Foon → Ludum Dare Explorer → LD49 → Feedback comment stats
This page concerns feedback comments only:
| 1 | zimny11 | 254 | |
| 2 | xpoho | 167 | |
| 3 | SlimmerBurger | 164 | |
| 4 | VarunDevs | 147 | |
| 5 | Doches | 139 | |
| 6 | erikengineengineer | 137 | |
| 7 | python-b5 | 136 | |
| 8 | jk5000 | 136 | |
| 9 | JaviCoder | 129 | |
| 10 | Sceef | 126 |
Highlight medallists See this chart for all events →
| User | Most repeats of one comment | Different comments repeated 5+ times | |
|---|---|---|---|
| 1 | PashaLoban | 28 | 2 |
| 2 | arron-fowler | 16 | 1 |
| 3 | pnikav | 15 | 1 |
| 4 | VarunDevs | 11 | 4 |
| 5 | Elektroney | 11 | 3 |
| 6 | gdesecrate | 11 | 1 |
| 7 | GameBucha | 10 | 5 |
| 8 | GHubert | 9 | 2 |
| 9 | Sceef | 8 | 3 |
| 10 | guine | 8 | 2 |
| 11 | vsi- | 8 | 1 |
| 12 | JUSTCAMH | 6 | 3 |
| 13 | AnoiF. | 6 | 1 |
| 14 | Moritz14 | 5 | 1 |
| 15 | chesschaser | 5 | 1 |
| 16 | Shea Kelly | 5 | 1 |
| Length | Commenter | On game | Game author | |
|---|---|---|---|---|
| 1 | 4,096 | anchorlight | Dear Ghost | lancival emily-pitcher julia-lee caiojmini isabelle-szeto carolinewang psutarjo austin-law conway-xu achilles-jiang katlimq |
| 2 | 4,016 | SkallyWags | The Elementalist | flying-basement-studio |
| 3 | 3,962 | anchorlight | Split | zeit |
| 4 | 3,865 | ninjacreeper47 | Labarnas — A narrative board game in ancient times | simonl |
| 5 | 3,853 | Remco | Dutch Dyke Defenders | groogy |
| 6 | 3,798 | SkallyWags | Lovecrafting | concker-88 sovcenko krozertrak |
| 7 | 3,621 | Mateu | Unstable platformer thing | floppadev |
| 8 | 3,606 | Recher | Parcel Panic | pkzinpo |
| 9 | 3,597 | Sinci1 | Heating plant tycoon | hadik |
| 10 | 3,560 | ninjacreeper47 | Towering Dice | marcmagus |
| Commenter | Game | Game author | Hearts | Text | |
|---|---|---|---|---|---|
| 1 | SugarSugarSugar | Instability | r3l0ad1 | ♥ 22 | Nice work! However, in these type of games, it shouldn't take that long to respawn. |
| 2 | 3LSTMsInATrenchcoat | Everything is Fine | noire g-kobu euphelys mostel alina-baybulatova ivan-nosov kmor polinakosheleva daria-sergeeva cituchi krystalna sofya-bolshakova | ♥ 9 | This is very cool. As a narrative game without much in the way of gameplay *and* no dialogue, it really needs to rely on visuals and audio, but the visuals and audio are really up to the task. I was impressed by the audio in particular, but then again that's the aspect of game design that I'm the worst at and have the least experience with, so maybe I'm just easily impressed. I also like how several activities are represented in a sort of abstract but clearly understandable way. Overall, the game definitely achieves its intended emotional effect. |
| 3 | Teto | Deck O' Discord | bearacus cake | ♥ 9 | I really enjoyed this game being more strategy based than most of the other jam games and would have loved to see the extra content in there although I can totally empathise since we've had to cut content in every jam! It wasn't immediately obvious to me that you had to reach the other side so I'm not sure if I missed something but some kind of indicator would have been good! I also couldn't see any advantage to not going straight across but I guess the "metal detector" card would have added that extra strategy in choosing where to go. I love the idea of going for points or a quick time since that definitely increases the replayability of the game! It would have been nice to see a point counter and/or timer so you know where you're at when trying to beat your own high score. The addition of hard mode was great as well adding to that replayability without having to increase your jam workload too much by adding a bunch of new features. The graphics were really nice and fit the vibe of the game really well. The added touch of the animation on the card made the game so much more polished without even being something I noticed at first so love that! I liked the different sounds effects as well which made the game more responsive and engaging. Again, the little touch of even the start menu sound effects. I did find the music a little repetitive although it was nice and soft so didn't get annoying. Overall, really great job making such a polished game as a pair! |
| 4 | Falcondance | Handle With Care | liss1024 23edsa pilgrim1987 skoopidy romandviski basedonaclick anabiozzz andrewrain frozen-light | ♥ 9 | Very challenging! The graphics were nice too, I liked the lil astronaut guy with his levers. |
| 5 | zinnin | Wobbly Penguins | bqq wobs alks carmeval armias celenta | ♥ 9 | This was excellent! I enjoyed the gameplay twist. The puzzle portion of the game was already not to bad for a jam, but the twist really made this a gem. Great job! |
| 6 | crazyrems | Lizzie's Lucky Potion Shop | celia14 rose | ♥ 8 | So much cute! I did all the checks. The mechanic is pretty well executed even if there's a couple flaws but nothing too dramatic. I really loved the character so I did this Lizzie.jpg |
| 7 | Peace Of Cake Games | Instability | r3l0ad1 | ♥ 8 | .... Screenshot 2021-10-04 133558.png Yeah, I'm not great at this.... This is one *really* polished jam game, and a Compo entry no less! The graphics are spectacular. My only suggestions for a post-jam version would be to make the player less touchy (for a precise speedrunning game, the player is incredibly touchy) and to make ropes easier to swing between. Chains of 3 or more ropes get nearly impossible for me, the ropes get in the way of the player when you try to swing. I got the unbridgeable gap bug too, there was a screen-wide gap that was both too far and too high to jump across. |
| 8 | FrankieWhispers | ClownPunk | panagiotis-iatrou akis-lionis maladakistellaa iasonasgts stelios dimokol eliso2 | ♥ 8 | Awesome job. Fun to play and funny. And I hate you for the change channel button! :) |
| 9 | The Lame Brain | Not Breakout | franticcoder | ♥ 8 | Well.... it is definitely not Breakout! There is no link, so I don't know what it is, but it is certainly NOT Breakout whatever it is! -Cheers! -LB |
| 10 | Jerem Watts | Everything is Fine | noire g-kobu euphelys mostel alina-baybulatova ivan-nosov kmor polinakosheleva daria-sergeeva cituchi krystalna sofya-bolshakova | ♥ 8 | That end music was so gentle. Hit me harder than I wanted it to. Going to be honest, seeing the picture of the kid sitting on the ground really hurt me. |
| 11 | MistaGiggles | Handle With Care | liss1024 23edsa pilgrim1987 skoopidy romandviski basedonaclick anabiozzz andrewrain frozen-light | ♥ 8 | Really fun and challenging. I was playing with keyboard which made it much harder to control. Great concept! |
| 12 | WYL TEAM | Handle With Care | liss1024 23edsa pilgrim1987 skoopidy romandviski basedonaclick anabiozzz andrewrain frozen-light | ♥ 8 | The game is entertaining, but difficult. She would like to polish the control, the sensitivity, then it would be cool! So far, only 1 lvl has passed. If only to balance, I would still play. Cool idea! |
| 13 | LucDeligne | UNSUSTAINABLE: a god job | froissant shinyo thomas-boeglin stanleysweet tayteus z0rg | ♥ 8 | A very cool game! The concept of perpetually running around to 'extinguish fires' was very well conveyed. Loved the humor too. Good job all around! |