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Phobos001

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TimestampSince previousGamePhobos001's comment
Oct 4 08:08:23 Hello Darkness. My old Friend. ♥ 1 I love the sketchy look of the game, but there were a few levels that had springs that simply did not work, and it made it tricky to complete. Very good first ever jam entry! I wish you well on your future jamming adventures!
Oct 4 08:22:46 14m 23s Instability ♥ 3 Good potential for a simple running game with satisfying jumping, but you should look into a way so the player doesn't collide with the ropes. Countless times I've jumped off and had been stuck. Good work though man 👍
Oct 4 21:36:49 13h 14m Rock Stax ♥ 2 The loose but well-tuned controls make it very fun to gently place blocks down without knocking anything else over. I've noticed some times where I drop a block, and it starts practically sitting inside it before the collisions start to resolve. I don't know if this is a Unity thing, but you might benefit from increasing the physics timestep and solver iterations. Also the very last level was kind of easy? I just kept putting stuff in the middle so it would stay put, until I couldn't anymore. Then just place the blocks in the corners and bim bam boop, all done 🆙 Music is very nice. Gentle background ambiance while you struggle to place a T-Block on a tilted ice pillar. Overall this is a great entry! Awesome work 👍
Oct 4 22:51:41 1h 14m Kojan ♥ 6 Very moody game, designed very well! I loved the monster designs in this, and the graphics and music were fitting and nice :) The actual gameplay was okay, I think if there were more variety in ways to avoid the monsters it would be more fun to get the wood. Otherwise it's just making sure you turn in ways so they can't catch up to you. Still, great work! I've recorded my gameplay so you can see a bit how people will probably play your game on the first time: https://youtu.be/nOA5Sh2Vx7k
Oct 4 23:15:24 23m 43s GLITCH DRIVE ♥ 0 Very rough on my browser (Firefox), I think it's because every tile is its own object because it has to fall, but I can't say for sure. Gameplay was only okay - not helped with the 15 FPS I had - but dashing across rooftops wasn't very satisfying or hard. The graphics were pretty good, but I think some additional decorative items on the roofs would not only liven things up, but add some think-fast-or-die hurdles for the player to deal with. Good entry that can be made better with some love 💕 Initial Playthrough: https://youtu.be/EByu_3WFfTg
Oct 5 00:41:17 1h 25m Untrailed ♥ 1 Usually being stuck playing your own game is a sign that you're doing things right ;) Very fun, simple game! Music is AWESOME!!! Seriously making a good music track in such a short time is hard, let alone doing it *as well as* making the actual game. Fantastic work! I found a very silly exploit though, which I share in my Initial Playthrough video: https://youtu.be/uMC00-idW8A
Oct 5 16:01:11 15h 19m Unstable Shadow Trials ♥ 1 This could have been a fun little shooter romp, but there were some things that stuck out to me that made it hard to enjoy. - Ranged enemies need to telegraph their attacks so the player can know when to dodge incoming projectiles. You could do this with a sound cue and a delay, I think that would be enough for this. You could also make the enemy flash and change their sprite to make it even more obvious. - There's no feedback when I hit an enemy. A little scuffy sound would add a lot to the combat. I know time was limited but particles effects and sprite-shaking would also beef it up. - The hole in the floor generated near an exit once and I kept falling in. Not a huge issue but annoying. Maybe make safe zones where holes can't spawn? - You cannot dodge the lightning, and there is no warning or telegraphing when it's going to come. You lose health unavoidably and that's not fair ;_; With all that said, this was still a good game! It just needs some fixing up is all, if you decide to elaborate on this project. Thank you, and good luck with the Jam! https://youtu.be/RqaGwyKqieU
Oct 6 16:50:51 24h 49m Potion Commotion ♥ 2 Extremely good entry! Simple, solid mechanics with great, challening puzzles! The momentum conversion ones were especially ball-busting ]~[ Music was and art was also very well done. You guys did a fantastic job on this entry! o7 I wasn't able to finish the entire game on my first playthrough, but this video should help give an idea of how new players will play your game <3 https://youtu.be/xxzNFsRvgg4
Oct 7 05:51:30 13h 00m AFTER SUN ♥ 1 Very pretty game! Controls took some time to learn, a few people died (._.') But it was very fun! My Initial Playthrough had some very strange bugs happen though. If it helps I was playing on Firefox on Linux. You can see it here: https://youtu.be/e4h0rIEgsWc Fantastic work, and great game! Best of luck with the jam o7
Oct 10 16:12:22 82h 20m HONK III ♥ 2 Fun little bang bang shooty shooty game! While I ultimately enjoyed myself, there were several small issues that added together to make this game hard to play: - Mouse sensitivity was too low and could not be changed. I tried to change my DPI but it didn't feel right while I was playing. This made it hard to aim at enemies at times but I managed to cope with it. - It's hard to know where you need to go at times, but this might be a limitation of the way the levels were made. - A lack of feedback when you get hit, or when you hit others. I think a sound effect plays when you get hit, but that can be drowned out by other sounds easily. A bit of red flash and a camera shake/tilt would really help. - I got lost on the third level. After I cleared the multi-floor room I just couldn't figure out where I had to go. This was probably my fault cause I was already a bit mentally burned out before playing, but I decided to stop there. Sorry ;-; - The plasma gun stops working if I use it once or twice. It isn't until I go to a new level that it becomes functional again. Really strange, might be a platform issue? Otherwise you guys did a fantastic job! Music was good and it was fun to just romp around and blow stuff up for a while. Good luck with the rest of the compo! First-time playthrough here: https://youtu.be/REEKTRHq9Gg