FoonLudum Dare ExplorerLD46 → Keep Your Distance

Keep Your Distance

By paul-sinnett

View on ldjam.com

CategoryRankScoreCount
Overall7143.2325
Fun5403.2524
Innovation7203.0425
Theme4743.7224
Graphics10102.3124
Audio3653.2924
Humor6262.5021
Mood4543.2823

Comments

gaspar-laprida 2020-04-19 03:47

GRRRREAT GAME. SO MUCH TENSION ! 332 personal high score

causalpigeon 2020-04-19 05:33

lol thats i have to say

owl-skip 2020-04-19 13:56

Cool! This reminds me of doing the shopping. Also there's a Daneil Shiffman video where he automates this. Keep it up.

onesvenus 2020-04-19 15:14

This is a similar idea to the one I had. At first I was wondering why there was so much visual noise with the green dots if they didn't do anything but then I understood what was happening and the cough noises xD Good job!

sacrface 2020-04-19 17:48

Your sound design is fantastic. The ticking is very ASMR and the coughing, especially 20-30s in, gets real creepy!

Found the gameplay a little too easy. Once it got beyond 40s I found a spot in the middle and barely had to move. Perhaps if the clones are a little larger?

cateye 2020-04-19 18:04

no offence (i used scratch before i got my hands on unity for like 4 years) but why scratch?

paul-sinnett 2020-04-20 00:38

Why Scratch? The honest answer is that I only had a few hours free this weekend, and you can throw stuff together really fast in Scratch.

dooskington 2020-04-21 02:11

Sound was spooky. Surprisingly accurate representation of a crowd despite being a bunch of colored dots

brian-teng 2020-04-21 02:16

Yes! I love the baby noises.

100th-coin 2020-04-22 17:22

The coughing sounds are pretty creepy when distorted the way they are. Neat game!

kamilko 2020-04-22 19:10

Scratch?!? OMG this is really cool to actually make some decent game in this. I'm impressed. And this is quite nice fitting in theme game :)

jcourt 2020-04-29 21:31

Nice work! I don't think I've ever seen an entry made in scratch before. The game is pretty fun, although past a certain point it doesn't really seem to get much more difficult.

klaus-peter 2020-04-29 21:42

Nice idea and cool to see that someone used scratch. I think it would have been nice of the speed of the herd increased over time. It was also kind of easy to stay safe by just waiting in a corner.

rsninjadev 2020-05-02 18:02

really fun, maybe a difficulty increase would be nice (like enemy size or speed increasing). I don't know if you have access to cloud variables yet, but I think a leader board would fit this game perfectly

bitbrain 2020-05-02 22:56

Great concept. This just shows how "mechanics first" wins every gamejam!

catomag 2020-05-03 13:15

Really fun game, the ticking sounds had me stressed as hell

fenshan 2020-05-04 17:01

I really like the idea! and the sound design fits the game and kind of stressing haha which is good to me.

Maybe it would be cool to have some overlay screen when the game finishes. Also, I think the game gets really static after a 30 secs or so, but I guess that's the intention.

Another concern that I have is that I feel like the game is easy to exploit. Like, I've been for 1 min in the right corner without moving and nothing has killed me. I think it's not a crucial matter for the game to be difficult, because it's more about the idea and the reflexion? But maybe it would be easily fixed by making the walls teleport the individuals to the opposite side of the map with the same direction and speed, instead of bouncing the individual back. Idk how difficult to do is that in scratch, but I think this way there wouldn't be any 'blind spots'. Or maybe making the map a circle instead of a square.

But overall, it's a fun game and I love the idea <3

danilo-bezerra 2020-05-04 21:51

Great idea, and the sounds provides a great sense of emergency.

Throughout the gameplay, the narrative that stuck in my head was about maintaining social distance to avoid contamination...

I did 369 seconds!

szieberth-adam 2020-05-04 23:48

Nice, a Scratch game, and a good one! Simple and brilliant. Best COVID related game I've come across so far. Good luck with it!

cheesepencil 2020-05-05 00:33

Scratch FTW. Good compo entry! I didn't do very well, but I'm generally not very good at avoiding things.

kitjenson 2020-05-06 12:16

Fun, simple concept. A few 'blind spots', but overall really well done. Enjoyed it.

joror 2020-05-09 14:34

Simple and straightforward, leaves a message. :sweat_smile: I could effectively stay out of everyones way when everything was infected, indefinitely.

Interesting extras: - Having 'extra contagious' people (with radius) that slowly go away - Certain locations that have to be 'tapped' now and then - Slightly nicer graphics :P