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Brainloaf Studio

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TimestampSince previousGameBrainloaf Studio's comment
Oct 6 02:45:18 Piles - Pile it up ♥ 1 Really fun and challenging! I had a lot of fun developing different strategies as I played - figuring out what objects were the easiest to stack, which order to stack them, etc. I thought the breaking objects were annoying at first, but quickly learned how to use it to my advantage, especially in the level where you're taught to use that mechanic. Really great job!
Oct 6 02:52:40 7m 22s The Town of Clarity ♥ 2 I honestly really like the art style! The ending was also very unexpected - I genuinely didn't think it would go that way. Clever use of the eye contacts, though I wish it was used more often. I felt the movement speed was pretty low as well, but I had a good time! Nice work!
Oct 6 02:59:48 7m 08s Boat History ♥ 1 Really unique gameplay, I like it! Being able to control the water rather than the boat itself is super clever, and I enjoyed trying to get the boat to float through the air at times to get to objectives. It can be a little unwieldy at times, but I'm guessing that's the point! Well done!
Oct 6 03:05:40 5m 52s HELP HATE IS EVERYWHERE. CANT STOP IT GOD ♥ 1 The visual style on this game is immaculate. I love it. However, I was a little confused by where to go in-game and it seems like my weapon only really did anything when I was pushed into a wall. I'd like to see this built upon for sure! Nice work!
Oct 6 03:13:54 8m 14s YuraYura! - Tidying up the tilting tower! ♥ 2 Absolutely amazing! Feels like it could be a full game, honestly! The graphics, music, and gameplay all combine super well. I love how each level explores a new idea - reminds me a bit of Nintendo's design philosphy with stages. The polish is just through the roof - extremely, super well done!
Oct 6 04:09:53 55m 59s Agnosia ♥ 2 Really unique gameplay - loved how jumbled and disorienting the experience feels with the constantly shifting rooms. The map system took a bit to discover but once I did, it made it easier to get the rooms I wanted to appear. Very well done!
Oct 6 04:21:09 11m 16s Diamonds in the Rough ♥ 2 Super creative gameplay! Trying to develop strategies around the snakes, bombs, and magnifying glasses is really interesting, and I also love the variety in gamemodes. Really well done!
Oct 6 04:26:35 5m 26s Unidentified Stacking Object ♥ 1 Simple but fun, and very polished - I like it! I also wanna call out the tractor beam sound effect, it's really satisfying to me for some reason. I couldn't make it very far - always ended up knocking over my own tower, but I still had fun on the way. Nice work!
Oct 6 04:41:04 14m 29s Tall Order ♥ 3 Fun idea! The progression is cool, I like how it isn't just a straight path but open for adjustment based on how the player wants to progress. The sprites are also pretty adorable. One suggestion I'd have is to be able to see orders off screen - maybe with a pointer or something of the sort? I had a lot of fun though, nice work!
Oct 6 04:44:40 3m 36s Cursed Duality ♥ 2 Wow, this is a really clever idea! I love the dynamic of having two games on screen at once, and having them interact so fluidly. I'm not great at match-3 games, but I still had a lot of fun with this one. Great work!
Oct 6 05:06:58 22m 18s Cynthia and the Forest Restaurant ♥ 1 Wow, I loved the mood and RPG-like mechanics in this! I've completed one playthrough but I feel like I've just scratched the surface, considering there's a whole quality system and seemingly many mission dishes. The art and music is also really nice. I would play an expanded version of this game - well done!
Oct 6 05:15:18 8m 20s Sketchy Spelunking ♥ 2 I'm a sucker for mining-based and progression-based games, so this was a lot of fun! For your first game outside of snake this is really, really impressive! My only suggestions would be to lower the shop requirements and up the speed of the boulders falling, since both feel relatively slow-based. Nice job overall!
Oct 6 05:23:28 8m 10s Divine Intervention ♥ 2 Really fun idea! I love the frantic gameplay of trying to juggle 3-4 tasks at a time, and memorizing the keys that corresponded with everything. Having the entire game be functionally located on a tiny in-game monitor is also a fun touch, and I really like the entire aesthetic. Very well done!
Oct 6 05:28:05 4m 37s Unstabrick Maze ♥ 1 I like the voxel graphics! Being able to dig your way through a level is a fun concept, as is the randomly reappearing tiles, and enemies. Sometimes the randomness can feel unfair though, since enemies defeat you in one hit. I had fun though, and I really like the overall aesthetic and rapid feel of the game. Well done!
Oct 6 05:34:32 6m 27s Angry Ape ♥ 1 Simply an immaculate game. Sound effects, art style, and gameplay are perfect to the touch. Nothing else to say. Just beautiful
Oct 6 05:38:03 3m 31s Rocket Goblin ♥ 1 A simple concept but really well done execution. The spritework really sells it! It's also rad how this turns the typical 'runner' genre on its head by having you *want* to slow down, rather than constantly speed up. Keeping that balance is fun. Nice work!
Oct 6 05:42:52 4m 49s Poverty boy ♥ 1 Not exactly sure what I just witnessed, but I enjoyed the experience. Poverty boy forever. Nice.
Oct 6 05:51:57 9m 05s Pogo Man ♥ 2 Nice game! It's always impressive when satisfying puzzle levels are designed in such a short timeframe! The pixel art is also very cute, I like it. The experience is very solid overall, nice job!
Oct 6 06:01:20 9m 23s Cursed Cauldron of Calamity ♥ 1 Love the concept behind this game and the art for the ingredients. I especially love how the sanguine potion is literally shaped like a heart. It's pretty fun trying to frantically scan the ingredient list as the time ticks down. Also: I initially didn't notice Francois in the game (too focused on potion-making, I suppose), saw the screenshot when I closed the game, reopened the game, and found Francois. Perfect. Nice job!
Oct 6 06:11:49 10m 29s Larry's Whacky Alchemy Lab ♥ 3 Nice concept and execution! It took a little bit to figure out what I was doing, but once I got the hang of it I was rushing around the lab like an old pro! I love the concept of stacking effects on the player for the sake of fixing the machine. Some of the effects are pretty fun too, like the control-swapping one. Nice job!
Oct 6 06:27:29 15m 40s Bling! ♥ 1 First off, the UI and effects do indeed look really nice! I particularly enjoyed the dashing/attacking animations, and the cards looked really satisfied when in play. I can see this improving a lot with tweaks and further development, like it seems you're planning! (PS The background music is a jam)
Oct 6 08:02:46 1h 35m Theory ♥ 1 Really nice game! I liked the audio cues both on being captured and becoming 'unstable' in ghost form. The opening cutscene and art in general was nice too! Cool usage of stealth mechanics - overall great work!
Oct 6 08:15:59 13m 13s MEATFEST ♥ 5 I like the graphics! Unfortunately I was not able to figure out how to make an order. I got an order for two potatoes and placed two on the table but nothing happened, so I added another and nothing happened still. Then I stopped being able to drag any ingredients around. I'm not sure if this is a bug, but the style looks nice!
Oct 6 10:18:27 2h 02m You Can Not Start This Game ♥ 1 Absolutely loved how self-referencial this game is to the whole game jam development process, and to playing it in general. Totally hilarious, especially the monologues. I unfortunately did get a bug where the game crashed when the folder automatically opened. What a fun idea though, well done!
Oct 6 10:24:30 6m 03s Wilson's Lab ♥ 2 Really fun puzzles with a unique mechanic, nice! I also love the sound design, especially the victory noise. The animations and 'looking through a camera' look was done super well too. Great work!
Oct 6 10:29:31 5m 01s Turrim ♥ 4 Fun idea and polished mechanics! I was never able to go too high since I always ended up sabotaging my own tower, whoops. The visual aesthetic is also pretty rad. Nice work!
Oct 6 10:37:37 8m 06s Interstellar Highway Robbery ♥ 1 Super fun game! I love the visual style, and the gameplay of jumping from ship to ship is so frantic (in a good way). The first person animations are also so nice looking, especially the hacking. I did spawn in a crate a few times after jumping between ships, but it was just a minor issue. Great job overall!
Oct 6 10:43:57 6m 20s 绝地天通(Babel Blocks) ♥ 1 Building your structure and then watching how the disaster affects it is really fun! Took a little bit to figure out how to play, but it all made sense pretty quickly. I especially like how unique the disasters are, like the tractor beam. Having different avaliability of building materials every round also makes things interesting. Nice work!
Oct 6 10:48:37 4m 40s loop ♥ 1 What an immaculate vibe this game has. I love the visual aesthetic, music, and the SFX - they all work so well together! It's also a really fun idea, and building taller and taller is pretty fun. Great work here!
Oct 6 10:53:41 5m 04s Shines Quest ♥ 0 Simple but fun! The art and animations are nice, and I like the music too - the game has a nice overall feeling to it. It can feel a bit hard at times though, especially with how the disappearing platforms don't reappear until restarting the level. Overall though - nice job!
Oct 6 22:37:50 11h 44m Hikari’s Journey 光の旅 — the umbral world ♥ 2 Wow, this was amazing! I loved all of the different styles of gameplay, and was very surprised upon getting to the block-pushing (so many different mechanics just in this one section!), the 3d-top-down exploration and the 3d-first-person exploration. The story also feels really well done and is written very well. I liked being able to click through the words to expand the Hikari's thoughts. The art and music meld really well too. Nothing else to really say - this is such a polished experience, super well done!
Oct 6 22:47:08 9m 18s Deathrail ♥ 4 Fun, simple gameplay, deceptively hard! I like how stylishly the graphics pair with the music. It's fun but difficult trying to balance three different control sets at the same time (board balance, vertical jumping, and swapping rails). It certainly fits the theme, I like it! Well done!
Oct 6 22:59:42 12m 34s Unstable Ball Game ♥ 1 Nice pinball game with a unique twist! I like how the ball can fly off of the main board, and I also liked finding a secret zone in the upper left that gave me tons of points. It does feel a bit too random at times, but that's sometimes the nature of pinball in general. I liked it, nice work!
Oct 6 23:05:14 5m 32s Shaking In Your Bridges ♥ 1 Fun game! Took me a second to figure out that I could fly, that sure made things a lot easier. I like the gradual difficulty curve and the arriving trucks add a nice bit of flair (appreciated the money). Well done!
Oct 6 23:12:04 6m 50s Wobbly WiFi ♥ 1 Unique concept, but I was never able to make it past around a minute in because every object seemingly needed different tools at the same time! I like the art and music though, and it'd be cool to see this expanded on for sure!
Oct 6 23:22:44 10m 40s Crumbling Mind ♥ 2 Really great visual style and music, they add to the mood really well! The gameplay effects are interesting and add a nice sense of panic, though I felt like they could be a bit random and unforgiving at times. The level design is nice and I like how fluid the whole thing feels. Nice work!
Oct 6 23:35:48 13m 04s Rolling Home ♥ 2 What an adorable game! I loved having to manage multiple Sleems at once, and having them work together as every tilt brought the lava closer and closer. I like how cute the art style is too. I do wish there was a win screen for the poor Sleems to finally escape the lava, though. Great work!
Oct 6 23:41:03 5m 15s Shockwave Surfer ♥ 1 The visual effect of the shockwave flying out looks really cool! The idea of having the controls swap around is also fun, though it does make the game extremely difficult. The art and music definitely add to that frantic feeling as well. Nice job!
Oct 6 23:46:27 5m 24s One Life, Two Unstable Suns ♥ 2 You've already stated how this is unfinished, so I'll focus on the pros: the main character looks like a beast. His moving frame is beautiful. And submitting any game with three seconds left is a feat. For those things, you should be proud.
Oct 6 23:51:46 5m 19s icnaw ♥ 1 I'm not entirely sure what I just played, but the tts voices and glitchy effects were rad. I also like the enemy variety and just how screwed up things start getting once you hit around 130 seconds. Nice one!
Oct 7 00:04:42 12m 56s Potion Commotion ♥ 2 Fantastic gameplay, super polished too! I really love the mechanics of propelling yourself and discovering new techniques like wall-jumping and wall-launching. It's all intuitive once you get the hang of it. Also a big fan of the art style and the music, it all goes really well together. Great work!
Oct 7 00:20:48 16m 06s Psycho-unstable Journey ♥ 1 Superb horror experience, really well done. I love the graphics and sound design, not to mention the general aesthethic of the rain-soaked road, gas station, forest, and especially the flying manta rays. I thought the goose's shadow was a monster at first! Great work!
Oct 7 00:27:11 6m 23s I can't remember ♥ 1 Wow, that floating ghost thing totally got me good! The idea of your 'health' being tied to looking at horrible things is pretty cool. The overall aestethic is nice, and along with the glitch effects it completes the mood well. I think the sensitivity was a little too high, but it wasn't game-breaking or anything. Well done!
Oct 7 01:14:47 47m 36s Elusive Glow ♥ 1 Ooh, clever take on the theme! Like others have said the gameplay feels like it could definitely be more complex, but I enjoyed the concept behind the game. The art is also nice, especially on the main menu and the background reactor! Well done!
Oct 7 01:21:05 6m 18s NEKONOVA'S NOT HOME ♥ 2 Woah, I love the style of this game! The spawn animation is awesome, along with the music and sound design (like the losing sfx). It took a little bit to get used to the orbiting mechanics but once I did I started having a lot of fun with it. My scores remained pretty low but I had a good time! Well done!
Oct 7 01:36:53 15m 48s Plip-plop! Unstable Conditions of Care ♥ 1 I love how insane the game gets by the last level! Frantically juggling four tasks is a fun concept, especially when they involve different control inputs (tapping vs holding). The art is cute and I really like the piano-themed sfx. Very nice work!
Oct 7 01:46:07 9m 14s ....To the Ends of the World and Back ♥ 1 This was a nice experience to play! I enjoyed watching the characters interact, and the POV cockpit view helps to feel as if you're there. Though one of the stars did fly into my eye a couple times, which was a bit jarring lol. I think the countdowns for the steering and code entering could be reduced a bit to help with the frantic effect, if that's the goal at least - it mostly seemed like a peaceful reading experience, which is cool too! Well done!
Oct 12 20:53:22 139h 07m Bearly Stable ♥ 2 What a ridicuolously hilarious idea, I love it. I really like how chaotic things get, with the music escalating and the elephant frantically spinning all over the place. Also shoutout to the bear puns and the weight-gaining visual effect on the bear. Really nice work and application of the theme!
Oct 12 21:02:31 9m 09s Default cube game ♥ 1 Hey, I made it to the end! It's a nice short platformer, the gameplay was simple but fun. I would have liked to have seen a bit more variety in the obstacles and graphics, but the default cube theme is really unique and I had a good time. Nice work!
Oct 12 21:09:47 7m 16s UKI ♥ 3 I like the idea of a boss rush and the presentation is nice! However, I wasn't able to get very far as it seems I died in only two hits (maybe I need to work on my skills a bit lol). Though it seems like you're working hard on getting glitches fixed up, I appreciate it! Nice work for a first game!
Oct 12 21:15:57 6m 10s Unstable Signal ♥ 1 I really like the visual effect! Really tough game though, I could rarely get past the first few sections haha. I think the biggest thing that kept getting me killed was the lack of much air-control - when I was falling I felt that I was unable to adjust my position or momentum nearly at all. I like the motivational text telling me not to give up though, and the idea is fun. Nice entry!
Oct 12 21:21:27 5m 30s Noinun40 ♥ 1 Woah, I really like the concept of inverting match-3 on its head like this! Very clever! I wasn't able to ever complete a full board without becoming unstable, but it was fun trying to figure out the optimal placements of the elements, and I liked how the included elements differed from game to game. Nice work!
Oct 12 21:29:16 7m 49s Shroom Dood : the misfortune of the staff ♥ 1 Very nice atmosphere and gameplay! I like the idea of having to telekinetically move objects in order to make your own platforms, it's very clever. I wasn't really sure what the two bars on the wand meant after starting out, but it was a fun time overall! Great work!
Oct 12 21:34:09 4m 53s A Solar Disorder ♥ 1 A simple but fun game, nice! I wasn't ever able to make it very far (usually ended up flinging myself right into the sun) but I like the idea of your own projectiles causing knockback. The sound design is simple but works well too, it feels like a classic arcade game. Nice work!
Oct 12 21:43:00 8m 51s Drilbert II Diggeredoo ♥ 2 Wow, this has to be one of my favorite entries so far! I really love the gameplay and unique control scheme along with the puzzle design. Having to figure out the optimal way to carve out the tiles was really fun and totally conveys the jam's theme. The music and graphics mesh well together too, the player art is really charming. Really great job!
Oct 12 21:51:48 8m 48s UNSTAYABLE ♥ 1 Really love the atmosphere here! The audio design is really simple but effective - that beeping really adds to the atmosphere, especially when the entity is getting close. I think the movement speed could be a little faster, or maybe the map a little smaller, but the difficulty definitely adds to the horror at the same time. Nice visual style too. Really nice work!
Oct 12 22:03:29 11m 41s Tower of Idols ♥ 1 Nice - a really solid gameplay loop with constant new additions, I like it! It's fun having to work with the random pattern of the debris to protect your civilians (or destroy bandits), and I'm a big fan of the shield as well (it saved me so many times!). I think the overall aesthetic works really well for the idea, and the application of the theme is really clever. Great job!