Nice audio work and presentation. I like the idea of embedding the narration inside the game world.
In terms of gameplay, I feel a higher difficulty would improve the game (more in linelike the last level). Being able to jump while touching the blocks sideways might be too permissive for example.
The idea has indeed a lot potential. I would be interested in a fleshed-out version without bugs. It would be nice to have a way of distinguishing the health from the attack stat.
We indeed had the same inspiration haha 😄 I'm impressed with what you managed to make in 48 hours. I am sure you are aware, but it would have been helpful to have more in-game guidance for the controls.
LD49 — Unstable (11)
Astral Collapse by Richard Baron 2021-10-08T11:11:27Z ♥ 0
Awesome music. Unfortunately, with my screen resolution, I am unable to see the full HUD (the minimap is cut-off). This makes the game harder to read.
Screenshot 2021-10-08 at 13.10.45.png
Keptin, de core is unstable! by Shigor 2021-10-08T11:02:45Z ♥ 1
Very original take on the theme. I'm also impressed by the quality voice-acting and the non-intrusive tutorial.
Nucleus by mrBell270 2021-10-08T10:48:53Z ♥ 1
An impressive level of polish. You really nailed in terms of scope.
Sir BaLancelot by FabDynamic 2021-10-08T10:40:57Z ♥ 1
Nice audio work and presentation. I like the idea of embedding the narration inside the game world.
In terms of gameplay, I feel a higher difficulty would improve the game (more in linelike the last level). Being able to jump while touching the blocks sideways might be too permissive for example.
I Want to Summon a Hot Demon but My Pwr Lvl is too Low so the Portal is Unstable by DNAbro 2021-10-07T16:41:41Z ♥ 0
No macOS build? :-)
House comfort... by RalfZ 2021-10-07T16:30:29Z ♥ 1
Good work on the atmosphere. The build-up in tension is nicely done.
A 6h rush to produce anything by Masaru 2021-10-07T16:15:56Z ♥ 1
The idea has indeed a lot potential. I would be interested in a fleshed-out version without bugs. It would be nice to have a way of distinguishing the health from the attack stat.
Walking Home Simulator by robert18 2021-10-07T16:05:35Z ♥ 0
No macOS build?
Overloaded Server by kbf123 2021-10-07T16:04:21Z ♥ 1
Looks fun, it's a shame there's no HTML or macOS build.
Nimrod's Folly by ErikU 2021-10-07T16:01:12Z ♥ 0
We indeed had the same inspiration haha 😄 I'm impressed with what you managed to make in 48 hours. I am sure you are aware, but it would have been helpful to have more in-game guidance for the controls.
O uso da simetria é bem-pensado! 🇵🇹
Infiniraft by LDJQ 2021-10-07T15:51:29Z ♥ 1
The objective and the controls are immediately understandable. The game is fun and fits the theme well. Risk reward is well-balanced. Good job!