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Feedback comments for LD49
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| Timestamp | Since previous | Game | ultrarat's comment | |
|---|---|---|---|---|
| Oct 5 04:03:05 | Bitkgrieg | ♥ 1 | I really like the concept, but was also confused about if I was in the buy or sell state at first. Good job finishing a LD game, always fun to see Godot games on here. It'd also be easier to compare my scores to other people if there was a set time limit or some monthly checkpoints for an end goal. | |
| Oct 5 04:19:26 | 16m 21s | CalmR - Rock Skipping Mindfulness | ♥ 4 | FYI I had to copy paste the link rather than clicking on it, doesn't seem to be downloading immediately. Human voice and SPLUNK sfx is very relaxing. |
| Oct 5 06:19:31 | 2h 00m | Should I Buy It ? | ♥ 1 | Very unstable news cycle ;) These guys sell some papers. I wish there were some tooltips on mouse hover for what some of the later purchases were. A few of them were hard to tell what text they related to. |
| Oct 6 04:19:09 | 21h 59m | Dimensional Shift | ♥ 1 | Fun puzzle platformer, I for one love your next level programmer art đ Checkpoints would really up the fun factor in the more timing heavy sections. |
| Oct 6 05:44:48 | 1h 25m | SNOOZLE! | ♥ 2 | I loled every time at the star grabbing animation. The music is super fitting too. It's feels like a cozy Ikaruga. I kind of wish the head/hand selection was on mousewheel instead of right click so I could directionally control them and right click was for skipping the current color though. |
| Oct 6 06:08:49 | 24m 01s | MANIC MELTDOWN! | ♥ 3 | Good job, I liked the consistent humor tone. Some of the platforming surprised me a little bit, I would expect the thing elevator type platforms to have cloud collision and let me jump through them on the way up and just stop me landing, instead I found I got stuck on corners in the room in the upper right. |
| Oct 8 03:59:08 | 45h 50m | A Spelling Error | ♥ 1 | I love a good old punny as the name, spell hehe. The screenshots and name made me first think it was going to be a typing game rather than a word puzzle game though. I beat the demo without understanding the insert mechanic so maybe more explanation is needed there? |
| Oct 8 04:13:36 | 14m 28s | Dream Dog Dilemma | ♥ 1 | Wow, I'm really impressed with what you were able to accomplish in the jam. Feels very complete and I feel like I get the tone you were going for. The music does really drive home what layer you're on. |
| Oct 8 04:22:24 | 8m 48s | Red Flag (Le Temps des TempĂȘtes) | ♥ 4 | Nice entry. The weather system really makes it more interesting to look at and I kind of felt it made the seas choppier like it should but that was probably just the game progressing. I do wish there were something a bit more attention drawing as I got lower on health. My death was a bit of a surprise as I wasn't watching the HUD. ( aaaarrrggh... A fine game matey, and other pirate phrases. ) |
| Oct 16 06:53:17 | 194h 30m | BRUTEFORCE | ♥ 0 | Great game. This is one of the most complete narrative games I've seen in LD, congrats. I had fun but still lost. I bought so much into the world thanks to the CRT effects that every time I couldn't get left/right arrow/home and repeat key pressed didn't work it was a super jarring fantasy break, which means the rest of it is really immersive. That said props for putting in up arrow as a priority, I am for sure one of those people who will hit up 20 times to not retype "ls" :) |
| Oct 16 07:19:30 | 26m 13s | Bleeding Edge Software | ♥ 3 | The narrative got a bit dark for me in that I felt a sense of whiplash, from kind of "sensible chuckle" to extensional crisis very quickly. I think the theme came across best with replacing labels with unlocalized keys. It was the first thing that was like "ah, I see where this is going". Also I'm not sure if it's intended but unity has definitely trained me to see that magenta as a missing texture bug as well. Most surprising is just from the screenshots how I've just been trained to assume a reigns UI instead of just clicking on cards. I feel like this is one of those games where you made the game you wanted to make and it fits together in it's own way. I had a lot of trouble seeing the text on the cards I was selecting after the snake game, so things got a bit random for me there. Meta bug report: There's a typo in your description. "Loose the game" instead of lose. |