Foon → Ludum Dare Explorer → LD49 → House comfort...

House comfort...

By ralfz

Percentile
CategoryRankScoreCountLD49Ever
Overall5132.79165.415.6
Fun5302.39163.110.0
Innovation5072.50166.614.0
Theme4313.001620.524.2
Graphics3463.251626.342.2
Audio3302.931617.035.1
Humor3832.23158.519.9
Mood1743.461654.066.0

Comments

appoxgames 2021-10-04 09:07 ♥ 1

Only feedback I have is that he mouse sensitivity was quite high. The graphics had the handmade charm and i enjoyed some of the interactions. Congrats on making your first game in LD! :)

jk5000 2021-10-04 12:34 ♥ 1

A little weird, but I like it. Well done.

p-r 2021-10-04 16:13 ♥ 1

Is something suppose to happen after the escape? It looks like it's getting stuck there at least for me. Otherwise looks great

ralfz 2021-10-04 17:36 ♥ 0

@p-r Inspecting 'The escape' is the end! It was supposed to fade away but that went a little wrong :c. But yes it's supposed to be like that. Thanks!

zubi 2021-10-04 18:18 ♥ 0

I love it!

brandondev 2021-10-05 04:00 ♥ 1

It's a cool creepy little game. Good job! Bugs happen at least the fade out seemed to be the only bug.

pbg 2021-10-06 12:18 ♥ 1

Cool game! I ended up clicking the phone pretty early after sleeping, so i didn't get to explore everything. It is a great concept, I would love to see it fleshed out and explained a little more.

cauldron 2021-10-07 16:30 ♥ 1

Good work on the atmosphere. The build-up in tension is nicely done.

levidsmith 2021-10-09 04:31 ♥ 1

Nice little story game, although I'm not a big fan of blood and gore. It froze when I picked up the telephone, so I assume that was the end. I guess he escaped by calling someone and getting help?

fluffygamedev 2021-10-09 22:37 ♥ 1

This was quite unsettling (in a good way). I enjoyed playing this game!

ribout-horace 2021-10-10 17:32 ♥ 1

A weird little game, but I like the aesthetic you were going to, plus the "plotwist" you add. It's a "simple" game but it's a good try!

pkenney 2021-10-18 14:42 ♥ 1

The hand-drawn 2D-in-3D-world art style really worked well, nice job! The mouse sense was too high for comfort but since I didn't have to aim at things under pressure (like in a shooter for example) it didn't interfere with my enjoyment. The musical change was another nice touch that really helped sell the experience.

Story was a good mix of mystery, mundane, and horror.