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cauldron

Feedback comments for LD49

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TimestampSince previousGamecauldron's comment
Oct 7 15:51:29 Infiniraft ♥ 1 The objective and the controls are immediately understandable. The game is fun and fits the theme well. Risk reward is well-balanced. Good job!
Oct 7 16:01:12 9m 43s Nimrod's Folly ♥ 0 We indeed had the same inspiration haha 😄 I'm impressed with what you managed to make in 48 hours. I am sure you are aware, but it would have been helpful to have more in-game guidance for the controls. O uso da simetria é bem-pensado! 🇵🇹
Oct 7 16:04:21 3m 09s Overloaded Server ♥ 1 Looks fun, it's a shame there's no HTML or macOS build.
Oct 7 16:05:35 1m 14s Walking Home Simulator ♥ 0 No macOS build?
Oct 7 16:15:56 10m 21s A 6h rush to produce anything ♥ 1 The idea has indeed a lot potential. I would be interested in a fleshed-out version without bugs. It would be nice to have a way of distinguishing the health from the attack stat.
Oct 7 16:30:29 14m 33s House comfort... ♥ 1 Good work on the atmosphere. The build-up in tension is nicely done.
Oct 7 16:41:41 11m 12s I Want to Summon a Hot Demon but My Pwr Lvl is too Low so the Portal is Unstable ♥ 0 No macOS build? :-)
Oct 8 10:40:57 17h 59m Sir BaLancelot ♥ 1 Nice audio work and presentation. I like the idea of embedding the narration inside the game world. In terms of gameplay, I feel a higher difficulty would improve the game (more in linelike the last level). Being able to jump while touching the blocks sideways might be too permissive for example.
Oct 8 10:48:53 7m 56s Nucleus ♥ 1 An impressive level of polish. You really nailed in terms of scope.
Oct 8 11:02:45 13m 52s Keptin, de core is unstable! ♥ 1 Very original take on the theme. I'm also impressed by the quality voice-acting and the non-intrusive tutorial.
Oct 8 11:11:27 8m 42s Astral Collapse ♥ 0 Awesome music. Unfortunately, with my screen resolution, I am unable to see the full HUD (the minimap is cut-off). This makes the game harder to read. Screenshot 2021-10-08 at 13.10.45.png