Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Robonaut121

Robonaut121

Feedback comments for LD49

← LD48   LD50 →

Robonaut121's games and stats for all events →

TimestampSince previousGameRobonaut121's comment
Oct 6 16:42:25 Kattonauten ♥ 1 This game looks great, but it was painful to play for me. It took me at least five minutes to get past the "Hold Z to hover" part, and then the checkpoint didn't trigger properly, so I spent another three minutes trying to get to the checkpoint. Then I kind of just gave up. I would love the game if there was no wall / ceiling bouncing or nose-diving, but I suppose it wouldn't really cut the theme then, would it? Still, I don't want this to be all negative, and I can really see the effort you put into this game, it's just the difficulty really ruined the game for me.
Oct 6 17:13:03 30m 38s Warhead Stroll ♥ 1 I had so much fun playing this game. Most of my time was spent on the (insanely fun) bullet-hell fight at the end, dying on that one attack where the blades center on you AND spin :-/ (the rest was pretty easy though) I though I did terrible by beating the game in 10 minutes but it seemed everyone else took longer, so yay.
Oct 6 17:29:30 16m 27s ....To the Ends of the World and Back ♥ 1 Great game! It was mainly the story that made it good, as there was virtually no gameplay. Also, maybe the time given for tasks should be at least half of what it is now - I usually corrected steering within 0.5 - 2 seconds. (On a random side note, once the access code 4444 generated for me - what RNG!) The story was interesting, it's just no actual story events happened - an asteroid encounter or something could make it more exciting :-) Good job!
Oct 6 17:46:41 17m 11s Cro-Mathnon ♥ 1 Actually fun for a maths game! I lost on round 7 because I ended up on -16 ¯\_(ツ)_/¯ Still though, there's really no strategy other than avoid minuses and divides. Maybe lowest number wins round could be interesting? (Apart from the platforms, it didn't really match the theme, though...)
Oct 6 19:06:59 1h 20m Potion Commotion ♥ 1 Amazing game! (Also had the best soundtrack of the jam so far for me :-D) Very juicy and satisfying potion throwing! The main thing that felt bad is the terribly slow walk speed. The platforming is definitely momentum-based, and giving the player at least double move speed would really help players get a head start. Otherwise, great game! (I beat it in 19 minutes)
Oct 7 18:04:20 22h 57m AFTER SUN ♥ 1 I felt terrible for my 82 casualties. I felt even worse at the end. :'-( Still, it was a great game in terms of polish and sound design. The gameplay was mildy annoying, but I still didn't give up because I was going to save these people! (Ahem, well...) Also, I noticed that if you jump off a ledge, you die of fall damage, but then you get yeeted back into your ship and everyone in the ship becomes a casualty - not sure is this intentional, but I had no idea what was going on anyway.
Oct 7 20:36:08 2h 31m HONK III ♥ 1 How many Honk games are you going to make? :-) Sadly, the game ran at very low tps for me, so the entire game was in slow-mo and I didn't get to enjoy it as much (I gave up after level 1). I can see the effort you put into the visuals, feedback, and of course the bhopping, it's just Unreal games destroy my lame laptop.
Oct 14 19:13:28 166h 37m The Lesser Evil ♥ 1 Nice game! The curse mechanic is pretty nice, although I do find some curses too easy (although, I suppose that's good in some cases). I love the 1bit, downressed, high-framerate aesthetic that this game has, and honestly, I really have no complaints about this game. Keep up the good work!
Oct 14 19:38:45 25m 17s Jingoku ♥ 1 Me, being more of a keyboard / controller, found this game to be stupidly hard, mostly due to the time limits. (My best score is a shoddy 4 :-/) I also find that initially, I always took a block from the top, which ended in a guaranteed loss after one turn, and because of this (and my terrible mouse skills), I thought it was because I lost the minigames. This game has a great artstyle, and satisfying sound effects, and the minigames are well designed, it's just the game wasn't for me.
Oct 15 19:28:48 23h 50m The Butterfly Defect. ♥ 0 Nice game! It's like a flappy bird management simulator of sorts! I beat difficulty 1 and 2, but not 3 (is 3 even beatable?) A bit short, but jam games kind of have to be short anyway. Good job!
Oct 16 11:54:29 16h 25m Beat Server ♥ 1 Nice game! The music is really catchy, and the voice acting is great too! It's just I'm terrible at rhythm games, so I got 19% accuracy (•_•) Also, I'm not sure was this just my terrible skill, but it sometimes felt that the game developer was mashing button of his own accord... Anyway, well done!
Oct 16 12:12:41 18m 12s Unstable Truth Or Dare ♥ 1 Nice Tetris-Bullet-hell-Card-game hybrid! Once I learned that patterns, I found the bullet-hell dares really easy (although some people wouldn't), and I managed to get to a score of 94 without doing any truths. Most of my hit came from the "Buy 1 get 1 free!" cards, which were definitely harder, but not impossible. I didn't really see any point in using truths at all, but apart from that, great game!
Oct 16 12:30:57 18m 16s Vomit Up the World ♥ 3 That was disorientating! I initially thought the control scheme was WASD to look around, and I was so confused, until I found out about 3-5 minutes later that it was to move as well :-/ The rest of the game isn't well explained either. (And honestly, a VR version of this would genuinely be dangerous. Might be best not to release one.) Apart from the bad explanations, it was a fun game!