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PaulLyaudet

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TimestampSince previousGamePaulLyaudet's comment
Oct 6 10:49:52 Hun's table ♥ 4 Big GG to Amaury, the Master of Voice Acting !!!
Oct 6 11:33:33 43m 41s Crane of Duty ♥ 0 Great Game ! :) I was wondering all my playtest if the game should have been more "Unstable" but still fun with controls based on mouse movement and scrollwheel !
Oct 6 11:45:12 11m 39s Rumble ♥ 1 Impressive and clean works :o Like the overall looks, it's pretty nice imo. I was wondering if some dynamics makes the game harder when most os the citizen have escaped ? Actually, the game seems to be easier when you progress in a level as you need to cover less space.
Oct 14 11:08:04 191h 22m Bricks Ahead ♥ 1 Really clean toy ! Graphics and controls are simple but it works perfectly with this game. Also, I guess it's because of the isometric camera, but at first I was placing my blocks on the back thinking I was building a tower but there was just on the ground side by side XD
Oct 14 11:17:46 9m 42s Chunky Supreme ♥ 2 Really love the concept of a world where a lot of things drop everywhere randomly XD However the feeling of the shooter was laking of feedbacks. Maybe only a simple FX localize to the point you shoot with your raycast could have bring the gameplay one step higher ! Still a nice job for a Jam ! wp !
Oct 14 11:27:20 9m 34s AtomBurst ♥ 0 Simple and nice game. For me this king of game proove that a basic cancept can be better than a sophisticated but too overwhelming game. Just a little frustrated that the shockwave is just like a little shield. This could have been a lot juicier with a shader of distortion + if it has destroy everything on screen ^^ Still a nice compo !
Oct 14 11:33:23 6m 03s Alpha Decay ♥ 0 I was writting a com but just by reading the one of Jin9310 I realize that I would have said exactly the same things XD
Oct 18 10:56:06 95h 22m Dizzard Wizzard ♥ 2 Really like the concept ! Match perfectly with the theme. The only things that bothered me was the arrows controls and aim. I was wondering if the game should have been quite triple A tier if you had diablo like input like moving with mouse click and aming with mouse position. Still a great entry for a Ludum, Gj !
Oct 18 11:01:44 5m 38s Devil's Sitter ♥ 2 really enjoyed graphics and animations ! :)
Oct 18 11:11:44 10m 00s Instability ♥ 1 just well done. Again a proof that graphics can be simple and also perfect at same time. My only struggle was on maintain and release space for ropes. Really well done, GG !
Oct 18 11:39:00 27m 16s Pendulum Postman ♥ 1 Controls are smart and bring the unstable theme so well in the game. Graphics totally match the gameplay ! Just was a little desappointed by the Level design, it wasn't fully understandable for the path to aim and a lot of part can be dodge by just moving on the edge of platforms.
Oct 18 11:46:43 7m 43s Magic Miner ♥ 0 Why does I shoot cactus ? XD Alos haven't understand, I can't take dammages ? At first time I fought my mana was also a life bar but it appears that not at all. Or it's a bug ?
Oct 18 12:02:49 16m 06s It Was Desert ♥ 4 My fuckin favorite entry of this Ludum. The concept is smart, the game is polish, the dynamics are well add regarding the gameplay. Just a Master Class