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der Mondhase

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TimestampSince previousGameder Mondhase's comment
Oct 5 19:00:29 Trenchrunner ♥ 3 Very fun game, I loved it! Graphics, music and gameplay perfectly integrated with the theme! I liked a lot having to balance shooting and venting, while also moving inside the maze among enemies. It feels like a little miracle that this game has been done in 72 hours!
Oct 5 19:04:04 3m 35s Reacto ♥ 1 I am having some problems with the controls in the red/green bar minigame: pressing the W key does nothing (I was playing the web version on itch.io)
Oct 5 19:14:59 10m 55s Total Meltdown ♥ 1 Really liked how "Unstable" was implemented in this one! Juggling all the parameters to avoid the meltdown was compelling and chaotic at the same time!
Oct 5 19:41:52 26m 53s B1OCK ♥ 3 Had a bit of troubles with the Green enemies, while juggling the controls. The idea, direction and mood are extremely solid!
Oct 5 19:50:21 8m 29s Please don't explode ! ♥ 2 Some issues with the punches ignoring the people's collision boxes, but overall a very funny experience that was also perfectly, thematically fitting!
Oct 5 19:57:21 7m 00s Pendulum Postman ♥ 1 The idea was impressively well crafted, as game mechanics go! The game was perfectly in the spirit of the jam. I liked the control system a lot, it took a bit to become well ingrained in my muscle memory, but the tilt + movement was a very clever idea to implement this type of movement. Also, now I understand what it feels to swim into a sea of people while having to deliver packages.
Oct 5 20:03:18 5m 57s Spanner Fever ♥ 1 The drifting mechanics and graphics feel good, but it was a bit too hard for me. Good job with the 3D models and the drift physics!
Oct 5 20:06:39 3m 21s Eclipse ♥ 2 Chrome marks the executable as a virus :/ No idea why...
Oct 5 20:10:36 3m 57s Unstable Magnetic Gun ♥ 2 The idea was good, but there was an implementation issue that allowed pushing the magnetized rocks against the enemies to kill them immediately, without having to make the other rocks crush them in pairs.
Oct 5 20:17:21 6m 45s Overpowered ♥ 1 Screen resolution made it hard to see everything happening, thus making me not focus on the bottom screen bars. Overall, I like how the theme was interpreted. Nice result for your first game!
Oct 5 20:28:23 11m 02s Space Wrecker ♥ 1 I liked a lot the "different color for different enemy" mechanics. The game is fun and immediate, but maybe the trucker's hitbox is a bit too big. Sometimes I died for one tiny pixel overlap too much :D The trucker with the steering wheel in the left corner is a very nice touch!
Oct 5 20:44:45 16m 22s Russian Connect ♥ 1 I utterly loved the voice acting and the way this game worked! That stereotypical Russian accent was just *chef kiss*. Disturbing American communications had never been so fun! Thanks a lot for having this wonderful idea!
Oct 5 21:14:23 29m 38s Battery Boy ♥ 1 The music is cool (but it doesn't loop), the graphics are VERY stylish. The jump physics is unfortunately very rough/unforgiving. Having a bit of "coyote time" (i.e. being allowed to jump 1-2 frames after leaving the platform) and a bit more invincibility frames after hitting an enemy would make it much less frustrating. The idea has a lot of potential, though!
Oct 5 21:24:20 9m 57s Bitrot ♥ 5 The music in the underground levels was easily the highlight for me! Good job in making it atmospheric and scenic! I loved the idea of a corrupted game cartridge, when I saw the TARGET with the flash gun hit I had a weird Duck Hunt PTSD :D Congratulations!
Oct 6 17:06:22 19h 42m SkyHitter ♥ 2 Nice idea and use of the theme! As an arcade game, it works quite well and doesn't feel unfair. It was a bit laggy while played in my browser though, but nothing too serious.
Oct 6 17:16:44 10m 22s Save the CORE ♥ 1 A good implementation of the concept! Graphics and music were very well done, and I appreciated the fact that if you are attentive/effective enough you can unlock a secret debug menu :D Simple but very well crafted!
Oct 6 17:29:55 13m 11s The Score ♥ 0 Hi! First off, nice game! I have actually started from the sewers and got away without alerting the police for maximum profit, which I found hilarious :D What is the difference in starting point, though? When you start from the chopper, you can follow the way in the sewers or enter gun blazing. Is there any gameplay difference? One last thing: what is the room above the caveau, under the air duct? I realized I could enter it and reach an elevator door, but I couldn't find a way to interact with it.
Oct 6 17:42:39 12m 44s Can you help me ? ♥ 1 Short game, but right to the point. Lots of different decisions that might be found in real life. For an introvert like me, who has troubles with choices, it was an interesting "seeing myself from outside" experience.
Oct 6 18:00:21 17m 42s Usher 651 ♥ 3 @fromthechasm sadly, Windows Defender thinks the executable to be a virus and auto deletes it on download. It doesn't even allow me to add an exception, it's axed even before it touches my PC :/ I have tried to download the version hosted at itch.io. System: Windows 10 Professional, game downloaded via Google Chrome. **EDIT: it was a stupid false positive by Windows Defender, I HATE IT - now it works and it is easy to download**
Oct 6 18:49:21 49m 00s Star Miner ♥ 1 @misfire-dev I liked the game quite a lot, but I would ask if it is possible to add a checkpoint in the post-jam version after you find the portal. I kept on dying there in what I think was the last platforming section and never reached the ending because of tiny miscalculations...
Oct 6 18:55:53 6m 32s Wreckless Bar ♥ 1 Immediate yet fun and with a very good rendition of the theme! The music had something of French, I loved it!
Oct 6 19:02:07 6m 14s Wind Rover ♥ 1 Difficult to get the controls at first, but after getting the hang of it, it was a positively refreshing experience. My poor robot was destroyed one too many times to send those 61 pieces of information back to Earth :D
Oct 6 19:31:26 29m 19s The Show Must Go Down ♥ 2 HOLY MOTHER OF SHOWS! The creativity of the dialogue! All the branches! I have thrown the piano on BOTH the princess and the baddie at different times! it made me laugh a lot, comedy at its finest! Seeing Baddie McMoustache waving the leek wand or berating the guards was just awesome! I don't know how you had this idea, but be it known that I wished this game could be a full feature game with more levels!
Oct 6 19:43:47 12m 21s End of Time ♥ 1 Very good game, but the background song can be a bit grating at times. I've never mashed Spacebar so much while shooting at enemies :D Overall the concept is neat, it would be cool to see more enemy variety in a post-jam update.
Oct 6 19:53:12 9m 25s Order of Tharanak ♥ 0 After talking to the guy, I found myself in an endless corridor and couldn't really understand what to do... does anybody have any clue?
Oct 7 18:08:22 22h 15m Penduka ♥ 2 I honestly didn't really understand what was the goal of the game. Graphics and music were cool, but it felt a bit directionless...
Oct 7 18:17:34 9m 12s Critical Night ♥ 1 Removing camera shake and setting sensitivity to 1 made it a much more enjoyable experience for me. Had some fun blasting aliens :D Good job!
Oct 7 18:39:18 21m 44s STORM HARVEST ♥ 1 Probably, one of the best LD49 games I have played. Amazing variety of missions and gameplay for a jam game! The music and atmosphere was also very good! Maybe a flash warning could be a good addition to avoid causing seizures to hypersensitive people in the storm beacon level.
Oct 8 18:03:06 23h 23m A Crumbly Planet ♥ 1 I think I have sworn against some Greek god the moment my character fell down near the rocket after the first 3 levels :D Aside from this, I think this game had a really nice loop. How was the "Vrooom" noise made? :D
Oct 8 18:23:57 20m 51s SCANLINE ♥ 1 I *loved* the sheer creativity of this game, including the scanline (no pun intended) aesthetic and moody background song! The "four objects per line" limitations with the fading in/out made for an incredible variety of puzzles! Kudos for both the creativity and the end result!
Oct 8 18:53:00 29m 03s Rocky Rhodes and the Cracked Case ♥ 3 Holy sheep on a motorcycle, the... the implications of the ending are... oh my goodness. I think I might have given the first straight score in this jam. Holy heck. I wasn't ready for it. I wasn't ready.
Oct 8 21:43:45 2h 50m Cannot Wake Up ♥ 1 Quick question: is there an ending somewhere? I feel like there is some narrative behind this, but I cannot understand if there is a way to unlock any ending, aside from moving up and down the wire for enough time. Anyway, I loved the creepy, unsettling music and the minimalistic tone. Theme fulfilled to a T.
Oct 8 22:20:00 36m 15s Crazy Kitties ♥ 1 I like the idea, the graphics and the music, but I think I have found a bug: sometimes, I get blasted away even when I am standing on a tile with a color different from the one pushed by the hammer :/ It happened more than once that I was between a blue and yellow tile (e.g.) and while the cat at the center pushed the red tile I was still sent flying...
Oct 8 22:26:45 6m 45s Human Resources ♥ 1 I passed the 35 meters with what I think was a cheat, but nonetheless this game was brilliant :D The idea was simple yet effective, and the audio was jarringly comedic! The 1400s portrait cutouts were a touch of genius!
Oct 9 11:09:01 12h 42m The Markus Polo Hostage Situation ♥ 1 Got all three endings, nice variety of situations - even if obviously the E. ending was my favourite. The music was EXTREMELY well done, and the graphics too! It felt a bit rail-roaded, but for a Jam, one cannot expect a full graphic novel! The game was overall impressive!
Oct 9 16:11:20 5h 02m Emily vs the Unstable Creatures ♥ 1 Graphics and audio are top notch! The production values were crazy high to be a game for a jam! At some point, infinite mode just broke down and no enemy came down anymore (I guess I found a bug?). The only thing that might make it better is a slightly bigger hitbox for the enemies or the gun projectiles!
Oct 9 18:05:26 1h 54m L.A.G. - Looking after my ghost ♥ 1 I loved the concept and rated it accordingly, but it's not a game for me: I have no patience to wait for favourable lag :D Very interesting idea, honestly quite unique, and technically well done! I wish I had more patience to go through it - I'm getting frustrated already at the first set of laser gates after the first check point =P
Oct 20 20:05:56 266h 00m Bloody Sheepfold ♥ 0 Very good idea for a jam! I liked the graphics, sounds and concept! "Sadly", hiding near the big haystack on the left allowed me to win the game rather easily, as the wolf would have troubles getting out of it and attack the sheeps. Overall, a very solid prototype!
Oct 20 20:15:20 9m 24s Very annoying Pong ♥ 0 Exactly what it says on the tin - I have sworn against the ball randomly changing color right before hitting my pad several times:D Good job managing to give good ol'Pong an interesting twist! Perfectly in theme for this jam :D