Crab It Alive! by Naca 2020-04-24T08:07:48Z
Nice Art! Adnt he music is oddly fitting as well. The movement feels nice as well. So overall, good job. :)
Foon → Ludum Dare Explorer → Users → Raxe612
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Now That's A Cool Sun | jam | 259 | 3.95 | 4.00 | 3.97 | 4.13 | 3.47 | 3.90 |
Nice Art! Adnt he music is oddly fitting as well. The movement feels nice as well. So overall, good job. :)
Crisp art. But the controls should be explained.
Controls were bugged for me. Could only go right and down. Ship handles well. Catchy song.
Nice Presentation, clever idea, tight controls. Well done.
As other have already said, the art is absolutely beautiful. Is there no music or did it just bug for me?
Either way, with sound this would have been on one of my personal top spots for this Jam.
Try to keep the scope a bit smaller, for example: fewer avaiable turrets. Then you'd have more time to polish the game. (Animation, Sound, Feedback for the Player (did I hit the airship or not).
Really well done. The level of polish is astonishing.
Competently made. The feedback the player receives is well implemented (screenshake and the like) and make it fun to shoot the weapon.
Graphics and Sound works out pretty well, especially the voice over.
The decision to limit the players movement to only up and down felt weird. Especially, since you only could use the "W" and "S" key. I get that the game didn't need horizontal movement, but if you argue that then movement wasn't needed at all anyways. That's just a nitpick, tho. :)
Good job. :)
Fun and interesting idea. The art looks pretty neat. :)
I'm not really sure if I get "it". The levels seem to be created indefinitely and there doesn't seem to be any point in it all? Presentation and controls work quite well, though.
The art is amazing and probably took a long time. :) Dark and chilly ambient music would have been amazing for this project.
Gameplay-wise, it feels good to move the egg around, but it is still a challenge to keep the small one alive. :) Good job
Presentation is top notch but the controls feel a bit too floaty and could use some work. The gameplay loop works really well, but could use an definite end goal or some kind of escalating level system. :)
The feedback (burn status) the player receives is pretty well made. The graphics are cute and more than servicable. Would love some sound in-game. :)
I like the rugged lo-fi art style. Matched the music perfectly. I beat the game, but to be honest, my ship was spinning uncontrollably and I was just lucky to get pushed into a wormhole by random chance. It's really hard to regain control over your ship. But I guess, that's kinda the point :)