Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Zettelkasten
Feedback comments for LD49
Zettelkasten's games and stats for all events →
| Timestamp | Since previous | Game | Zettelkasten's comment | |
|---|---|---|---|---|
| Oct 5 00:14:16 | Tetrilibrium | ♥ 3 | Fun game! Cool mechanics, theme nicely implemented. I feel like the controls were a bit of a weird mix between keyboard + mouse, e.g. why can't I just select the tile using the mouse, too? Apart from that, cool graphics, smooth game! | |
| Oct 5 11:20:28 | 11h 06m | Save reactor | ♥ 0 | Hey, I see you used Unity for this. Can you also build for Linux? Or maybe even build a WebGL version you can play in the browser? E.g. upload it to https://itch.io/ |
| Oct 5 12:17:06 | 56m 38s | Everyone Calls Me Johnny | ♥ 4 | Awesome music, and I loved how you could fly by shooting down sometimes. I liked how chaotic it got at times. |
| Oct 5 14:31:32 | 2h 14m | Trenchmouth | ♥ 1 | Cool game! I was confused with the controls at first, but then figured out. Maybe it would be helpful to see the troops actually moving on the map, like it is right now there is not much feedback. The atmosphere this game builds is really astonishing. |
| Oct 5 19:54:09 | 5h 22m | ABRI | ♥ 1 | I like it! The woodcutter is lovely, the art style very nice, and I love how the camera moves through different parts of the scene. I didn't really understand what the "number of seconds" in the beginning was about. It is to toggle difficulty? I really wasn't sure what to type. Well done! |
| Oct 5 19:59:24 | 5m 15s | Unstable States | ♥ 1 | Very nice style and cool concept! I really liked the character I controlled. Took me a while to figure out what I could do in the game, I learned very late that you could shoot with the mouse in some stages... so maybe some more explanation here on the page would help. |
| Oct 5 20:16:37 | 17m 13s | Unstable Steep | ♥ 2 | Beautiful, solid concept, fun to play. I would love to see this on mobile, too! |
| Oct 5 20:21:54 | 5m 17s | Broken System | ♥ 1 | Sadly, the game always crashed for me after a few seconds :( But: To what I‘ve seen, it looks super interesting! I love the graphics, the music was spot on, it seems really promising. I would love to play it! So I guess the title really fits perfectly :D |
| Oct 5 21:50:26 | 1h 28m | Among Monolyths | ♥ 1 | Wow, this game got me hooked! I played it for more than an hour. I love the puzzles, but also the story is what really keeps me going. Cool! Also, You have implemented the theme on so many levels in such a good way. I love it. I am stuck here: game.png (Warning: SPOILER) The above left equation and the bottom right equations together say 5 + 5 + 3 whites + 1 red = 3 brown + 2 whites + 1 red. So 10 + 1 white = 3 browns. But thats impossible, I can only turn my pieces into 3s at most? Some help would be appreciated! |
| Oct 7 17:27:32 | 43h 37m | Instability | ♥ 1 | Cool game, very polished, nice design, interesting progression. I agree with the others, it was quite annoying how long you needed to wait to restart. But that's of course nothing big to change. But because of this, I couldn't experience much of the game because I was too bad (21.87 highscore, well well!). I really liked the tutorial, maybe it would've been cool if the game were in hand-built levels instead of this random generation. Or better: both! |
| Oct 9 10:20:47 | 40h 53m | Crumbling Mind | ♥ 2 | I really felt this game: The audio, the visuals, I never was afraid of orange juice that much as in the game I just played. Gameplay wise, there is room for more, but totally fair for a jam game. Maybe there could be more ways your unstableness interacts with the environment. Or it would be cool if it wasn't random which kind of attack you would get, and you could control this in some sense. Overall, awesome experience. |
| Oct 10 15:15:23 | 28h 54m | MEMALOIRS | ♥ 0 | Cool idea, very innovative, and definitely great message. Sometimes the game was kind of stuck for me, I seemingly couldn't press any key. But maybe that was part of the game. Maybe intended, not sure? I also loved how the story progressed and you got older overtime. |
| Oct 12 09:55:15 | 42h 39m | Precarious Powers | ♥ 3 | Cool idea of this mage who is too powerful and cannot handle it. The levels were well designed, the mechanics felt solid and self explanatory. Sometimes more visual feedback would have been good, for example when you got hit. Also, the green shots of that one shooter enemy were almost invisible on the grass. Overall, very nice game! |