the story to graphics, it's really on point with a great respect to the theme, well done!

Flee the Farmland by Chartle 2023-01-10T18:16:17Z

Wow, all these mechanics in a weekend that's impressive. Really nice feeling. I really love the snake system of the mouse, that's clever! Some suggestions for improvement: - Make the frog movement faster as well as the traps. It feels a bit too slow. - The lizard's movement should be a bit less punitive and random. It's quite hard to control.

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The Bountiful by 100th_Coin 2023-01-10T18:06:58Z

Ah ah ah that's the game I had the most fun so far! The Main Music scene is so funny and all the inside jokes are on point! Nice reference to Stardew Valley here and incredible job for doing it solo 👏 At first, I had a bit trouble understanding how to pick and place the items, some instructions & icons would be nice, but I guess not time to implement them.

Aorta by jordantanner 2023-01-10T14:39:59Z

The controls react well, I know you made in 24h00 so I would like to give you some feedback if you want to improve the game: - Give instruction to the player: What does the player has to do? what is the Green circle for? What is the circle with a number? - I pushed the 1,2,3 button it gives me a message about energy, but where do I see it? How Do I collect it? - How does it relate to harvest?

Overall, I think there is potential as there are not so many mouse-based control games and the retro style works well, IMO. Good luck finishing it!

Shroomer Caves by Martynas 2023-01-10T14:12:58Z

That's a nice copy paste of : https://store.steampowered.com/app/1637320/Dome_Keeper/ The point of a Game Jam is try new things... I gave you good points for your Art though!

CRAVEST by Zhiteng Chen 2023-01-27T09:37:58Z

Ahahahah the sounds are just so funny, my favorite is "WateurMeulon", I had fun thanks! Some feedbacks: - I think you should show cast the controls at the beginning then fade them away - Same showcase the right click on the crop or a tree, it took me 1 full game to understand - Highlight the objects you can harvest

Betty Raba - Don't Be Harvested by mcechinatto 2023-01-10T14:45:52Z

Great game and really cute graphics! Here is some feedback for you: - The squeezing sounds it just too annoying, please remove it 🙏 - I would make the camera a bit closer, it's hard to see the blade - When you collect an extra carrot, why not counting as an Extra life so if you are touched by the blade you can live on? - I would make the colour of the Blade Red to show that it's not good for you.

Poiéin by william gauthier 2023-01-09T16:22:01Z

Thanks @jyogeet, we are happy you like it!

Poiéin by william gauthier 2023-01-10T17:32:44Z

@undev-games Thanks! We are happy you like the concept and thanks for the nice comment!

Poiéin by william gauthier 2023-01-10T17:37:17Z

@saskle thanks for you nice comment. You are right about the goal.

The aim of the jam was first to try out this mechanic and game feel, which we are happy about! Then, we designed a win-and-lose condition that we didn't have time to implement, unfortunately. The goal is once you discover all the elements, you unlock an analyzer that tells you the state of the environment you created. Each element impacts the other like a rock-paper-scissor, then you have to carefully place the element to create an optimum environment.

For now, you just have to fill all the tiles to your liking and have an end message. Then you can replay and do another environment.

Poiéin by william gauthier 2023-01-10T17:39:39Z

@100th-coin Thanks for your nice comment! You are right, as I explained above the goal for this jam is more contemplative and sandbox. We want to finish the game to have the mentioned goal but as you can imagine the time management was essential and we focused on the chore mechanic with some variation.

Poiéin by william gauthier 2023-01-10T23:01:41Z

@mysticaldev thanks for your comment! The goal is to create your own environment! But we will work on an updated version later on with a clearer objective ;)

Poiéin by william gauthier 2023-01-12T18:52:00Z

Thanks @hungryroy we really appreciate it! You can combine only 2-time max on the same tile. Sometimes there are two many slimes/poieins on a tile and don't work well indeed. Hope it will help!

Poiéin by william gauthier 2023-01-19T12:54:19Z

Thanks @thyoi ! I don’t know slime ranch I’ll have a look. Here the Harvest is to harvest the slime and create new biomes that will also generate new slimes to be harvested. Like a circle of life 😉

Poiéin by william gauthier 2023-01-19T12:54:56Z

Thanks @treenut let’s say merge and combine 😅

Poiéin by william gauthier 2023-01-23T19:48:39Z

Thanks @nathanhd then you get it, it’s a sandbox where you create your own environment to “recreate” life as each poieins represent an elemental: earth, water, fire etc.

It is not time to harvest by Wolfraam1974 2023-01-10T14:34:51Z

Nice graphics, but would need some checkpoints!

Harvest all Humans! by Undev Games 2023-01-10T18:28:31Z

Strong game and mechanics. I like the reference of Rick and Morty! I think you could decrease the time taken to harvest bodies and reach 10 aliens, because it was a bit long at the end.

Bewitched Boomerang by Ragenord 2023-01-10T13:56:59Z

The game is on point, Really fun, nice control, the bouncing mechanic add a lot of the randomness in your through making it skill based. The graphics and music are awesome too. Congrat to the team to pull this up in 48h00!