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Feedback comments for LD49
PaulLyaudet's games and stats for all events →
| Timestamp | Since previous | Game | PaulLyaudet's comment | |
|---|---|---|---|---|
| Oct 6 10:49:52 | Hun's table | ♥ 4 | Big GG to Amaury, the Master of Voice Acting !!! | |
| Oct 6 11:33:33 | 43m 41s | Crane of Duty | ♥ 0 | Great Game ! :) I was wondering all my playtest if the game should have been more "Unstable" but still fun with controls based on mouse movement and scrollwheel ! |
| Oct 6 11:45:12 | 11m 39s | Rumble | ♥ 1 | Impressive and clean works :o Like the overall looks, it's pretty nice imo. I was wondering if some dynamics makes the game harder when most os the citizen have escaped ? Actually, the game seems to be easier when you progress in a level as you need to cover less space. |
| Oct 14 11:08:04 | 191h 22m | Bricks Ahead | ♥ 1 | Really clean toy ! Graphics and controls are simple but it works perfectly with this game. Also, I guess it's because of the isometric camera, but at first I was placing my blocks on the back thinking I was building a tower but there was just on the ground side by side XD |
| Oct 14 11:17:46 | 9m 42s | Chunky Supreme | ♥ 2 | Really love the concept of a world where a lot of things drop everywhere randomly XD However the feeling of the shooter was laking of feedbacks. Maybe only a simple FX localize to the point you shoot with your raycast could have bring the gameplay one step higher ! Still a nice job for a Jam ! wp ! |
| Oct 14 11:27:20 | 9m 34s | AtomBurst | ♥ 0 | Simple and nice game. For me this king of game proove that a basic cancept can be better than a sophisticated but too overwhelming game. Just a little frustrated that the shockwave is just like a little shield. This could have been a lot juicier with a shader of distortion + if it has destroy everything on screen ^^ Still a nice compo ! |
| Oct 14 11:33:23 | 6m 03s | Alpha Decay | ♥ 0 | I was writting a com but just by reading the one of Jin9310 I realize that I would have said exactly the same things XD |
| Oct 18 10:56:06 | 95h 22m | Dizzard Wizzard | ♥ 2 | Really like the concept ! Match perfectly with the theme. The only things that bothered me was the arrows controls and aim. I was wondering if the game should have been quite triple A tier if you had diablo like input like moving with mouse click and aming with mouse position. Still a great entry for a Ludum, Gj ! |
| Oct 18 11:01:44 | 5m 38s | Devil's Sitter | ♥ 2 | really enjoyed graphics and animations ! :) |
| Oct 18 11:11:44 | 10m 00s | Instability | ♥ 1 | just well done. Again a proof that graphics can be simple and also perfect at same time. My only struggle was on maintain and release space for ropes. Really well done, GG ! |
| Oct 18 11:39:00 | 27m 16s | Pendulum Postman | ♥ 1 | Controls are smart and bring the unstable theme so well in the game. Graphics totally match the gameplay ! Just was a little desappointed by the Level design, it wasn't fully understandable for the path to aim and a lot of part can be dodge by just moving on the edge of platforms. |
| Oct 18 11:46:43 | 7m 43s | Magic Miner | ♥ 0 | Why does I shoot cactus ? XD Alos haven't understand, I can't take dammages ? At first time I fought my mana was also a life bar but it appears that not at all. Or it's a bug ? |
| Oct 18 12:02:49 | 16m 06s | It Was Desert | ♥ 4 | My fuckin favorite entry of this Ludum. The concept is smart, the game is polish, the dynamics are well add regarding the gameplay. Just a Master Class |