Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → polkoii
Feedback comments for LD49
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| Timestamp | Since previous | Game | polkoii's comment | |
|---|---|---|---|---|
| Oct 5 00:09:22 | Oh, Hello? | ♥ 2 | I had a lot of fun playing this one! Went in blind so I had a lot of fun messing with the physics and reading the story yall laid out. Lmao the GHOST was my favorite character. The airport and the credits music are amazing! I don't know if it was intended to mess with the physics by putting an object on top of an object and then yeeting the object underneath to launch you and the 2nd object to nowhere but I had a lot of fun with that! The holding-the-phone-in-a-circle mechanic was kinda lackluster but the story made up for it! I had a lot of laughs going through each level. Great Job! | |
| Oct 5 00:21:41 | 12m 19s | Sanity Check | ♥ 1 | Just like some others said, it does get cut off when you fullscreen. Nice concept! It has some tight gameplay but it has a clear goal! Just not that sure how I am supposed to keep the pipes from being destroyed when I do not control when the thoughts drop. Though overall, solid work! |
| Oct 5 00:31:48 | 10m 07s | Flower Lab | ♥ 1 | I like the art style! It was pretty fun once I was able to run freely! The collision for the character once I pick up something is a bit wonky and I am confused what Gus wants most of the time. But the physics were interesting and the concept was good! Good job! |
| Oct 5 03:00:43 | 2h 28m | Failing 4 You | ♥ 1 | Good atmosphere, sound effects, music, and spritework! The computer thing following you and its particle effects were a stand-out feature! I really liked that and the animation that plays when you go out of bounds. There are some inconsistencies with the player boundaries and the platform boundaries but that lead to some crazy jumps by spamming jump through a platform / wall! It was fun to walk around even if there was nothing to do. |
| Oct 5 03:21:59 | 21m 16s | Fight of the Bumblebee | ♥ 1 | A nice boss fight and gorgeous sprite work! The mechanics are clear and the sound make sense! (I especially like the bear's roars). The music can get stale and movement is rather restricted by being so slow but it is overall a nice game! Bonus for the descriptions and screenshots for each part of the game! Good work! |
| Oct 5 03:26:11 | 4m 12s | Pillars of Faith | ♥ 2 | Interesting concept! Even though there is no sound, it works as a game. Took a bit to get the hang of the movement system and it was a bit wonky placing pillars when all pillars are unlocked and can be moved by anything. A nice foundation! Good work!!! |
| Oct 5 23:50:03 | 20h 23m | Tetrawave | ♥ 3 | Tetris with a twist! I liked the weight mechanic yall added! Though I can't help but feel like the edge columns are worth more in weight than all the others? Feels like there is no center of mass. Though I had fun! The music and the art mesh well! Jeez @hybridkin, you made 9 tracks??? That's amazing, great job! Solid game!!! Good work team! |
| Oct 11 03:39:05 | 123h 49m | Atomic Rock Paper Scissors | ♥ 3 | Oh wow! This immediately caught my eye. Very well done art and a well executed concept! Love the mechanics! Just as you said, the soundtrack could use some work (that's fine!). I'd imagine that the music would react when a nuke explodes maybe getting louder or more intense! I think combos would fit this game a lot as well! Maybe making it so combos make special pieces or charge a line. Great work! Had a lot of fun :D |
| Oct 11 03:43:30 | 4m 25s | Unstable Rocket | ♥ 1 | Nice, simple game! A nice twist to a well-proven game design! I wonder what it would feel like if the shooter was controlled separately from the jump (maybe like a stick shooter?). Good work! |
| Oct 11 03:56:14 | 12m 44s | Shpooky Pooky | ♥ 3 | Love the title! I got a very glitchy themed vibe to it so when the objects would warp and glitch out, it fit perfectly! It's pretty fun being able to move around with the wacky physics and possession is a cool mechanic! Wish sometimes it would make a little more sense why I move this way in this object and why it is different to the next. The coffin was my favorite! I can just float around and build up momentum. I think an shadow would help figure out where you are in the map! Overall, nice title, nice art, nice game! Great work! |
| Oct 11 04:05:45 | 9m 31s | Noinun40 | ♥ 1 | This is a pretty neat concept! But I think the inability to place where you want is holding it back. Eventually, I don't feel like I have the choice to avoid any unstable elements. I just have to place it and hope I do not get stuck by having to place another one there. Though I am not sure really what placing 3 together does and how bad it has to get to lose points? Though for a jam game, you executed the concept and that's well done! Good work! |
| Oct 11 04:48:15 | 42m 30s | The Automation Department | ♥ 3 | Finally, a game I can have 44600 volume Screenshot 2021-10-10 214242.png But seriously, what a well done art style and a clear simple multitask game! Nice work! |
| Oct 11 04:57:04 | 8m 49s | Path of Giants | ♥ 1 | Nice puzzle game! Though I can't help but feel like some mechanics are left unexplained to the player and the difficulty of each puzzle ramps up too quickly. I had a bit of trouble discerning what level of breakage ice was but once I got it, it was fine. Props for the mechanic of using robots are platforms. Nice work! |
| Oct 11 05:30:31 | 33m 27s | Island in collapse | ♥ 1 | YO I saw this game and thought I recognized the art style! I played your game Dive into the abyss last jam! Quality as always! I looked at this game and knew I would love playing it but damn! Seeing the mechanics, art, and sound made me feel like I'd buy this game if it had more polish! A very interesting island Tetris mechanic! I had fun playing and seeing all the different things that would pop up on each continent. So much so that the music ended. Unfortunate it did not loop! Took a bit to get used to the controls but I enjoyed it once I got it! Never had too much of an urgency to use any items but they were very neat concepts! Great job on the downward effect. Was well worth the focus as it added so much atmosphere to the game! Very good work!!! |
| Oct 11 05:34:06 | 3m 35s | Spintop | ♥ 1 | Nice game! Well executed concept! The game is there but needs more polish! Good work! |
| Oct 11 05:41:39 | 7m 33s | Happy Stable | ♥ 1 | I lasted 201 seconds and damn this is an interesting game! The changing controls had me on my toes the entire time! Though I'm not sure if there is a smooth enough transition between the different keybinds. Maybe having a graphic of a keyboard and highlighting the new keys would help! Though it is super cool that all the controls in game control! And the types of controls are very creative. Good work! I had a lot of fun! |
| Oct 11 05:48:55 | 7m 16s | STABUFO | ♥ 1 | Very interesting experience! Had a little bit of trouble at the start but I soon figured out that I had to click the object in order to move it. I love the changes the objects go when you possess it and the music is pretty good! A bit hard to get all the things since our jump is pretty low but I like the overall concept! Good work! |
| Oct 11 05:54:59 | 6m 04s | Pasinko | ♥ 0 | This was pretty fun! I like the art and the music is pretty cute! I feel like the ship turning could have a lot more chaos embedded with it but it was a very cool concept! Nice work! |
| Oct 11 06:00:10 | 5m 11s | CYBER LANCER | ♥ 2 | A nice arcade game! I got a score of 138 and had some fun doing it! By the later stages, energy feels a lot more limited. Maybe giving the player more energy as they progress would fix that? I liked playing though! Nice work! |
| Oct 11 06:20:31 | 20m 21s | Love will Prevail | ♥ 1 | A very interesting adaptation of Bryan's schizophrenia. I have no idea whether it is accurate but this game seems like it was made respectfully. The music seems to match and, with context of Bryan's story, the game carries a lot of meaning. Good work. |
| Oct 11 06:25:09 | 4m 38s | Hell's Dishes | ♥ 1 | I am an excellent plate smasher. Nice game! I think the speed you turn is faster than the plates can handle so I ended up breaking a lot. A very neat concept! Good work! |
| Oct 11 06:41:30 | 16m 21s | Egg Racer | ♥ 2 | I enjoyed the 5 levels! A pleasant surprise that all of them had their own music! Excellent work! It was really fun playing with the physics and how the egg can touch you in any way but never the floor! I played a lot of egg volleyball. Egg is good, good work! |
| Oct 11 06:51:40 | 10m 10s | Vulcanization | ♥ 0 | Dam so we're sacrificing our resources to keep the lava from killing us all? It's pretty fun to do tbh. The music helps a lot! A very catchy track. The graphics are really cute as well! Love the overall vibe. Great work! |
| Oct 11 06:57:34 | 5m 54s | First Flight | ♥ 2 | Love the art style and the puzzles are really nice! Just a nice and cute game! Good work! |
| Oct 11 07:08:31 | 10m 57s | The Trials Of Yoltic | ♥ 2 | A nice, short game! The pixel art and chiptune music are good choices! Who did the music? I really would love to know the song! I also like how the water does not instantly kill you allowing you to retry from another low platform! Though that does allow you to just skip the level by swimming to the end. Had fun seeing the art and music but the jumping needs to be more thought out. Maybe the moveset of the character can be more than just jump and move. As well as maybe a lower priority on tight platforming? Overall, good work! |
| Oct 11 07:23:46 | 15m 15s | Reaction Transaction | ♥ 2 | Funny dialogue and a neat concept! Too me a bit to remember what ingredients did what and I'm not sure if bases do anything but I had fun mixing and reading the character's stories! Good thing the game did not count my ruined potions! Good work! |
| Oct 11 07:31:15 | 7m 29s | Hopin | ♥ 1 | A nice platforming challenge! The mechanics were explained and fleshed out and the levels were nice to play! Had to get used to jumping before inputting a direction before I got used to it. The controls are pretty tight as well. Thought I had fun! Good work! |
| Oct 11 07:42:41 | 11m 26s | Unstable Journey | ♥ 0 | Usually, I don't do a lot of download games but the art is what brought me here! Nice sprite work! Though I'm not sure the potions effects are balanced enough. Maybe some healing potions and/or speed potions would increase the variety! I found that a lot of the potions mostly damage things. Wish I could aim everywhere instead of just left or right. I had fun though! Good work! |
| Oct 11 08:39:22 | 56m 41s | Super Misfire or: One Gun To Shoot Them All | ♥ 1 | THIS IS SO FUN GOOD JOB The game loop is very well made. Gives me a lot of ape out vibes but still stands out on its own! I love this game. Each bullet has its drawbacks and benefits and the sound design is phenomenal! This is extremely well done and for a compo even better! The art is great and responsive with the sound and everything feels as it should be! Maybe what would make this better is that if you end up getting a bullet you already have, it upgrades that bullet to a new level! Great work! And great job on Rocket Sword as well! Wishlisted! |
| Oct 11 09:00:18 | 20m 56s | Vintage SPACE Restaurant with AI | ♥ 1 | A good, well-thought-out game! The art is well done and the mechanics are solid. I think the repair time could be reduced but it doesn't take away from the fun of the challenge! Good worK! |
| Oct 11 09:11:58 | 11m 40s | Neon Tower | ♥ 1 | This was very fun! I love the neon shape aesthetic and the stacking is very interesting with the wide variety of shapes! Though I feel like it caps at some point when you just do not have a solid foundation to stack stuff on. The sound design is a good pick! Great work! |
| Oct 11 09:21:55 | 9m 57s | Parcel Panic | ♥ 1 | The art style very well done. The sprites are exceptional! The gameplay is pretty easy to understand though the terrain and the package time limit can be difficult, especially the fences which could stand out more to indicate a wall. I feel like many others do. The package destination disappearing is probably unnecessary since I pick up a package and my brain focuses on the next package I need to deliver which is, most of the time, not the one I picked up. By the time I get to that one, I have no idea where it needs to go. Maybe adding stamps or some kind of color coding on the package to indicate the building would be a neat addition if you want to keep the disappearing destination mechanic. Overall, good work! |
| Oct 11 09:40:09 | 18m 14s | Gun Mantis Arrival | ♥ 1 | THIS IS FUN. This is great! The movement is fun and the gunplay is good in rotation! Wish there was more of an indication when enemies are spawning and possibly power ups that spawn during the round instead of just at the end. The art mix is great, the gun animations are solid, and the ability to rotate the gun when I don't need to reload keeps me busy as I jump around and look for enemies! I mostly died from falling though. I wanted to play more! Amazing work! Worth downloading but a web version would probably be more accessible to more people! |