Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Furfel
Feedback comments for LD49
Furfel's games and stats for all events →
| Timestamp | Since previous | Game | Furfel's comment | |
|---|---|---|---|---|
| Oct 4 07:03:05 | Unstable pathing | ♥ 1 | The gameplay is challenging, I had to think first what path would I take before pressing the first key. I see that you used Heaps - yes, that's a pretty tough library to use especially for 48h 🤣 | |
| Oct 4 07:12:08 | 9m 03s | Beep Boop Boba | ♥ 4 | I had a lot of fun playing this game! Really, it's challenging and you have to think fast. Sometimes it's difficult to figure out and remember what machine is doing what, it would be good to also have text hints (like double ice). |
| Oct 4 08:20:50 | 1h 08m | Unstable Mines | ♥ 2 | Innovative and plenty of fun! |
| Oct 4 08:25:50 | 5m 00s | The totally-safe-and-explosion-free Heist | ♥ 1 | I like the guards' look - aka pepe the frog. The music fits pretty well. |
| Oct 4 08:30:02 | 4m 12s | UNTetris | ♥ 1 | Beautiful yet simple graphics. The levels are balanced well leading player from easy to difficult. Sometimes the blocks feel too "heavy" to drag them though. |
| Oct 4 16:17:20 | 7h 47m | Gunslinger Glitch | ♥ 0 | The concept is absolutely amazing, direct 5 for innovation! It was very difficult for me to tell what is real and what not :D I don't know if you generated faces on your GPU but there's website for that: thispersondoesnotexist.com :P |
| Oct 4 16:26:49 | 9m 29s | the end | ♥ 1 | I loved those cutscenes. I had to look into the source if that was library of some kind or if you implemented it yourself and you indeed did, well done! |
| Oct 4 16:49:26 | 22m 37s | A Hard Pill to Swallow | ♥ 3 | Hand drawn black on white cutscene, funny mood, that kind of mid 2000s flash games. Astounding! |
| Oct 4 16:56:41 | 7m 15s | Space Squabble | ♥ 1 | Funny dialogues, you should have recorded them so it would have even better effect. Still the game is fun! And finally a space game where you don't have to shoot aliens |
| Oct 4 19:45:19 | 2h 48m | Celestial Waltz | ♥ 1 | The three body problem is all in all interesting to be used but this doesn't seem to be a game, rather a toy. What is the objective? What is the goal? But the graphics generated by this a very pretty. |
| Oct 5 16:26:35 | 20h 41m | Jumpy Train! | ♥ 1 | Cool game, I like that lighting. However, sometimes it's difficult to measure when to jump |
| Oct 5 16:30:45 | 4m 10s | Beer Quest | ♥ 1 | Pretty cool as a small RPG, although perspective is weird. And I didn't know that Lazarus can now export to HTML5 :D how time flies |
| Oct 5 16:36:33 | 5m 48s | Egg Barrage | ♥ 1 | Funny puzzle game, but the controls need rework, why do i have to click every time to take the crate - but it's good to have a laptop with touchscreen 😎 |
| Oct 5 16:45:45 | 9m 12s | The Potion Cellar | ♥ 1 | Now I know what NPCs are doing behind the scenes! Graphics and music are amazing. I tried in fullscreen at first and grinding didn't work as it was reading mouse movements as too slow all the time |
| Oct 5 16:48:36 | 2m 51s | The Nuclear Ball | ♥ 1 | This is great, it reminds me of my first published game. It's simple but very challenging |
| Oct 5 16:53:16 | 4m 40s | Surgeon Rush | ♥ 1 | I like the graphics, the idea is also cool. What I would change is controls: I move using keyboard and hit using mouse button regardless where the cursor is |
| Oct 5 18:50:19 | 1h 57m | Kingdom of Chaos | ♥ 1 | As chaotic and random as quantum mechanics! |
| Oct 5 18:55:01 | 4m 42s | Jenga DESU ! | ♥ 2 | Hilarious! But it's difficult to properly place blocks because one is getting into another and jumps out |
| Oct 5 19:06:25 | 11m 24s | Unidentified Stacking Object | ♥ 1 | I think that endurance mode would be enough because the game is already hard enough :D |
| Oct 5 20:02:01 | 55m 36s | Home Renos Inc. | ♥ 1 | Pretty cool lego simulator |
| Oct 7 16:16:41 | 44h 14m | Unstable Firefighter | ♥ 1 | That's so cool, it's like mix of those point-and-click and a platformer, it's also good that the mechanics are not limited to one "weapon/tool" |
| Oct 7 16:21:16 | 4m 35s | Happy Stable | ♥ 1 | Absolutely great! But there should be some countdown/indicator when the keys will change. |
| Oct 7 16:26:58 | 5m 42s | Unstable Employee Rabbit | ♥ 1 | Absolutely funny, especially the sounds but also that "can be solved by (HR)" |
| Oct 7 16:33:59 | 7m 01s | Monster Burger | ♥ 1 | That's pretty cool! It's not the usual "restaurant game" but some different mix up. Although the controls are quite difficult to learn and there's no undo/cancel/drop ingredient so you have to finish the burger messed up nevertheless. |