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Ava Skoog

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TimestampSince previousGameAva Skoog's comment
Apr 17 14:38:50 Great Escape ♥ 1 Best music ever! Very difficult game but enjoyable just for the laughs πŸ’œ Looks and sounds nice and the socks are super cute. The pinching hand cursor is πŸ‘Œ
Apr 17 14:44:09 5m 19s The Ultimate Martian Roulette ♥ 2 Really good! Could have easily just been a straight up Russian roulette with no mechanics other than random chance, but introducing all these options to pick from is such a neat twist. The game show intro is great (just wish it didn't play after the first time) and all the little texts are funny 😁 Very well put together and presented, sounds and looks nice. Brilliant!
Apr 17 14:46:58 2m 49s The Railroad to Elsewhere ♥ 1 Wow! So good!! Looks gorgeous, is well written, and I'm just amazed by the amount of content and different mechanics with the little things you have to do for everyone. Surprised you opted out of the humour category, if nothing else for the fish person πŸ‘€ I'm a sucker for the period train setting too. Big favourite from this jam πŸ’œ
Apr 17 14:58:42 11m 44s The Heist ♥ 1 That was pretty good! Sorry you didn't manage to get audio in, it would've done a lot. But it feels good to drive. I really like how the car snaps back to driving straight ahead instead of sliding around more realistically, it fits this game well and really makes you feel like you're weaving from side to side like a proper car chase without frustrating physics πŸ’ͺ I think it's a little bit of a copout (pun not intended) on the theme side since the inevitability isn't really part of the game itself (you can finish the level; maybe it should've just been infinite instead?) and I didn't seem to get chased very often but it was fun when I did, finding ways to make the cop cars crash and lose me 😎 The night mode is a cool bonus and really adds to the mood. Well done!
Apr 17 15:18:48 20m 06s The End Of Days ♥ 1 This was fun! 😁 I like the punny humour of the writing and the nonsense of the gameplay. Music too. Lovely singing. Is stuff tied to FPS or something? On web everything was really sensitive but the native download played fine. I see the theme is more in the story than in the mechanics on this one but I think you did that okay~ Bet you had fun making this!
Apr 20 16:23:49 73h 05m Akashica ♥ 1 Whew, that got icky. But very well done! Very good music and ambience to set the mood and help you imagine your own graphics. Always impressive to see that much writing done in so little time. I'm not sure it was good or bad that it wasn't really possible to tell what choices were really good or bad, but it did add to the tension and the mood for sure. I guess the point is to play multiple times to discover different routes either way. Nicely put together! c:
Apr 20 16:44:41 20m 52s Overheat ♥ 0 Feels pretty good to control! Unfortunately got stuck at some point where I just couldn't progress, but not for lack of trying ☹️ Landing sound is helpful feedback to know you've landed on a platform. Bit empty I suppose but you stuck consistently with the spruced up greybox aesthetic so it felt nice and looked good! Some music would've been great of course. Always fun to do some platforming and puzzle-solving for me, so thanks! πŸ˜—
Apr 20 16:54:29 9m 48s FreeFall ♥ 2 I liked it! Looked and sounded very nice, just wish the music looped seamlessly. The high tempo strings against the calmer melody represented the game very well. How come you've opted out of the audio and graphics categories? Did you not make them for the jam? Good choices that fit nicely anyway! 😌 I got pretty far by just hugging one side at a time until a bag finally fell there, might be worth fine-tuning. Is there an end to the game? I noticed the sky kept changing behind me and I thought I was reaching the ground but saw a moon emerge from the blue just before I died, so I guess it's just a day-night cycle? So that's the inevitability of it, I take it? πŸ˜— Neat game!!
Apr 20 17:28:23 33m 54s Cosmic Contact ♥ 2 Wow, this is a great example of how you can use assets to buy yourself more time to focus on a great experience. You did some really cool stuff in the final sequence, the shadow creeping up on me was an especially amazing effect πŸ’œ The ending did feel a bit abrupt after, but I know how hard it's to get content done in a jam and I'm still so impressed. The one thing is I don't really get how it ties into the theme πŸ˜… I think I might have bumped into a bug because I ended up finding Brett frozen in place, tilted backwards, on the bridge instead of "between the bridge and the crew quarters" like the objectives said. Luckily was still able to talk and progress. Overall very cool game, really well done!
Apr 20 17:49:37 21m 14s Nightwaker ♥ 2 Cool game! Looks and sounds very nice. Writing was a bit predictable IMO but I see what you were going for with it πŸ˜… It all certainly came together to create a lot of atmosphere and mood. Kind of expected the dead family member by the end of it, but having to actually let go and close my eyes was a nice twist that made good use of the narrative and mechanics all in one I think. Typing is a fun mechanic. I'm not good at button mashing so I'm glad it wasn't something you had to do constantly. Agree with ArhaΓ―r on the tendon thing, ended up preferring to just move my hand and use the same finger for both keys. You got a pretty fair amount of content in for a jam game, which always impresses me. Overall I think you did a solid job on this 😊
Apr 20 18:16:38 27m 01s Peter and the Pesky Puppets ♥ 5 Great atmosphere with spooky sounds! Nice to have that title theme on the menu too. Good use of the light both for mood and the game mechanic πŸ‘» The riddles were pretty good, with the limited time it would've been incredibly difficult to get all the puppets if they were any harder to figure out πŸ˜… In the end after many playthroughs I was unable to beat the whole game, but I had just one room remaining on my last try! Since the puppets are the same every time and each replay gets easier after learning where they are, I think maybe it would've been better if the extra candles were in the same spots every time too; the randomness made it a bit frustrating since your success hinged so much on it. I discovered you walk twice as fast sideways so I ended up "cheating" by zigzagging around but I'm not sure how far I would've gotten without it 😁 Overall very cool concept and fairly good game, just needs a bit of polish!
Apr 20 18:51:19 34m 41s Cauldron ♥ 2 Wow, this is really good! Nice to hear the extra category saved you 😎 Hope you're able to get enough ratings before tomorrow. Looks super nice and I love all the little details like the witch sleeping under the hat and doing an animation when clicked. Sounds great as well. Took me three playthroughs to really get it, that you're supposed to keep flipflopping your stats by making the occasional bad potion, thereby delaying your inevitable demise πŸ˜… Very nice! Enjoyed seeing the story progressing with all the wacky things that would happen. Super well done!!
Apr 20 21:07:47 2h 16m Keep Yourself Alive ♥ 1 Solid game πŸ’ͺ Perhaps not the most innovative but it was polished, looked and sounded nice. Definitely enjoyable! That's all we really need in a game. I thought I had hit some movement bug at first but it turned out........ I had forgotten to plug my keyboard back in. πŸ‘€
Apr 21 15:21:09 18h 13m Fight or Flight ♥ 1 Pretty cool tower defence πŸ˜— Like others have said, the evacuation is a neat twist. It was pretty difficult for me to get very far and I never seemed to be able to get ahold of any of that "atomic" icon resource. How do I get those? Is there any way to get your population back up again, or is that where the inevitability comes in? Looks and sounds pretty nice and is mostly intuitive altho at least on my computer in the web player the click controls were a bit unresponsive and I had to click several times for it to registerβ€”did you perhaps put that code in the fixed update? Also worth noting that on initial load the game was bigger than my screen, but zooming out the browser or going fullscreen solved that so not a huge deal πŸ˜… Overall well done!
Apr 21 15:27:41 6m 32s Impending chemical catastrophe ♥ 0 As others have said, simple but fairly fun! Started off kinda easy and I got overconfident, only to get overwhelmed once things did start to pile up πŸ˜… Some music would've been nice and I'll echo the sentiment about colourblindness. Not sure there's much more to say, it works well and keeps you busy for a while, cool stuff C:
Apr 21 15:53:13 25m 32s Dungeon Crawl ♥ 1 Pretty cool! Took me a bit to really get it but once I did, it was fun to make good choices. I guess I'm slightly unsure about the theme interpretation since this feels like it could be the condition to any game but it was funny nonetheless πŸ˜… Sounds were fine and graphics were neat, cool to get a bunch of enemy types in there. I think the main strength was really the wealth of choices and use of the main mechanic, like having enemies that would rewind time, that was great. Overall a good game πŸ’ͺ
Apr 21 15:59:59 6m 46s Elder Rang ♥ 1 Hilarious! πŸ’œ A play on words that leads you to an entirely different idea is always great. I think you did really well on all sorts of little touches, like the anxiety-inducing vibration of the phone on the title screen and actually picking up to start the game. The little things in the background were funny too, like having the original source of the pun on one of the screens. Lots of good writing and little minigames almost. Additional things like the little instructional animations makes this feel very polished overall even if the graphics are a bit haphazard (varying pixel sizes etc.) but it really doesn't matter here πŸ˜… Awesome entry!
Apr 21 16:03:14 3m 15s Taoreta Mura ♥ 0 Very pretty! I take it these are not your own assets since you opted out of the graphics and audio categories but you made good choices and organised everything very nicely. The cinematic between plays with the dancing is great too, really well done. As for the main gameplay it feels smooth and fluid and the light streaks are satisfying. Difficult to say much more, good or bad, really 😊 It's just really nice!
Apr 21 16:31:08 27m 54s Don't be flat ! ♥ 1 I think you're selling yourself short in the description! Made me expect falling rocks and nothing else, but there's platforming, there are levels, there are cool animations. I think it's pretty good! 😁 The squish animation especially was funny, and entering the portal was neat too. No music is too bad but I liked the sound effects. The graphics aren't gorgeous, perhaps, but not ugly either. I think the biggest problem is the randomness, which made it feel unfair at times when rocks were falling in multiple columns at the same time without enough space to jump between them. Also jumping between keyboard and mouse just to restart between deaths is a minor annoyance. But yeah, not bad! Hope you can get enough ratings in the last few hours 😱
Apr 21 16:44:44 13m 36s Nyan Tower ♥ 2 Very pretty game with good music 🐱 Writing with one hand so I can keep dragging and dropping items with the mouse was an interesting twist on the typing mechanic. Got very chaotic eventually and impossible to keep up, which was of course no surprise given the theme, but still frustrating πŸ˜… I'm glad the cat's fail animation wasn't grimmer, poor baby. Very nice and polished, good job!
Apr 21 17:07:54 23m 10s Drained ♥ 2 Clever game! Played it on the phone as recommended and it worked really well. Of course I wanted to read all the silly stuff so I didn't do things as fast as I was supposed to πŸ‘€ Good job poking fun at all sorts of real-life stuff and turning it into minigames most of us can intuitively grasp. Simple but suitable graphics. Maybe a few more sound effects for different types of notifications would've been cool. Enjoyed myself, nice work! πŸ˜—
Apr 21 17:24:28 16m 34s Deloop ♥ 0 Neat game, feels complete with a way to lose and a variety of enemies, and of course the procedural generation (I'm assuming, since you said the game is infinite) is very cool! I like the music too. I had a couple of issues that seem to have been brought up by others already like the covered health bar and the controls/collision/feedback not feeling the best. But it seems bug-free 😊 I'm not entirely sure how it fits the theme, do any of your actions actually delay the black stuff covering the screen? Anyhow, well done! πŸ’ͺ
Apr 21 17:32:23 7m 55s Fire Up! ♥ 0 Nice game, feels good to control πŸ’ͺ Seems well-balanced that one shot is enough to lose since the enemies are pretty easy to avoid on the first difficulty level. Hard difficulty sure was hard tho! 😁 I wonder if there was a slight misunderstanding regarding the theme, since you actually can win if you rescue everyone, so the black hole is not completely inevitable? πŸ˜… Nice music. Simple but nice graphics. Was a little weird to have to press enter to progress through the intro when mouse is used for everything else, but that's just a matter of polish. Overall I had fun, good job C:
Apr 21 17:55:44 23m 21s MacBooler ♥ 1 Whew, it took me a while to get it but when I did I had a lot of fun! Definitely needs a good tutorial, yeah πŸ˜… Familiar with MacGyver of course, so this was fun from that perspective too. Got a lot of laughs from the voice clips. Music perhaps wasn't the best I've heard but it somehow fit quite well. Textures are a bit blurry but going 3D was cool. It really is all about the gameplay and the humour in this one and you did great there. Very cool and unique!!
Apr 21 18:07:09 11m 25s Bomber Surviver ♥ 2 Very nice and polished! The big fire enemy especially, complete with the crackling sound effects. Sounds and looks great and there's a nice variation of items and baddies. Got very scared initially when I saw just how many mobs there were, but it turned out they were fairly easy to avoid if you kept running, so it ended up feeling nice and balanced 😁 I'm not sure how much the kick helped? Overall a solid job, I really hope you can get enough ratings in the remaining two hours!!