Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Casa Ocho
Feedback comments for LD49
Casa Ocho's games and stats for all events →
| Timestamp | Since previous | Game | Casa Ocho's comment | |
|---|---|---|---|---|
| Oct 5 00:07:27 | Grabanakki | ♥ 4 | Fantastic game! It looks, feels and plays like a complete project. Somehow, I felt like the first time I played ice climber. Nice work! | |
| Oct 5 00:10:41 | 3m 14s | Alchemeow | ♥ 0 | Please, notify me when the game is fixed, it looks great! |
| Oct 5 00:22:46 | 12m 05s | Divine Intervention | ♥ 2 | Amazing concept! Thought both tasks were related to food, so the rover one definitely surprised me! I wasn't able to beat the second task though, I don't know if it was a bug or what, but I was only able to see 1 page in the book, I never found out what the purple light was. |
| Oct 5 00:36:18 | 13m 32s | A Slice of Life | ♥ 4 | I love the concept, a short icq style chatboard with friends planning a party. I think this type of narrative game would've benefited a lot from having music or ambience, maybe even the pc fans humming and keyboard noises. |
| Oct 5 00:58:24 | 22m 06s | Home Tripper | ♥ 1 | I liked the concept and the writing, the game could use some music. I loved the interaction with the clock! Really good writing. |
| Oct 5 01:05:08 | 6m 44s | A Healthy Dose of Dungeon | ♥ 2 | Really good art and music, I think some sound effects would make the gameplay feel much more enjoyable! Nice work! |
| Oct 5 13:18:51 | 12h 13m | Cybotica | ♥ 2 | Great game! Mechanics feel good, terrain breaking makes the game difficult. Like somone said, I didn't understand what gravity unstable means. I guess it just means more asteroids. Nice job! |
| Oct 5 13:25:10 | 6m 19s | Go Hard! | ♥ 1 | Great game, loved art and effects, feels really good to kill! The insanity mechanic makes a lot of sense in this type of game, maniac laughter is great too, but I would lower the volume a bit, right now it overlaps with the music too much, specially when insane. Nice job! |
| Oct 5 13:52:41 | 27m 31s | Alien Disco | ♥ 1 | Great concept, art and sound! Really fun to play, maybe could expand with obstacles or projectiles (falling lights maybe, or lights that you shouldnt step on). Nice job! |
| Oct 5 14:04:29 | 11m 48s | Bomb's Lair | ♥ 1 | Great mechanic, nice art and sound. The way the bombs work make a lot of sense and becomes second nature, expanding the radius every step you take is a great way to expand the mechanic. Also, the "warning" sounds for each step help a lot! |
| Oct 5 14:07:19 | 2m 50s | Dog ate the bomb | ♥ 2 | Fun game! I love that the crossings are checkpoints! |
| Oct 5 14:17:30 | 10m 11s | Bob's Underworld | ♥ 3 | Great game! A few times I had to reload the page because no restart button was shown. Falling blocks got me a few times, I would've appreciated some kind of visual warning, the sound was not enough, at least for me. The enemies make that part of the game more challenging in a really fun way, maybe you could expand it with different types of platforms, like unstable ones where you can't stand for very long. Nice job! |
| Oct 5 14:26:41 | 9m 11s | Last Bargain | ♥ 3 | Great game, the art is amazing and it feels really polished. Sfx and music makes it even better. Gameplay and mechanics are really well thought, but I felt the movement was too slow, even if that was the idea. Just a bit faster could make it really fun to play. Really nice job! |
| Oct 5 14:36:28 | 9m 47s | The Escape | ♥ 1 | Great mechanic, art and sound. Gameplay feels great but a bit too difficult, even on easy. Maybe moving the camera away from the player would make it easier, but I like how it makes the game more chaoitc. Great game! |