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Feedback comments for LD49
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| Timestamp | Since previous | Game | Ava Skoog's comment | |
|---|---|---|---|---|
| Oct 7 15:51:31 | Volatile Defender | ♥ 2 | Wow, super polished! Looks and sounds great and is fun to play too. New stuff cropping up every time I thought it was getting a bit too easy, or too hard, with the powerups and increasing number of enemies. Only wish I could hold a key down to move around instead of pressing it multiple times. Really well done! | |
| Oct 7 15:59:10 | 7m 39s | SEXY BOOBY 95 | ♥ 1 | Wario Ware meetsβ¦ something! Really good sound and visual design, fun to figure out if a bit easy π Of course there was the game within a game too, enjoyed both kinds of surfing. Short but sweet! |
| Oct 10 11:28:57 | 67h 29m | Perhaps a Friend? | ♥ 1 | Great and hilarious idea but I have to concur with the crowd that it was really hard to do anything at all βΉοΈ Tried all different base shapes with all sorts of combinations but never managed to get very far. Most of the legs seemed not to do much at all, even the jets. Using PeachTreeOath's suggestion I finally managed to get somewhere, but the camera swaying back and forth eventually made me too nauseous to continue, so that's something worth considering π Still definitely think this could be taken places with more testing and polish, it's got QWOP potential! |
| Oct 18 12:11:34 | 192h 42m | Chickie Catchers | ♥ 1 | Adorable!! π And so well polished in almost every aspect. Perfect LD game too, easy to get into and fun to play, with web build. I did indeed find the music familiar! Looks nice, sounds nice, plays wellβ¦ And has a 2p mode to boot!! Was surprised to see bells added in level two only not to make a noise and wake the birds to increase the challengeβwas that originally the plan but something you didn't have time for or that didn't work out? π Amazing entry!! |
| Oct 18 12:21:33 | 9m 59s | Atomic Rock Paper Scissors | ♥ 2 | Really good! Clever combo of old games, love to see it. Easy to get into but last a long time. Super satisfying getting those long chains. π Suppose it only lacks a bit of polish, maybe some nice music, but building it as much from scratch as you say you did is impressive in itself and I imagine that ate away at the time you had. Liked this one a lot! |
| Oct 18 12:49:00 | 27m 27s | Elemental Slime | ♥ 0 | Love a good puzzle game! Plays quite well and fun to solve, only really lacks a bit of polish and audio. Wish the camera moved faster. Zelda sprites do stand out, looks rather like the 2D demo they made to prototype Breath of the Wild. π Elemental mechanics are always fun and this rock-paper-scissors deal worked well. Good game! |
| Oct 18 13:02:15 | 13m 15s | Instability | ♥ 1 | Aaaahh, I feel this is so close to something super satisfying but not quite there. The core mechanic is a great idea, it just doesn't feel as tight as games like this tend to do, where you don't even have to let go of the run button if you get the flow just rightβbut I'm probably a bit rubbish at the game too! π Sounds and looks nice. Wish I could navigate the menu with the keyboard too. Maybe automatically grab ropes as long as I hit them? Can definitely turn into something really slick post-jam! |
| Oct 18 13:26:51 | 24m 36s | UnstablePogo EXTREME | ♥ 1 | Hilarious π Saw the initial GIF you posted on the first day only to find this now, really cool. Lots of fun just to move around once you get the hang of it, tho I felt there was very little incentive to do any flips as it was safer to just tilt slightly and hit the TNT to score much bigger points π Laughed a lot at the different ways I fell and the music just stopped, especially when I just sat down on a roof only to fall forward straight down. Can definitely take this far post-jam with some Tony Hawk style scoring system! Something fun happened when I had to walk away for five minutes and left the game running. Besides the jumping still going (maybe not so unstable after all? π), the music had stopped, and when I died, *two* bears that apparently had been occupying the same space fell from each other! Skjermbilde 2021-10-18 kl. 15.18.00-kopi 2.png |
| Oct 19 16:41:19 | 27h 14m | Split | ♥ 0 | Cool concept with nice animations and sounds, but hard! π Keeping all those rules in my head in the midst of it all is tough. Maybe fewer types would have been better, at least early on in the game? Polished presentation, good use of the theme, just not entirely sold on the actual gameplay as-is, but well made with potential! |
| Oct 19 16:52:25 | 11m 06s | Orbitris | ♥ 1 | Really cool idea, just seems to lack that little extra something that makes it feel truly satisfying, unless I just haven't spent enough time to master it, so I don't want to jump to conclusions π Cool twist on an existing game (one I like!) with a neat presentationβonly wish it had some nice audio~ |
| Oct 19 17:20:35 | 28m 10s | Rock Solid | ♥ 1 | Cute puzzler! I like the core idea, good use of the theme. In terms of execution I felt like it was a bit easy, most levels sort of solved themselves, you just got the things and went to the goal. Would be nice if the bar refilled quicker because there was a lot of waiting. But I think this could turn into something pretty cool with more polish and experimentation with the mechanics! c: |
| Oct 19 18:42:35 | 1h 22m | Wobbly Waiter | ♥ 0 | Really good! The audio half makes it, the physics does the rest π Unstable but not frustrating, well tuned. Simple and easy to get into but fun to play for quite a while. Not as easy as it looks but not unfair. Nice and neat! |
| Oct 21 17:24:40 | 46h 42m | Abrakaboom | ♥ 1 | Super pretty, surprised you don't have more ratings based on that alone! π³ The chosen keys were a bit weird, think I would have preferred only arrow keys or keys in a line, like SDKL, but no biggie. Great music that fits the art well. Unfortunately having to scan the periphery of the screen for the next buttons to press I mostly didn't actually get a good look at the gorgeous art and animations while playing, wonder if that could be improved by moving the action to a fixed place closer to it. Didn't quite feel like a rhythm game since I did well without matching the music at all, but that doesn't make it a bad game in itself π It's a good jam game and I think it could be a fantastic post-jam one!! |
| Oct 21 17:35:28 | 10m 48s | Office Novice | ♥ 1 | I see I'm not alone in thinking of Aggretsuko! I guess the music isn't original since you opted out of the audio category but still a great choice adding to the humour of this game, which was very funny π The graphics are gorgeous, unfortunately a bit heavy on my computer so lagged a bit but not unplayable, and of course not something to affect your score! Gameplay was difficult, there was a lot to take care of even at the beginning before I figured out how to really get any of the stuff I needed, so maybe it should ramp up a bit more slowly? π But overall I think this was a fantastic, solid entry, really well done! |
| Oct 21 17:48:58 | 13m 30s | Delivery impossible | ♥ 3 | This is so good! Really got the physics down on the truck, tho it did feel like the cargo itself would sometimes randomly jolt off at a high speed from a standstill when slowly driving over a minor bumpβbut I think I had minor lag so might have been that π Music is great and fits well, sound effects are simple but suitable. Art is fine but could be elevated if it looked more like in the intro screen to your video in-game too π€© Most of all it's just *fun* and I had a blast driving, really nice work! |
| Oct 21 18:25:46 | 36m 48s | Unstable escape | ♥ 0 | This is neat! The character feels quite good to control and I like the mysterious mood the lighting and music set. Actual gameplay seemed a bit easy, like most of the time you only needed to drink a soda and super jump out the window and walk through the building or on top of the roof to find the exit? π And I didn't seem to lose hammers when breaking stuff? Definitely did use keys! I think this could be really cool with some more development after the jam. |
| Oct 21 18:30:51 | 5m 05s | Panelka's Fall! | ♥ 2 | Beautiful! Really nice art and the sound effects all fit so well into the music, only wish I didn't have to hear the same sound so many times in a row when I lost a heart π Simple but super polished and fun to play, great for an LD game. Not too easy, not too difficult. Great stuff! |
| Oct 21 18:39:20 | 8m 29s | In Search Of Water | ♥ 1 | Really pretty. Sound design is overall really nice too, just got a bit grating with the same jumping sound over again, and the sound when taking damage was a bit jarring π³ The art direction is solid, the noise effect adds a lot. Fantastic work overall on atmosphere and the little details in terms of particles and animations are brilliant. Unfortunately the gameplay itself felt lacking, especially the intro and outro were a bit confusing because there was so little to do during them. Nonetheless I liked it a bunch! |
| Oct 21 18:43:22 | 4m 02s | SlingPoint | ♥ 1 | Unstable indeed but I wonder if a bit too much? π It felt pretty good at the start but then it got so out of control that I felt like I really had no influence over how well I was doing. The cubes being 3D is a neat touch and there's something quite satisfying about the way they clump up, like sugar crystals or something. |
| Oct 21 18:54:39 | 11m 17s | The Space-Ton Device | ♥ 1 | Cool mechanic that's fun to try and master but my slow brain just can't keep up with the pace of it, really difficult π Would be great if it started slower, and/or there were difficulty options. Some music would have been cool. Glad I can control even the menus with the keyboard, since that's what the main game uses. I think it could be pretty cool with a bit more balancing (heh, punny) π |
| Oct 21 19:01:32 | 6m 53s | Volcano BoB | ♥ 0 | Aww, those poor creatures βΉοΈβΉοΈβΉοΈ I think the best part of this was the audio, added to the humour a bunch! I think it's a fairly unique take on the theme, too. The graphics are suitably funny, not sure if the animals jittering around was a bug or part of the unstable? π The way everything shakes after a mistake does make it hard to play, especially if you're susceptible to motion sickness, I think maybe animations on the volcano, some change in the audio, and just some slight rumbling would've been enough to signal the danger. Gets pretty hard as it ramps up. Simple gameplay but kind of fun! |
| Oct 21 19:11:29 | 9m 57s | Watch Your Step | ♥ 0 | Nice platformer with a neat gimmick that suits the theme well π Mainly lacks a bit of polish, like the BG being almost the same colour as the character or sometimes getting stuck when walking onto ropes, or having to click a button in between the levels and take your hands off the keyboard. Music and sound effects are neat and there's a decent variety of graphics and obstacles for a short game! |
| Oct 21 19:15:45 | 4m 16s | Unstackable | ♥ 0 | Neat core mechanic with some polish issues that make it a bit tough to play, like the camera running away from the top of the tower if you miss a few times. The music is really good and while the graphics are barebones the colours fit well and set a nice, relaxing mood along with the audio. c: |
| Oct 21 19:23:10 | 7m 25s | The Forlorn House | ♥ 0 | This is well made! Creeped me the heck out and got me with the jump scare, so I do appreciate the disclaimer at the start. I like the PS-like graphics following the PS-like logo at the start! The only thing is I feel like I've played almost this exact game in LD before, but this is a nice take on it. I managed to get stuck behind the desk(?) in the first room somehow. Good use of light and audio helps a lot with the atmosphere! |
| Oct 21 19:28:05 | 4m 55s | Stable city | ♥ 0 | "It's a bit easy" I was ready to comment, and then it all collapsed! π When it goes, it just goes. Unstable indeed. Simple but quite a bit of fun trying to find the perfect balance. Nice to see a variety of buildings of various colours, they're cute! Only wish there were some audio. |
| Oct 21 19:38:19 | 10m 14s | SNOOZLE! | ♥ 1 | Quite unique! Cool 3D stuff going on with the arms, bit hard to control / be precise, maybe there should be more leeway. Lot of atmosphere going on with the chill music and the dreamy setting, so it's nice the game isn't very stressful even when there are a lot of things to interact with π Nice to have something new to do each time, which is introduced fairly well with the speech bubbles, tho I was a bit confused about the different arms and the head before I got to a level that actually used them π Very cool stuff! |
| Oct 21 19:42:28 | 4m 09s | The Unstable Battlefield | ♥ 0 | Controls well, but very difficult, at least for someone who doesn't play shooters much π Felt like the way the enemies worked it would've been neat if you could bounce bullets along walls to hit them easier without getting hurt yourself. But a neat challenge! |
| Oct 21 19:50:31 | 8m 03s | Deathrail | ♥ 1 | Feels great to play! Simple but fun. Would've been nice if the music didn't restart when you died because I died a lot and the music seemed to get pretty good once it got started π The graphics are nice and the (pseudo?) 3D effect on the tilting character is a nice touch. Would've been nice to have a two-hand mode where you switch lanes with the arrow keys while using WA(S)D for the rest. And a story mode to boot, that's impressive for a jam game! Solid stuff! π« |
| Oct 21 19:56:27 | 5m 56s | Cave Supply | ♥ 1 | Management game and platformer is an interesting combo I haven't really seen before! π Difficult timing on those jumps but a fun challenge. Really like the mood light, too bad there's no music to complement it. All in all pretty cool, if a little samey c: |
| Oct 21 19:58:50 | 2m 23s | Slippery slices | ♥ 1 | Pretty cool! Difficult to control with all those keys so close together tho haha, a two-hand mode would have been nice. Funny game, nice humour, and cute graphics. Only wish there was some cool music! |