Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → MrChippy
Feedback comments for LD49
MrChippy's games and stats for all events →
| Timestamp | Since previous | Game | MrChippy's comment | |
|---|---|---|---|---|
| Oct 4 23:49:09 | RadioFrog | ♥ 3 | Nice game. Blowing up a bunch of enemies at once was fun. The jumping was a little hard to get used to but was a nice touch for a frog jump. | |
| Oct 4 23:57:41 | 8m 32s | Void Jumper | ♥ 2 | Scoring based on destroying the platform was an interesting idea. It's a good concept but it is a little boring. Speeding up the camera and maybe also the players gravity would help. I got to 50 points before I lost interest. |
| Oct 5 00:03:55 | 6m 14s | Un-stabled | ♥ 3 | I scored 6953. Congratulations on using the theme in three separate ways. This was fun. It had a weird vibe to it. The background looked really good. |
| Oct 5 00:31:05 | 27m 10s | Unstable Ship | ♥ 3 | Great job. This was a lot of fun and a perfect length for a game jam. I played it a couple times on normal and my best time was 1:53. |
| Oct 5 00:44:58 | 13m 53s | MechaShift | ♥ 3 | Looks and sounds very good. The powers and the meters for them are really innovative. It's hard to keep track of it all but I really enjoyed trying out a game like this. |
| Oct 5 00:55:20 | 10m 22s | Abyss' Stare | ♥ 2 | I really like your take on the theme and the lighting looks nice. The timing is too tight though. It took a while to even get though the first room with an eye because of how precise it is. |
| Oct 5 21:00:14 | 20h 04m | Day Broken | ♥ 2 | I got really excited when I saw this. The visuals and mood great. As almost everyone else has said the difficulty and slow restart time make the game pretty frustrating, but with a little more polish this would be an excellent SCP game. |
| Oct 5 21:03:49 | 3m 35s | Explorer, Beware! | ♥ 2 | Short and simple is a good thing for LD and this game succeeds in that. The mechanic is creative and fits well with the theme. |
| Oct 5 21:10:15 | 6m 26s | Battery Boy | ♥ 1 | Nice job on your first game jam. I beat it after a few attempts on the second level. The visuals and music are good. The camera is way too close though. It made it really hard to figure out what was going on. |
| Oct 5 21:21:24 | 11m 09s | BLOP | ♥ 2 | Really nice and simple graphics. Physics tetris is a good idea for the theme. |
| Oct 6 05:06:03 | 7h 44m | rUnstable | ♥ 4 | Nice job. The controls felt good and it was pretty fun. |
| Oct 6 17:38:41 | 12h 32m | W.T.R. | ♥ 2 | I got 3:54. I think encouraging people to share their times adds some engagement and was a nice touch. The music and sound effects were all really good. |
| Oct 6 17:54:18 | 15m 37s | Temple Sprint | ♥ 3 | Janky physics platformer was one of my first ideas for the theme. With the audio and graphics you executed it perfectly. I was only able to get past the third section twice since it didn't seem stable enough to do much more than grapple and swing around forever. |
| Oct 6 23:44:44 | 5h 50m | Purps | ♥ 2 | The combat lived up to the theme. The art and music were nice. |
| Oct 7 22:07:06 | 22h 22m | Werlds | ♥ 1 | I think this was the weirdest entry I've played. I really liked the audio except sometimes it was a little to inconsistent in volume |
| Oct 8 21:57:21 | 23h 50m | Rocky Rhodes and the Cracked Case | ♥ 3 | This was amazing. Great job. |
| Oct 8 22:02:44 | 5m 23s | Return To The Ranch: Project Freedom | ♥ 0 | This was pretty funny. |
| Oct 8 22:07:35 | 4m 51s | Burning Down the House | ♥ 1 | Nice job on the attack pattern. This was really short and simple which works well for LD. Some visual indication of if your hitting an enemy would have been helpful. |
| Oct 8 22:14:50 | 7m 15s | Rogue Planets | ♥ 0 | Looked beautiful and was really polished. |
| Oct 10 00:21:55 | 26h 07m | Volcano Containment | ♥ 1 | I liked the grappling hook. I only managed to get one extinguisher after player a few times but I think the concept is really appealing. |
| Oct 10 00:29:27 | 7m 32s | Gravitational Shift | ♥ 1 | I think the idea is fun and the difficulty curve is pretty good. I played until the 10th level because the projectile stopped colliding with the arrows for some reason. The graphics are pretty nice and simple too. |