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Feedback comments for LD49
kassanu's games and stats for all events →
| Timestamp | Since previous | Game | kassanu's comment | |
|---|---|---|---|---|
| Oct 4 01:25:33 | Professor Unstable's Chemical Combustion | ♥ 1 | Was fun to play around with. ~~What is the trick with getting the temperature down? I couldn't figure out to get to 10° to get double blue reaction~~ nevermind I just decided to dump as much as could and it started dropping! Capture.PNG | |
| Oct 4 01:48:37 | 23m 04s | Crash | ♥ 1 | Wow I am really bad at this! The game really hooks you. The ad popups were a good touch. |
| Oct 4 02:34:11 | 45m 34s | The Funny Farm | ♥ 1 | Great puzzle game. Nice job! |
| Oct 4 02:43:18 | 9m 07s | Manoe's Quest | ♥ 1 | This was really fun. Graphics were great, and I loved the mechanics really unique! |
| Oct 4 02:55:39 | 12m 21s | Junta! Police State 1981 | ♥ 1 | Brings memories back of playing the original GTA! I wish there were more uses for the water cannon. The illegal gathering spawns were more fun than the supply drops. |
| Oct 4 03:04:44 | 9m 05s | Unstable Genius | ♥ 1 | Wow! The opening movie was just perfect and a fun little puzzle too! Good job! |
| Oct 4 03:11:56 | 7m 12s | Mars Contractor | ♥ 1 | The AI tricked me :( Fun little story, nice job! |
| Oct 4 03:20:19 | 8m 23s | Instability | ♥ 6 | It was quite fun but really tough. A lot of the jumps were hard to gauge especially with the ropes, I felt like I would get caught up on the rope after swinging. Did you test out adding double jump or wall jumping? I think this could be a really fun endless runner. Nice job! |
| Oct 4 04:03:22 | 43m 03s | when the earth falters | ♥ 2 | Nice job, puzzles were interesting. The turbo commands were a good addition, could be fun with a longer chain to have to enable and disable the turbo multiple times |
| Oct 4 21:57:52 | 17h 54m | Tables & Tremors | ♥ 1 | Really fun concept! Dashing to tables to reset is a really cool mechanic. Nice job! |
| Oct 7 02:50:49 | 52h 52m | Unstable Employee Rabbit | ♥ 1 | すごいですね! たくさん楽しかったです。キャラクターデザインはかわいかったですそして音楽はよかったです。 Fun take on breakout, having the special moves be tied to hitting the top in certain areas was a good idea. I feel like there should be more of a penalty for having bricks pile up, I felt it was safe to ignore an employee for a while to just boost a single one. |
| Oct 7 03:00:42 | 9m 53s | Hardwork Simulator | ♥ 1 | This is a really cool concept. I wonder how this could be further developed. A story based game about a writer whos characters come to life in the editor to attack the text? A programmer at work who gets a virus that attacks their code? Really interesting concept here! |
| Oct 7 03:32:27 | 31m 45s | Jam Fall | ♥ 1 | Grats on your first game jam! Level 6 was hectic but fun! |
| Oct 8 02:13:02 | 22h 40m | Just a steelyard | ♥ 1 | The physics felt really good, did the elements being weighed automatically switch to a new one when it was balanced or just after a set time I didn't quite figure out if the goal was to make it completely balanced 50/50 for a set time, or have it also horizontal |