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Feedback comments for LD49
Yohsk13's games and stats for all events →
| Timestamp | Since previous | Game | Yohsk13's comment | |
|---|---|---|---|---|
| Oct 4 20:10:14 | Trapped | ♥ 1 | Finished it (^^), I think ! (if the end is when you came back to your room and exit the door) Interesting game revolving around observing patrol pattern of ghost and sneaking around. Loved the pixel art (^w^). Nice job. | |
| Oct 4 20:26:17 | 16m 03s | Portal Rescue | ♥ 0 | Good Job (^w^) ! A bit confusing to move both side at first but the game is great ! (Even if I'm stuck at lvl 6 for like 10min now (t_t)) |
| Oct 4 21:13:44 | 47m 27s | Stack Tower Jump | ♥ 1 | Interesting game (^w^). Only got to highscore 13 though. |
| Oct 4 22:03:29 | 49m 45s | The Madness of Larry Donovan | ♥ 0 | Interesting (^w^). But way too scary for me ! (I personally keep dying after the 3 scraps (^^")) I'm curious to know what the flower does though. (Hysocyamus ?) It says it ward off confusion, but what does that mean exactly in game ? Does it prevents a specific monster from attacking you ? |
| Oct 4 22:27:36 | 24m 07s | Reactor Rush | ♥ 3 | Oh boy it's great !(^o^) My best attempt got got when I grabbed a falling barrel instead of a platform (^^"). Love the art, concept and music (^w^) Toasted.JPG |
| Oct 4 22:41:52 | 14m 16s | Don't overturn the world | ♥ 3 | (^w^) And so they live happilly ever after. Or most of them (^^'). Defenitively got some of them into space. Great calm game ! |
| Oct 4 23:01:30 | 19m 38s | Trenchrunner | ♥ 3 | Nice. Music is awesome, Art is great, Level design is solid (^w^).Great Game. Just had trouble differencing the two types of ennemies at first (charging and not charging) but that's on me :p |
| Oct 4 23:39:59 | 38m 29s | Server Hell | ♥ 3 | (^w^) Pretty stressful with so many fire starting and server problems (^^') Knowing that shift allow you to run defenitively helped me :p. And also I had trouble to know where I needed to throw the trash. I defenitively passed in front of the trash windows thinking it was a normal window one or two time in the tutorial (^w^'). Nice job on the mood ! |
| Oct 5 12:20:33 | 12h 40m | F%$#IN BIRDS! | ♥ 1 | I'm out of breath now (^w^'). Interesting use of the mic (^w^) OutOfBreath.JPG |
| Oct 5 12:29:46 | 9m 13s | ABC | ♥ 0 | @dinwy The game loop is here, with upgrade->fight->upgrade->fight and such. Nice job (^w^). (I think the loop is infinite ? - I also stopped because the game stopped (a soldier is stuck saying "I'm gonna killl ya" xD at normal rifle ver 5)). But it was enjoyable (^w^) |
| Oct 5 12:39:19 | 9m 33s | Wavering | ♥ 1 | Great start of a story (^^). (t_t) A bit sad too. But the mood is great and the story is intriguing (^^). Good Job. |
| Oct 5 13:07:08 | 27m 49s | Akameis | ♥ 2 | I always love puzzle games (^w^). And a puzzle game with voxel graphics even more(^w^)<3 ! I def fall multiple time because you auto advance if you stay with an arrow key pressed for too long (^^") (I think its tied to when the arrow advance your character advance too if you have a direction pressed ?) Nice job ! Good game |
| Oct 5 13:57:45 | 50m 37s | UnReactor | ♥ 1 | As someone else said, cool concept (^^) I'm not sure however what cause stability/unstability. Is it just the elements individually, or is it elements next ot other element ? Anyways, at some point, the game accelerate so much (including the control) it's impossible :p UnReactorOver2.JPG Nice game (^w^) |
| Oct 6 08:06:10 | 18h 08m | Insanis Sphaera | ♥ 1 | Nice game (^w^). It tooks me some time to not crash every particle (including the ennemy particle Z :p) into my sphere (^^). I do agree with watermelon in comments that showing part of the instructions in game might help :) (I ended up taking a screenshot of the instructions ^^) |
| Oct 6 08:23:51 | 17m 41s | The Stone Giant | ♥ 2 | Good game (^w^). I appreciate the random variations in parts :p Golem.JPG |
| Oct 6 08:51:51 | 28m 00s | Twin Tails Jetpack | ♥ 1 | Great Game, good job (^^). Very fun, even if I hate autoscrolling (^w^) Gave up on the Sadistic Factory level though after about 10 tries (^^"). I would have loved to have a "replay level" button one the game over screen for that one :p |
| Oct 6 09:43:23 | 51m 32s | Wibbly-wobbly Tower | ♥ 2 | (^^") Stopped at 7,38m. After that, my tower collapse because of it's own weight, and a more solid base means I can't atteign thoses 50 more coins (t_t). Great game, didn't saw the time pass (^w^) But I loved this type of game :3 (Reminded me of Poly bridge :p). |
| Oct 6 09:52:45 | 9m 22s | Ember's Climb | ♥ 1 | I'm really bad at platformer :p But I love them (^w^) Only went at a 31 high score, and one or two time the platform appeared just above the one I was standing on and I didn't manage to jump on it (t_t). But it was great (^w^). Good Job ! |
| Oct 6 12:59:11 | 3h 06m | Unidentified Stacking Object | ♥ 1 | Nice stacking game (^w^). I did prefer the endurence one because the two time I tired time-trial the tower fell in the last 20s (^^'). So I only ended with 3.9 in time trial :p (And only around 9 something in endurence, but eh, that's 2 times more than the other game mode :p) Good game :) |
| Oct 6 15:39:30 | 2h 40m | Unfairly Unstable Unfun Game | ♥ 2 | It's a fun game (^^). The main mean things are hidden pits and spikes, but the level design is cool and clear (yay red arrows) and the reverse gravity idea work pretty well :), and the checkpoint are forgivings (^w^). The diverse mein menus (reversed, red, with the button that leaves ^^) are pretty funny. Nice game (^^) |
| Oct 6 16:23:56 | 44m 26s | Deathrail | ♥ 3 | Great game (^w^). Good job. But I totally agree with @deav on the controls. I totally used my two hands though :p. Went up to Journal #3 and.... I don't think you can pass the story screen ? Anyways, love the chara design and the music (^^) |
| Oct 6 16:45:11 | 21m 15s | The Un's Stable | ♥ 5 | (^^") I was trying to do the 70% pigs and saw the entropy cards. And suddenly... Chaos (^o^): Original concept. I only got the cow killed by chicken and 20days on the farm achievement. I had hard time trying to split my only group of pigs (5 pigs killing everybody). Finally the chicken died day 58 (^^"). Impressive game (^^). Good Job. |
| Oct 6 23:37:20 | 6h 52m | Soul Quest | ♥ 1 | Graphisms looks neat (^w^) The game looks like a working scroller shooter. You already answered someone else about the upgrades and unkillable ennemies so... (^^) don't hesitate to tag me in comment when/if you publish the bugfix :)) (I'll probably still check back later anyways :) ). Nice Job putting this together (^o^) |
| Oct 7 00:02:18 | 24m 58s | Unsteinable | ♥ 3 | Eh beh (^^). Travail monstrueux pour seulement 3 jours. Et même si vous avez du couper des fonctionnalités, ce que vous avez là est une bonne base avec très peu / pas de bug (enfin j'en ai pas vu). Même si en effet c'était un peu répétitif les 6 niveaux introduisent bien les éléments progressivement (^w^). Bien joué à vous ! ( Et chapeau bas pour les artistes :3 ) |
| Oct 7 00:42:20 | 40m 02s | Birdbird's Life Balancing Agency | ♥ 1 | Good job (^w^). I defenitively died way too much on the first client (^^") Super jeu ! (^w^)<3 ❤️ |
| Oct 7 22:18:44 | 21h 36m | Tonk Game | ♥ 1 | Interesting idea (^w^) The screen shaking is making me a bit dizzy :p but that's just me (^w^). Good Job |
| Oct 7 22:47:59 | 29m 15s | Waiter, please! | ♥ 1 | A java game (^o^) ! Nice job (^^). I totally missed the point of making the balance at the center at first :p So it was pretty hard ~(^^"~). But after getting fired multiple time it got easier 😋 Good job :) |
| Oct 8 06:59:09 | 8h 11m | Unstable Valley | ♥ 0 | Ok (^^). Well, It took me around 10 minutes of reading comments and 2 games before begining my first game (^w^). It was great, even if a bit confusing. I did manage to beat level 1 and 2 pretty easily, but keep failing on level 4. Things I would have commented about were already asked by other in comments, so I wont repeat them :p. Adding the shift for update on ressource in your itch.io page too might be great (I saw it was in the readme though). The ennemy is pretty fast to send troops, and I often lost a region during the time I was listening to the update about number of ennemies in an other region (^^") (at least on lvl4, but eh, I guess it's normal the game is harder on harder difficulty). But yeah... Maybe a way to accelerate the speach (maybe as a parameter ?) might help the player ? ^^ Arf. I'm stopping here ~(^^~). I don't want you to believe I didn't liked playing your game. It was great (^w^). Thank you for creating this entry to Ludum Dare ! Good work ! |
| Oct 9 11:14:58 | 28h 15m | Project S.L.I.M.E. | ♥ 1 | Nice wave defense game :p I didn't manage to pass the level with 175 ennemies though (^^"). Good game (^w^) |
| Oct 9 11:44:53 | 29m 55s | Acidium | ♥ 1 | Nice mix of game genre (^w^). Is 'asking about Jeremy week-end whith his friend" the end for now ? After that it seems to loop back to the day before (^^). (And yeah, Alex (>_<)... This smell like toxix relationship right here. Bad Jeremy. baaad.) Good game. |
| Oct 9 11:56:59 | 12m 06s | Nuclear Routine | ♥ 2 | Nicely done. I had to lose 1 or two time before understanding that you can drag and drop the valve to repair it (^^") ) A bit stressfull needy game :p Well done. |
| Oct 19 15:33:53 | 243h 36m | Cryptomancer | ♥ 1 | It's interresting (^^). The fluctuation algorithms felt sometimes a bit too random for me, but I was able to understand what to do quite easily (^w^). While the offers where a bit fast, the amount of mana I accumulated was enough to just blast all of them while waiting for the market :p |
| Oct 19 15:57:07 | 23m 14s | Nuclear Puzzle Defense | ♥ 1 | Yay (^w^) ! Nice game, good job ! Your idea was pretty close of what I planned to do first :p So I'm gald someone did it :p Idea is great (^w^). Just like @viba said just above, sometimes you just have one column (or even worst an isolated tile) and it's really hard to get rid of them (o_o). But it was cool (even if after 5-6 try, I only went to ~73 seconds (t_t)) |