Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Rustywolf
Feedback comments for LD49
Rustywolf's games and stats for all events →
| Timestamp | Since previous | Game | Rustywolf's comment | |
|---|---|---|---|---|
| Oct 5 02:58:49 | Spirits Low | ♥ 2 | Love the audio & visuals, really nailed the aesthetic. Good work! | |
| Oct 5 03:10:01 | 11m 12s | Uncertain Orbits | ♥ 0 | Really well polished entry, awesome work |
| Oct 5 03:15:53 | 5m 52s | Fragile Payload | ♥ 1 | Nice game, love the art. The background especially was pretty cool |
| Oct 5 03:22:59 | 7m 06s | Unstable Rescue | ♥ 1 | Amazing entry, one of the best I've seen yet! |
| Oct 5 03:28:36 | 5m 37s | Super Stable Charger Robot | ♥ 1 | Really like the idea of a platformer with no jump. Some creative solutions to allow for the puzzles to work, nice! |
| Oct 5 03:33:43 | 5m 07s | Hello Darkness. My old Friend. | ♥ 1 | I love the aesthetic, the simple drawn graphics with no ui is such a clean design. Gameplay felt like it controlled pretty well too, so good work |
| Oct 5 04:08:42 | 34m 59s | The Gelato System 2K38 | ♥ 1 | I love the CLI mystery genre (having made one myself for a previous jam). The look of the screen and the work that went into the output did not go unnoticed. Awesome, awesome entry |
| Oct 5 04:13:16 | 4m 34s | Bear Ferry Simulator | ♥ 1 | I really love the idea. Not sure why you need to click the boat multiple times? Feels like it just makes it a bit clunky. Also struggled to get the bear to d2rop a lot of the time. I think going hard into the physics aspect of it and letting the user drops bears anywhere and see how they land would have made this one of the best entries. A jenga pile of bears trying to cross the river would've been hilarious Solid entry, good execution of a good idea |
| Oct 5 04:17:52 | 4m 36s | Gunstable Tanks | ♥ 3 | Managed to hit the end without shooting the gun, pacifist run |
| Oct 5 04:21:46 | 3m 54s | Exploro | ♥ 1 | Very simple idea. My only criticism would be that having the earlier enemies be (seemingly) completely random makes it very difficult to balance. I had runs that were impossible until I got lucky and managed to take a straight line to the exit. Good game otherwise |
| Oct 5 04:26:18 | 4m 32s | Criticality | ♥ 1 | I love the visuals, the audio is seamless, the gameplay looks deep but as you've already commented on, takes a while to understand. Working out the ratios is pretty important. Super impressive this was made in so little time |
| Oct 5 04:40:41 | 14m 23s | Unstable City | ♥ 0 | Game balance could use some work - I very quickly hit the point where I had constant 100s but had to press the button ~100 times to actually win. Had fun working it out though. Nice entry! |
| Oct 5 04:59:27 | 18m 46s | Tables & Tremors | ♥ 1 | One of my favourite entries. Very polished, great sound, great visuals, a joy to play, and even a records screen to compare in the comments. This is going to do very well |