vetche-studio 2021-10-05 13:03
Cool concept! Loved that it got more faster and stressful when it started to get overheated! Good job! :D
Foon → Ludum Dare Explorer → LD49 → UnReactor
By ancooper
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 994 | 3.33 | 23 | |
| Fun | 924 | 3.26 | 23 | |
| Innovation | 900 | 3.16 | 23 | |
| Theme | 408 | 3.88 | 23 | |
| Graphics | 1126 | 3.14 | 23 | |
| Audio | 837 | 2.95 | 23 | |
| Humor | 1129 | 2.25 | 22 | |
| Mood | 1059 | 3.11 | 23 |
Cool concept! Loved that it got more faster and stressful when it started to get overheated! Good job! :D
Very unstable! Feels like some combinations are worse than others for turning the reactor unstable but couldn't quite tell?
It feels like sometimes the S key will double click also
@jepjoh2 This is true. Different elements are active in different ways.
I played several times, I think my high score was just over 15000, really difficult to keep everything balanced. did the level get faster as time went on or just as the temperature went up? I couldn't tell.
As someone else said, cool concept (^^) I'm not sure however what cause stability/unstability. Is it just the elements individually, or is it elements next ot other element ? Anyways, at some point, the game accelerate so much (including the control) it's impossible :p UnReactorOver2.JPG
Nice game (^w^)
@mmason Speed depends only on the time in the game
Radioactive dr. Mario! I like the concept, feels very UNSTABLE. I think few things could make the game way better: * make rotation only on button down so it doesn't spin every frame when the button is held, screwed me up a few times * some visual feedback when blocks disappear would make the game feel _way_ better. Maybe some flyings particles or a simple white flash. Feedback is everything
Other than that great job!
Very nice reimagine of classic!! I had a really great time playing)
Very interesting idea but too hard to play at this speed).
Cool idea to combine three in a row and tetris - played unusually. The speed increases too sharply.
Доктор Марио с ядерной реакцией это очень смело и смешно) Я прям посмеялся с задумки. Прикольно!
Interesting take on a classic, bit more guidance on how the reactivity mechanic would have been nice--although it seemed like less of an issue in the post jam version
I really liked the game. Congratulations, great job!
Nice game. Seemed to get a bit intense for me as things got faster, but I guess that what happens when things get unstable.
Thanks you all very much for the feedback!
Really fun game but once it picks up speed, it REALLY picks up speed haha I think a more gradual increase and some number popups for the stabilization could help the player familiarize himself with the stabilization mechanic
another thing I had an issue with is that sometimes I would rotate too many times because if you hold the key for a split second, it rotates a bunch
Overall cool game and unique twist on the tetris/matching games
unreactor.png
@itsboats I fixed a lot of this in the post jam version. Thanks for playing!
Me, seeing myself on the leaderboard:
3pne4mss.png
It was cool, but still the pace is very strong for a game that is completely dependent on randomness and clear management. Perhaps you do not understand why Tetris has become so popular and why tactics can influence him so strongly. But in principle, you are still great.