BLOOD WRITES by jelch 2024-04-18T16:10:23Z ♥ 0
I had a bit of trouble with feedback. I got stuck in the level that looks like a colon and somehow did not advance even though I was pretty happy with my drawing, It would be nice to get a little bit more feedback what went wrong in the drawing. Also it would be nice to get more of a sense of progress when completing a level. What did I summon? Why should I continue? and things like that.
Nevertheless, the game creates a nice & eery atmosphere with the graphics and the music.
Thanks for the submission!
LD57 — Depths (10)
Freak Waves by Rewzu 2025-04-13T12:19:22Z ♥ 1
Mood is awesome! Also the realization in general. I'd like to have seen the end goal, but didn't manage to go past 800m in 5 attempts :D It is quite hard actually
Leap of Faith by Kyrios 2025-04-13T11:46:21Z ♥ 2
Awesome entry!
Especially the first level without diving was a work of art. Music was perfectly building up perfectly with the gameplay. In the further levels music was nice too, but the first one was really standing out!
scrot_2025-04-13_13-44-06_screenshot.png
Pressure of the Depths by slay a stone 2025-04-10T06:29:24Z ♥ 2
I didn't expect the minigames. Felt a bit like a mix between jumpnrun and among us.
I liked the audio messages. They added nicely to the mood. To improve maybe a very soft music or 'depth'sounds would be nice.
I enjoyed played and made it to the bottom! (after 3 triesā¦) scrot_2025-04-10_08-26-43_screenshot.png
Neon Wars by StefanHolst 2025-04-09T10:42:22Z ♥ 2
Nice entry!
At first I struggled quite a lot, as I was buying the laser towers. When switching to rocket towers it suddenly got quite easy. Mostly I could build rocket towers as fast as I could click. Which indicates a bit more work in terms of balancing.
Nevertheless I still had fun playing and watching hundreds of rockets annihilating all enemies after a few steps.
Also I could see some electronic music going nicely with it.
scrot_2025-04-09_12-33-47_screenshot.png
Frantic Focus by krummja 2025-04-09T07:35:32Z ♥ 4
Nice game that actually feels finished! The water level was a little bit laggy. And it was tough in an of it self.
A little music would have been nice.
I like the focus / DOF implementation. You did well with the 3 layers. It was a bit of a memorization game too because of that
scrot_2025-04-09_09-33-58_screenshot.png
The OPERATOR by Tomtomgome 2025-04-08T22:40:38Z ♥ 7
Outstanding!
This was by far the best game I've encountered so far.
The mood was excellent. I really felt like an anonymous operator, in charge of those poor souls. I started to care for them. Was agitated when something bad happened to them and everything.
I think it strikes a very narrow balance of letting the player figuring everything out themselves. It gave enough guidance without handholding. Felt very rewarding.
The sticker idea was also excellent. It gave you all the controls and info that you need, without being an actual UI-UI. All in game
The only improvement idea I have is to add some music.
Well done!
(The end caught me by surprise! Even though it's probably obvious from the start coming to think of it)
Depths: From the Crust to the Core by kr4ft3r 2025-04-08T15:47:42Z ♥ 1
This was unexpected and very cool!
Rumbling sound was nice. The liquid core texture hurt my eyes while scrolling.
Very informational :)
Toby's Room by Lipski 2025-04-08T11:56:27Z ♥ 2
Outstanding entry. The music paired with some of the texts (the letter) hit quite hard.
Very strong on mood this one!
O.R.B.I.T. by robin_schmitz 2025-04-08T10:22:49Z ♥ 3
Very relaxing entry.
The relaxed difficulty paired with the moody relaxing music and the simple relaxing controls made for a very relaxing experience, ha!
scrot_2025-04-08_12-18-15_screenshot.png
Archeologic by auxC 2025-04-08T06:33:34Z ♥ 5
An absolutely great game on all accords.
The graphics are really nice. Well done. Music is top notch as well. And the gameplay is new to me.
After my first 3 plays I thought it was basically impossible to win. But then I got a lucky bomb streak and finally beat the game.
To improve for me would be that towards the end it gets quite chaotic (a little bit too much for my taste). One does not really understand anymore what is going on with bombs exploding, the limited space and the many block types that make it really hard to make any sensible move.
Generally I would experiment with a simpler level. With the current one, one gets easily into a place where one does not understand anymore what is going on, as you can't see all the blocks anymore in the 3D space. For long term engagement I'd like a bit more 'control' over what is happening.
I'm actually thinking of downloading the audio file for the victory track. It's really nice!
scrot_2025-04-08_08-28-39_screenshot.png
Note: I had some technical problems. In firefox it absolutely broke my window management. I had to kill firefox to get control over the system again. Then I used chromium and it worked just fine. Not sure what that was about