Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Echo GameWorks

Echo GameWorks

Feedback comments for LD49

← LD48   LD52 →

Echo GameWorks's games and stats for all events →

TimestampSince previousGameEcho GameWorks's comment
Oct 9 21:31:32 Stable Inc. ♥ 1 Heart-pounding fun and super polished. Loved the idea!
Oct 9 21:43:12 11m 40s Trauma ♥ 0 Great little game. Loved the play on words and muzzle mechanics.
Oct 9 21:45:34 2m 22s Horse-d'oeuvre ♥ 0 Quirky and funny. Great job!
Oct 9 21:52:15 6m 41s Wiggle Bird ♥ 0 Super cute game. Simple and infuriating at the same time!
Oct 9 22:17:55 25m 40s Gnolab ♥ 1 Liked the idea and the graphics were delightful. As others have said, having the controls explained outside the same would have been pretty helpful because I missed some of the information in-game. Great work!
Oct 9 22:29:59 12m 04s Dogs++ ♥ 0 Super cute and satisfying mechanic. Great job!
Oct 9 22:50:43 20m 44s The Battle Alchemist ♥ 1 Really innovative deckbuilder! I like the intent system but I don't feel like it really impacted my decision making that much. Awesome work!
Oct 10 17:26:24 18h 35m Unstable Concoction ♥ 1 Super cute game. Loved the mini-game of stirring to change things up. As others have said, keeping track of which combos make which potions is a bit much for how many combos are possible. Music and art was on point. Great work!
Oct 10 17:45:55 19m 31s Above the Void ♥ 1 Really enjoyed playing through it. The level 'smile' was my favorite - had me stumped for a bit. Mechanics were great and the music fit the theme. If I had one complaint it was that an incidental mistake on my part meant redoing a whole section again (perfectly). A rewind mechanic would been amazing but understandable left out for a jam. Great work!
Oct 10 17:57:09 11m 14s Myco ♥ 2 Really loved this one. Crunchy turned based actions (ala Into The Breach), polished graphics, great music, and perfect take on the theme. If I had to gripe, I would have liked to have seen some descriptions on the upgrade to help onboard the user. Otherwise, great work!
Oct 10 18:08:56 11m 47s The Lesser Evil ♥ 1 Really loved the concept and the mechanics. It had just the right amount of challenge and diversity to keep things interesting. Two drawbacks - 1) readability of the characters and 2) some of color palettes were just not enjoyable to look at - maybe it was suppose to be part of the challenge, but it took away from the game more than anything. Great work!
Oct 10 18:11:25 2m 29s Dank Brew of the High Mage ♥ 2 Great mood, visuals, and take on the theme. Impossibly difficult but still super fun. Awesome work!
Oct 10 18:20:17 8m 52s Among Monolyths ♥ 0 Really loved the mechanics, music, and graphics. Great work!
Oct 10 18:27:04 6m 47s Grabanakki ♥ 1 Loved it. Super polished from graphics to mechanics to music/sound. Awesome work by the team! One of the best games of the jam.
Oct 10 20:33:44 2h 06m Lovecrafting ♥ 3 Loved the idea and the execution on the theme. The graphics are top notch. Great work!
Oct 10 20:38:12 4m 28s Watch Your Step! ♥ 2 Cute game! Loved the art style and the controls felt good. Definitely hectic trying to get the patterns understood, but definitely enjoyable. Great job!
Oct 10 20:48:38 10m 26s Frosty Wobble ♥ 2 Really liked how the progression system for the abilities opened up the level. Cute graphics and pretty tight controls. Two pieces of feedback: 1) the camera locked so tightly to the characters movement is a bit disorienting - consider using a softer tracking in the future. 2) seemed like the jump button didn't always register leading to some unfortunate deaths. Overall though, really enjoyable. Great job!
Oct 10 20:58:11 9m 33s Crazy Cauldron ♥ 2 Loved the style - graphics, music/sound, and theme. As someone who can never remember color theory, it was a bit difficult without a reference. Other than that, great game!
Oct 10 21:02:55 4m 44s Orbitris ♥ 1 One of the better tetris-inspired games I've played. The orbital controls are intuitive and fun to use. It's a lot more challenging than I thought it would be. Great work!
Oct 10 21:10:25 7m 30s Orbit ♥ 1 Really awesome idea and execution. Loved the graphics and the controls. The orbiting was pretty difficult! I feel like giving more fuel at the beginning would have made the trial and error of finding the right orbit a bit fun. Having to redo the asteroid part over and over because I couldn't hit the orbit with enough gas made it a little repetitive. Overall all though, really like it! Awesome work.
Oct 10 21:18:15 7m 50s UnstaLaser ♥ 1 Streamline, simple mechanic that was really satisfying. It almost felt like gambling - just wanted to try *one more time* on level 4 power haha. Awesome execution on graphics and sound. Great work!
Oct 10 21:25:36 7m 21s Interstellar Highway Robbery ♥ 1 Really enjoyed the take on the theme and the idea of crashing into the other ships. Graphics were clean and the music made it feel that much more hectic. Great job!
Oct 10 21:33:33 7m 57s Manoe's Quest ♥ 1 Loved the graphics and theme. The pinball-esque platforming was super satisfying. Awesome job!
Oct 17 18:44:28 165h 10m A Crumbly Planet ♥ 1 Really cute! I liked how you could actually see where the unstable platforms were during the shaking. Nice touch - that made it less trial and error and more of a memory game. Also, the 'move' sound cracked me up. Great work!
Oct 17 18:48:15 3m 47s reactor reaction ♥ 0 The movement was smooth and the art was cute, but I couldn't get the pickup to work for some reason.
Oct 17 18:53:01 4m 46s Project Stallion / Zherebets Proyekta ♥ 1 Tis a silly game, but definitely interesting and different than a lot of the other entries. Great work!
Oct 17 18:57:41 4m 40s Super Misfire or: One Gun To Shoot Them All ♥ 1 Really enjoyable movement and mechanics. On the next iteration, perhaps make it so there are different enemies that are stronger, weaker or immune to different ammo types. Great work!
Oct 17 19:02:17 4m 36s Dextertiary ♥ 3 Excellent work on the graphics and sound. I felt like the crystal being in an arbitrary spot made it a bit less fun as the first 'life' on a level was just finding it before dying due to time. Other than that, great job team!