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Feedback comments for LD49
TotteriLudum's games and stats for all events →
| Timestamp | Since previous | Game | TotteriLudum's comment | |
|---|---|---|---|---|
| Oct 4 23:12:19 | Unstable49 - Balance | ♥ 1 | Very simple and clever! The little table really has a way of keeping you playing... | |
| Oct 5 12:09:36 | 12h 57m | The Escape | ♥ 1 | The driving mechanics are pretty smooth, and the graphics are cool! Some suggestions would be to maybe make the ground collapse a bit further away from the player, as it is possible now to drive diagonally and not really need to worry about losing. Good job! |
| Oct 5 12:54:27 | 44m 51s | Unstable Stick | ♥ 2 | Got stuck... Very unforgiving! The textures are "bouncy" and complements the gameplay well, while the gameplay itself is simple, but with surprising amounts of depth. This is a very well done, hard, minimalist game. Good job! |
| Oct 5 13:23:31 | 29m 04s | Elephants Never Tumble | ♥ 1 | Good execution! The precise collision detection makes the game very player-friendly! Though, I do agree with @acidicdonkey above that maybe it would be easier for the player to start off with more simple shapes. But that is only if you want to make the game easier :p Good job! |
| Oct 5 13:33:32 | 10m 01s | Prefabricated Highrise | ♥ 2 | Nice visuals! Simple and fun gameplay that fits the theme well. Maybe the controls could be a slight bit more responsive, but I understand that it is meant to be a little hard to control. One suggestion for a future feature would perhaps be a small icon notifying the player what block shape comes next. This could create a need for quick planning while playing. Well done! |
| Oct 5 15:23:48 | 1h 50m | Stack Tower Jump | ♥ 1 | Interesting take on a stacking style game! |
| Oct 5 15:29:43 | 5m 55s | Equilibrium | ♥ 2 | Well done! A fun game with a nice idea! Managed to get 199 as my high score. A suggestion would be to prohibit placement of blocks that overlap on others, or place a small timer between block placements. I managed to get quite a high score by basically spam-placing overlapping blocks around the platforms center of mass. |
| Oct 5 15:42:00 | 12m 17s | UNTetris | ♥ 2 | It's oddly satisfying to just pull apart the tower of bricks... Nice game! Short, but shows good potential for more! I was afraid that the gameplay would be more punishing for the player, but instead I was met with a very relaxing atmosphere, both through graphics and audio. Good job! A small suggestion would be to make the audio loop a bit more smoothly, as the music is very relaxing and the cut when it ends is a little jarring. Good job! |
| Oct 5 16:11:25 | 29m 25s | emoceans | ♥ 2 | Very cute and charming! Love the idea, and it is well executed! |
| Oct 5 17:50:53 | 1h 39m | No hands Dorifto | ♥ 1 | I think that your game is incompatible with displays with higher refresh rate, perhaps. The game seems to run in hyper-speed when I play it. I have not given a rating yet, but I will gladly do so if the issue can be fixed :) |
| Oct 5 18:02:50 | 11m 57s | Instability | ♥ 2 | Love the style! This game has a very clean feel, and I really like the visuals! It is unforgiving, though, and I agree with others that an instant restart option would likely be very appreciated! Well done! |
| Oct 5 18:21:19 | 18m 29s | Unstable Balance | ♥ 1 | Pretty fun to play around with! This feels like it could be used as an educational program somehow, hmm... |
| Oct 6 19:20:35 | 24h 59m | Quadra | ♥ 1 | Great game! The graphics are enjoyable, and the gameplay is very smooth. The lines clearing themselves may be a tiiiny bit too forgiving, but it does make for satisfying gameplay. Cool idea to have the player unlock more palettes! Good job! |
| Oct 6 23:15:12 | 3h 54m | Shockwave Surfer | ♥ 1 | Man, it's hard... The effects are really cool, and the concept of scrambling the controls makes the game quite challenging. Innovative! |
| Oct 6 23:24:35 | 9m 23s | instability detected | ♥ 2 | Gives off old-school vibes! Simple but nice visuals. I think that you could probably add more enemies to shoot, which would really help to make the sector feel "unstable". I like the music! |
| Oct 6 23:49:53 | 25m 18s | YuraYura! - Tidying up the tilting tower! | ♥ 3 | This is possibly the best game I've played so far in LD49! Played on a controller, and the controls are silky smooth. Love the cute art style, and the design of the gameplay is really well thought out! It is quite a hard game, though, and I couldn't complete all the levels :( Here comes some suggestions: The levels are, (in my opinion :p), not arranged in order of difficulty. This is not necessary of course, but if you would make this a full game later on, and choose to lock certain levels until others have been completed first, then maybe it is good to increase difficulty gradually. Maybe add a charge-up attack? Not necessary in any way, but could be fun! Jump height could be higher, or maybe a double-jump ability could be added. Also a small nitpick, I noticed that some fonts didn't reeeeally match the game's aesthetic. Could just be personal opinion, though! Really well polished and could very well be a must-play from this year's Jam, especially if you have a controller! Fits the theme very well too! Awesome work! EDIT: Forgot to mention that the sound design is awesome and super cute! |
| Oct 7 00:06:16 | 16m 23s | Picasso Bridge Disaster | ♥ 1 | The idea behind this game is really cool! If you can solve the issue with the janky physics, this could be developed into a quite fun full puzzle game! The level design is very smart, and the gameplay is very well thought-out. Maybe the button and car levels can be combined? Good job! |
| Oct 9 16:01:23 | 63h 55m | Stacks | ♥ 1 | Very smooth gameplay! The purpose of the timer that started when something touched the ground was unclear, though, and could use some explanation in the main menu. Well done! |
| Oct 10 00:22:22 | 8h 20m | Pile Up Medieval | ♥ 2 | Very innovative - the concept of defending the village from the dragon is really cool! Good job! |