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Feedback comments for LD49
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| Timestamp | Since previous | Game | BinaryPrinciple's comment | |
|---|---|---|---|---|
| Oct 3 22:34:32 | Life Is... | ♥ 1 | I was not expecting to get such profound advise, reminded me of Kind Words. Funny thing is that it guessed my profession corectly and a couple of personal points. I enjoyed it a lot and nice take on the theme. As soon ratings are open I will return to rate it. | |
| Oct 4 23:54:19 | 25h 19m | Piles - Pile it up | ♥ 2 | Awesome take on the theme. Allowed me to explore different options and solutions to the problem and I was very please on the way that physics reacted. Chaotic enough. Well done. |
| Oct 4 23:58:07 | 3m 48s | Unstable Prison | ♥ 1 | I liked the concept, initially I thought, ok just be careful where you walk, then it turn into a memory puzzle. Good idea, my feedback is the following, allow me to recover tiles for a few seconds once a light is grabbed, so I have to have a quick memory reaction. |
| Oct 5 00:02:51 | 4m 44s | UNTetris | ♥ 1 | It looks amazing and the music adds this soothing sound that makes it a zen game. I like jenga approach and I can see this on mobile. |
| Oct 5 00:06:06 | 3m 15s | Dreampoint Collapse | ♥ 1 | Is this really your first LD game? Very impressive. Some smart design decisions here: collect block to use them and have them expire only if you step on them to demand more responsiveness from the player. Great entry! |
| Oct 5 00:11:29 | 5m 23s | Unstable Concoction | ♥ 1 | Amazing game! I like how you match two minigames, and personally I like collecting and discovering. There's something very peaceful in its gameplay. |
| Oct 5 00:14:10 | 2m 41s | Tetromino Stack | ♥ 1 | Good idea! Jenga tetris. I enjoyed the physics and I would recommend adding some background music to keep you in the mood, hopefully something a bit chaotic to add more tension. |
| Oct 5 00:17:35 | 3m 25s | Ornztarbil | ♥ 1 | Initially the arm taking to much of my POV but then when I started shooting I noticed it became into a FPS platformer. My recommendation is to add a sound queue when the tile is about to fall to add a bit of awareness and tension. |
| Oct 5 00:20:18 | 2m 43s | Bobby McStevie's Unstable Adventure | ♥ 1 | I like the concept of time limits power ups, but one minute breaks the pace. Maybe allow me to choose, if I wait longer i get a better gear or power up, or I can take a short solution that will help me only once. |
| Oct 5 00:22:39 | 2m 21s | Drops of Neon | ♥ 1 | Good combination of mechanics here. It might look simple at first but then you have to really think what's your next move and do it fast. I liked the retro style art very smart, since you have to concentrate and have a clear vision of what's coming. |
| Oct 5 00:26:52 | 4m 13s | U.N.S.T.A.B.L.E | ♥ 1 | Well that was not helpful for my anxiety! LOL Nice idea, I was initially enjoying a space walk then everything broke and had to come back and keep the humans from freezing. Pulling minigames in so little time is very impressive. Well done. |
| Oct 5 00:32:21 | 5m 29s | SCANLINE | ♥ 1 | This one is way to charming! I like how my impulse to move faster broke my solutions, so I have to get into the mindset and slow down. Well done! This one should be on switch or Playdate. |
| Oct 5 00:35:28 | 3m 07s | RUIN ESCAPE | ♥ 1 | Truly mindbending puzzle! My only recommendation, background music or add sound to the smiley steps and wall destruction, to add more mood to it. |
| Oct 5 00:40:09 | 4m 41s | Unstable Space | ♥ 1 | I like the elegance of how it looks, initially I was confused on what to do, and I understand that it goes against the designed I enjoyed, but maybe add a bit of color to where you need me to go as a queue. I cannot imagine how much work went into this RTS. |
| Oct 5 00:45:04 | 4m 55s | A Curious Case Of Lines | ♥ 1 | The insanity of making all these interactive levels, just by that you deserve kudos. Also, the game is very nice and zen, like a friendly limbo. The mood is so well done, honestly nothing to add here. |
| Oct 5 00:49:25 | 4m 21s | Penguin Panic | ♥ 1 | Wow! Such a lovely game with it's arstyle and very deceiving on its difficulty. The theme is very well implemented and feels really balanced, not sure how you managed to do it, or just a couple of good RGN runs. Well done! |
| Oct 5 00:54:23 | 4m 58s | Among Monolyths | ♥ 1 | Cool take on the theme! I like how the puzzles are so strong on association and I felt like the character trying to remember who they are after playing it. Also, the intro was great! |
| Oct 5 01:28:54 | 34m 31s | ~☆~ Nekolibrium ~☆~ | ♥ 1 | It's a solid game, but I couldn't grasp it at first, I feel like I need a tutorial. |
| Oct 5 01:31:39 | 2m 45s | You won't believe your result from this personality test! | ♥ 1 | Made me laugh out of pure insanity. You deserve an executive role in Buzzfeed. |
| Oct 5 01:34:55 | 3m 16s | Core:Unstable | ♥ 1 | Well, it kept me on my toes, nice game! |
| Oct 5 01:39:40 | 4m 45s | Treacherous Tower | ♥ 0 | Another tetris ga... what!? Ok this is cool. I like that you have to really make the puzzle well done! |
| Oct 5 01:45:17 | 5m 37s | Portal Rescue | ♥ 0 | I like how you setup the controls, initially I thought it might be confusing but became second nature, good idea it gave it a true feel of playing two ships. Angry birds + Pong.... that's sounds like your own constraint. Well done. Hope your game jam addiction keeps producing cool games. |
| Oct 5 03:16:11 | 1h 30m | Hazmat Magic | ♥ 1 | I made it in 9 min with 16 deaths, well science ain't easy! Really enjoyed it, so amazed on how you introduced mechanics and made a little Portal of it's own. Amazing! |
| Oct 5 03:37:06 | 20m 55s | Tectonicalypse | ♥ 1 | The theme implementation is brilliant since it can work on so many levels. The look and sound are really crisp and put you in the right mood to play it. I like the way it controls, you manage to make using only mouse a nice experience and adding a minimap was a great way to avoid getting disoriented. You have something special here. |
| Oct 5 03:45:52 | 8m 46s | NEKONOVA'S NOT HOME | ♥ 5 | The art and music are great, and I love the concept of having this cat floating around trying to escape from gravity. The gameplay was a bit tricky to understand first, adding a tutorial level might help, so you jump from constellation to constellation. Still, once you get into the rhythm of it, it becames very satifying to hit the shape and keep the motion. You know what... rhythm game loops and mechanics would be a nice touch. |
| Oct 5 04:01:01 | 15m 09s | Unstable Reactor | ♥ 2 | The way it looks is way to impressive! It a nice merge of concepts, like a type of timed-rts. Initially was a bit confusing but on my second try it started to fit. I would recommend rebalance the time it takes for certain actions because it feels that randomness sometimes get the best of you. Great game! |
| Oct 5 04:04:46 | 3m 45s | Cloudfall | ♥ 1 | Such an enjoyable experience! That atari HD feel with simple controls. Brilliant how you can jump and gain time with the same button. I got really excited when I unlock new music and colors the higher I went, it felt like a nice reward. Well done! You need to work on it a bit more or adding bird unlocks with different powers and sell it. |
| Oct 7 22:38:14 | 66h 33m | Unstable Dimension | ♥ 1 | I enjoyed the movement and how it does not hang on my to release the button, really feels like a slingshot. Well done! My recomendation would be to make the runes a bit more bright or colorful, potentially unlock different skins for the eye. |
| Oct 7 22:44:30 | 6m 16s | Cybotica | ♥ 1 | The sound and graphics go perfectly well, nice arcade here, reminded me of Bobby's going home from Atari 2600. I couldn't feel a difference when the gravity was unstable, I would enjoy to see it reflected on floating enemies on floaty jumps. |
| Oct 7 22:47:41 | 3m 11s | Steady Grounds | ♥ 1 | I believe you have a pontentially great rage quit game here,... don't be mad hear me out. The floaty controls demand precision when you are trying to put the key on it's place, so having the wall to fall into further chaos or adding a timer would be a nice way to increase the tension. |
| Oct 7 22:50:44 | 3m 03s | Going Postal | ♥ 1 | Reminded of those good 80s fx music videos on MTV, with the music and the concept of leggy envelopes. ALthough I cannot see the theme very much in this game, I enjoyed the overall style. |
| Oct 7 22:55:13 | 4m 29s | Alien Disco | ♥ 1 | Funny my name is Fabian too. Well, first of, great game! I was very nice and cute, nice exploration of a strong mechanic and easy to understand gameplay. I pushed myself to dance as much as posible so far: 1:30 is my best. |
| Oct 7 22:59:03 | 3m 50s | Unstable pathing | ♥ 1 | Nice and challenging concept! I would recommend a minismalist sound for moving and falling floors and maybe add extra juice like a tween between jumps. |
| Oct 7 23:05:35 | 6m 32s | Parcel Panic | ♥ 1 | It's a beautfil game that feels like a HD version of paper boy. The artstyle and music are really nice. I enjoyed the hectic gameplay but maybe add a small curve so you can get a bit use to it prior initiating the insanity of boxes >D |
| Oct 7 23:07:48 | 2m 13s | No hands Dorifto | ♥ 1 | I really enjoyed the game and feels like you have a nice mobile game here. My recommendations would be sound, an 80s synth soundtrack and an options to change the camera. Sometimes it felt more like I was fighting the camera than the apex. |
| Oct 7 23:10:09 | 2m 21s | Giant Horse Deathball | ♥ 1 | Fun concept and poor horsey! I would like to have the posiblity of adding power ups if I hit the right things, something between monkey ball and pool. |
| Oct 7 23:16:26 | 6m 17s | Changes | ♥ 1 | I enjoyed it a lot, tricky but once you accept that you need to failed first to get the proper answer then it becomes quite zen. Well done! Screenshot 2021-10-07 171538.jpg |
| Oct 7 23:18:59 | 2m 33s | Why Can't I Hold All These Items? | ♥ 1 | Good idea! Although I would like a bit more of guidance. |
| Oct 7 23:22:49 | 3m 50s | Compo game "Flappy Crow"!! | ♥ 1 | Very nice game here, I had to take a couple of minutes out of frustration and retry but that's the nature of it, so it didn't bother me. Good idea on combining mechanics and give this lovely artstyle. You can add extra skins, or colors like downwell and maybe a point system and it can easily be on switch. |
| Oct 7 23:24:24 | 1m 35s | Komuro | ♥ 1 | My recommendation is to add more juice to it but overall nice take on a puzzle. |
| Oct 7 23:27:08 | 2m 44s | Tables & Tremors | ♥ 1 | Nice concept and execution, good take on this type of platformers, by the look of it and the other players feedback, I think you have something good in your gloves... sorry hands. |
| Oct 7 23:29:54 | 2m 46s | Apocalypse Run | ♥ 1 | Nice look but it really needs sound, something very arcade, some beeps. Maybe add different terrains so I can feel that I'm moving through areas or biomes. |
| Oct 7 23:32:22 | 2m 28s | Plate Spinner 2021 | ♥ 0 | Fun but needs some variety and chaos. |
| Oct 7 23:36:52 | 4m 30s | Shoved Serenity | ♥ 1 | Awesome Game! Simply controls, easy to understand and play, and a unique theme! Well done! |
| Oct 7 23:43:27 | 6m 35s | Crazy Cauldron | ♥ 1 | I made it to 539! Well, one of the best I playes so far, if not the best! Well done! The artstyle and music are excellent, the idea of catching the ingredients and mixing awesome and the way it keeps the pressure on lovely! Your team has a winner here. |
| Oct 7 23:45:12 | 1m 45s | A Slice of Life | ♥ 2 | Nice take on the theme and good concept, although the execution might push people away since it requires a lot of reading... well's that what we do on daily basis. Nice story and decision tree. |
| Oct 7 23:47:18 | 2m 06s | Tama Town | ♥ 2 | Nice game here, a potential nice rage quiting game like Get over It. Maybe give an option of FOV to reduce motion sickness. |
| Oct 7 23:49:33 | 2m 15s | Unstable Society | ♥ 1 | Good idea and clear implementation. Maybe in the future add boyd dynamics for a group hug. |
| Oct 7 23:52:00 | 2m 27s | Hardwork Simulator | ♥ 1 | Creative concept, but it demands a bit of time to go through the whole first page. I know is part of the game but it might take people away from missing your nice entry. |
| Oct 7 23:54:27 | 2m 27s | Last Mile | ♥ 2 | I like the Money for Nothing guy! Nice game and music the concept is really cool and demands a lot of care when you are driving. It's the Crazy Taxi of Fedex. |
| Oct 7 23:59:15 | 4m 48s | Gunstable Tanks | ♥ 1 | I love the dog tank! Easy and direct gameplay with some potential for exploration. |
| Oct 8 00:06:59 | 7m 44s | Keep them alive | ♥ 0 | You took the theme to an interesting direction and intepretation of the LD data center >D I would recommend setting up events, like a new eTournanment is ocurring so the demand increase for a while, or maybe a hack. Things that break the monotony. |
| Oct 8 00:09:14 | 2m 15s | Pills | ♥ 1 | Nice platformer and concept! I enjoyed it a lot! I think you can explore with different effects depending on the pills. One can make you bounce or change your size, even affect gravity. |
| Oct 8 00:16:05 | 6m 51s | Potions for Dummies | ♥ 2 | Nice concept and gameplay! I was able to cure a couple just to curse them again. The humor and mood were excellent! |
| Oct 8 00:19:17 | 3m 12s | Meltdown | ♥ 1 | Cute artstyle and sounds. A simple concept clearly executed. I would like some variety or events that changes the pace. |
| Oct 8 00:23:12 | 3m 55s | Fickle Forest | ♥ 0 | Nice concept and I like that I can experiment to try to get a balanced environment. I would add small challenges like, create a biome just for prey, or ensure that there's at least on predator all the time. I liked it. |
| Oct 14 00:45:17 | 144h 22m | Jenry Javelina | ♥ 1 | I had a lot of fun with it, there's something adorable about it. Although sometimes I feel that randomness played against me I didn't mind giving it another try, because it was very inviting and responsive. |
| Oct 14 00:52:29 | 7m 12s | Love will Prevail | ♥ 1 | I believe is more an experience than a game, and I appreciate that a lot. Is not easy to transmit emotions, and is harder to sell negatives ones without sounding way too condescending or treat them as a trope. You found a nice balance and that help to setup a very deep mood. I believe you need to explore this more, it would work well on a tablet, and transform it an interactive story, like in the game: 80 days. |
| Oct 14 00:57:49 | 5m 20s | SNOOZLE! | ♥ 1 | Well, this is very unique, quite a chill game honestly. I see a lot of potential in different areas: as a chill game, as an educational game, for kids or people trying to regain motor control of their hands. Very cool and unique game, although I don't see too much relation to the theme. |
| Oct 14 01:03:23 | 5m 34s | Volcano soother | ♥ 1 | I like the car model a lot, reminded me of Tron. It's a cool idea of having a rope to drag the ice to cool the volcano. Here's my feedback about that mechanic, what if we can launch it? like a cannon, and you need to make sure you hit the best spots like in a darts game. I recommend adding sound (with random pitch to avoid repetition) and music. Also, a minimap. Nice entry. |
| Oct 14 01:10:40 | 7m 17s | Drunk Fist | ♥ 3 | I liked the PS flashback! Reminded me of Duke Nukem. It has a great mood with the artstyle and music, it helped putting me in the headspace. I would recommend some crazy power ups, think of Postal, maybe a special beer makes the roaches small or too big, and more squishy sounds. |
| Oct 14 01:24:51 | 14m 11s | Time Rift | ♥ 1 | Presentation is top notch. I haven't played runners so far in this LD, so nice idea that helps to stand out. Initially the controls felt too distant but then I got used to and start to enjoy the game, reminds me of mirror's edge, with an original aesthetic and location. Great job! |