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Feedback comments for LD49
Kraghan's games and stats for all events →
| Timestamp | Since previous | Game | Kraghan's comment | |
|---|---|---|---|---|
| Oct 5 12:01:32 | The Invisible Hand | ♥ 1 | Ok seems like I'm the first one to test your game so... Nothing works. At all. You made a webgl build but if we open the index.html file nothing happen. The windows build start a game but I tried to click everywhere, to use my keyboard nothing happen except your corona particles falling and a game over screen showing. If you fix thing up, poke me and I'll give it a new try. | |
| Oct 5 12:10:10 | 8m 38s | Marvin's Day Job: Potion Seller | ♥ 3 | Hey ! I've tried your game. You're totally in the theme, congrats ! Your graphics are minimal but they work. Breaking bottles was my favorite part and it work really well ! I don't know if I'm just lucky or if you are really kind with players but I didn't manage to fail to see what happen. |
| Oct 6 11:47:28 | 23h 37m | Escaped Plague | ♥ 1 | So ! The graphics are clearly the big point of the game, this mix of 2D and 3D is refreshing ! About the gameplay, the level design is a bit weird and clearly complex to plan and defend, the game idea is simple but that's not a flaw at all. I think I've experienced a bug : the tutorial worked well but when I start a real game, the enemies stayed outside the village :/ |
| Oct 6 11:54:50 | 7m 22s | Paper Work | ♥ 1 | Ok ! After reading the comments I understood that I need to not move at all when the boss is watching. The idea and the mood still really nice and cool ! Edit : A little bit of work is needed on the controls ! The hit box are not accurate |
| Oct 6 17:45:17 | 5h 50m | Just 3 Blocks ! | ♥ 1 | Nice entry ! Simple but efficient ! And everything with an homemade engine right ? Pretty cool :D |
| Oct 6 18:00:10 | 14m 53s | W.T.R. | ♥ 1 | Pretty nice game ! The idea for the theme is really smart, I like it ! I didn't manage to reach the end, the floppy bird phase was too much for me ahah |
| Oct 6 18:15:21 | 15m 11s | Big City Opossum | ♥ 2 | Good work ! I was able to complete the game (I think, I found an other opossum and nothing happen X)). I saw some SFML files, that means homemade engine game ! I know how it's challenging so I'm not picky on the lack of global feedback. The "play dead" sprite made me smile :) |
| Oct 6 18:58:55 | 43m 34s | Birdbird's Life Balancing Agency | ♥ 1 | Hello ! Alors ton jeu est vraiment sympa mais vraiment dure ahah ! J'aimerai en découvrir plus, j'y rejouerai plus tard :) En tout comme d'hab c'est super quali et bien fini avec des idées originales ! |
| Oct 6 19:14:48 | 15m 53s | Banana Republic: Nuclear Power Plantain | ♥ 4 | Honestly : Perfect ! GG to the team :) Nothing really relevant to add, it was fun and I had a great time ! |
| Oct 6 19:33:20 | 18m 32s | WildGuess | ♥ 2 | The art was great but I'm not really client of this kind of game. Some choices were really morally oriented and characters descriptions were a little bit... Offensive (from my point of view). I won't make some therapy theory here but if you want to help people, you probably shouldn't taking them down at first sight. But still a good game :) |
| Oct 6 20:22:25 | 49m 05s | Jimothy and the Unstable Sword | ♥ 1 | So ! Great entry, congrats ! Some tweak are necessary to completly enhance the experience (longer invulnerability frame when dodging, less HP on the pink monster, cause it's not really a challenge but gosh... It take like forever to kill !) and I nearly quit the game before getting the sword because your pathing is way too long and way to empty (I almost thought that I was on the infinite stairs of Mario 64) |