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Blake Mullin

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TimestampSince previousGameBlake Mullin's comment
Oct 5 16:25:51 Vive la révolution ♥ 1 Nice and simple, clear goal and easy controls. Molotov's are very strong and easy to find, if those were more rare it would be nice challenge. Great job!
Oct 5 16:32:37 6m 46s Unstable Delivery ♥ 2 Fun to play! Has a nice feel and it's fun to decide whether to drive safe or drive FAST. The arrow heading to the goal directs you down roads, might be nice to have the arrow point directly to the delivery point and have the players forge their own path. Well done!
Oct 5 17:16:54 44m 17s Boom Box ♥ 0 I can definitely see the start of something here. Tossing dynamite is fun, I would add more reasons to start chucking sticks. I couldn't figure out what the instability was, but liked grabbing some gold at the end!
Oct 5 17:31:01 14m 07s Unstable Ninja ♥ 5 Great game, really fun twist on QWOP. Love the flavor of the main character and backdrops. The learning curve made for a good challenge, it felt good to be shimmying around the office dodging CD's once I got my legs under me. Nice job!
Oct 5 18:29:28 58m 27s Unstable Stick ♥ 2 Great idea with excellent execution. As challenging as it is rewarding, easy to sink a few hundred crashes in and be just mad enough to keep going. There seems to be a little variance in each jump which maybe keeps it from being as tight as it needs to be, hard to nail some of the tough segments not knowing if a bounce is going to send you farther than the last. Makes sense for the theme! A post-jam tweak would be a speed-runners dream game.
Oct 6 19:55:28 25h 26m Atomic Rock Paper Scissors ♥ 2 This mashup is a great twist on two different classics, it's super satisfying to hit a big chain. Everything that made it in is crisp and enjoyable, would be really exciting to see where this idea could lead if it was built out bigger.
Oct 6 22:56:47 3h 01m Heat Death ♥ 2 Fun platformer, dashing long distances feels great, controls work well for the speed. The taunting dialog is a nice touch. I'm taken a bit out of it waiting for my jumps to refill, though I LOVE the resulting mechanics trying to manage your resources to pass the next segment. Nice job!
Oct 10 15:30:53 88h 34m Monster Shopper ♥ 1 This is a fun twist on stealth games, managing your human bar and learning how much of a window you have to shop is very fun and satisfying to pull off. I really like the touch that you move much faster as a werewolf.
Oct 18 16:17:07 192h 46m 50 Crowns for 50 Kings ♥ 1 I'm a huge strategy and 4x fan so I was excited to see this one! I think there's an impressive amount of complexity here and it's a great concept that fits the theme. This is an awesome foundation with lots great ideas, I think you got it to a great spot for the jam. It would be exciting to see what this could become with a little more time for clarity of mechanics, but you should be happy with how much you packed into the timeframe.
Oct 19 16:16:36 23h 59m Stoned! ♥ 1 This is a fun platforming mechanic, dropping the stone to give you a new spot to jump has a lot of potential. I would love to see 20 more levels to see how challenging this can get! Dropping the stone and warping back to the start is a little jarring, some tweaks to the speed/visuals to add some clarity and crispness to the control would push this to another level.