FoonLudum Dare ExplorerLD51 → Flameout

Flameout

By triggthediscovery

View on ldjam.com

CategoryRankScoreCount
Overall11122.8921
Fun9522.9421
Innovation10432.7321
Theme10902.8921
Graphics9512.9721
Audio6442.9720
Mood10692.7919

Comments

carrotvan 2022-10-04 12:58

Very complete system with socring and enemy generator.

amanda-neff 2022-10-04 13:28

Overall good; aiming was a bit difficult and seemed a bit slow.

a-krits-all-you-need 2022-10-04 13:37

Nice game! The gameplay is very fun and challenging. The flame are all over the place. Great job!

jon-curtin 2022-10-05 06:14

Well done, I like the graphics and gameplay, entertaining for sure

makemakemake 2022-10-06 06:22

Cool game! nice to be a fireman for a change, usually you're the one who starts the fires :D Great job!

fireslash 2022-10-06 06:42

I wish enemies were more of a threat beyond just existing; perhaps they could be the thing that lights the furnaces, instead of it happening randomly? Might give me a reason to prioritize them.

Once I hit level 2, I found enemies would spawn on top of me sometimes, which caused me to take an unavoidable hit.

Certain angles don't seem to line up with the mouse. I noticed the most when shooting the lower right end of the screen. Combined with the slow projectile speed, I'd often spend multiple seconds shooting the wrong spot before I got the feedback needed to correct.

Movement feels a bit floaty. Reducing the deceleration time would probably make the movement feel more responsive and snappier.

As others have mentioned, the gameplay in general feels a bit on the slower side. I think it'd be worth experimenting with faster kill times and more enemies.

That all said, I didn't hit any showstoppers and the game was easy to understand and fun.

Nice work!

sayurinyooko 2022-10-06 11:22

Wonderful game! I like the sound and the concept. It's interesting to put out the flames of all kinds! I like it ^_^ My score is 3300

armgarr 2022-10-07 11:49

Pretty neat! i liked the camera shake on putting out the flames. I think an additonal effect when the water hits the flames would help feel like the water was more effective, most of the time i wasn't sure i was hitting it/doing anything.

I thought the fire visuals were unique! Im not sure i've seen it done that way before and it really worked for me.

Additional fire orbs spawning at once would have really heightened the tension but overall not too bad!

crotonyl-alcohol 2022-10-07 11:54

Nice game! Though I feel like it's too difficult. The enemy moves and shoots fast, has very thick health bar, and the bullets moves fast, sometimes impossible to dodge. Not to mention that they often spawn near the player. However, the effects feel great. fantastic visuals!

volodymyr-karchevskyy 2022-10-07 12:01

Nice style and concepts!

alpacalypse 2022-10-07 12:19

I think the general gameplay speed was fine but the levels themselves maybe take too long to clear. A light jam game might benefit from a faster pace.

serxiolas 2022-10-07 21:18

Nice entry! missed some sounds and feedback!

Smooth controls!

ryusui 2022-10-12 00:12

Decent, if basic, arena shooter. Graphics are okay, the music is nice, but the lack of sound effects takes all the impact out of the gameplay. Enemies feel maybe a bit too tanky.

bqq 2022-10-12 14:22

Now that's some aggressive fires :D The core gameplay works fine but I hit the same things some others in the comments where sometimes in level 2 the fires spawn on top of you and the aiming being a bit off from the mouse.

Also hats off for building the game in JS+WebGL with no engine, not even THREE.js, the initial load is super fast!

amarokczukay 2022-10-17 23:54

the idea is good, but i found the controls a bit difficult (hard to aim, and the water doesn't always go where i think it should go). overall, i had some nice minutes playing your game, good job and congrats for your entry!

100th-coin 2022-10-18 18:32

I enjoyed it. I had some issues with enemies spawning on top of my guy a bunch though. I think the music was nice, and it set the chaotic mood. Nice work.