Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Chartle
Feedback comments for LD49
Chartle's games and stats for all events →
| Timestamp | Since previous | Game | Chartle's comment | |
|---|---|---|---|---|
| Oct 5 13:25:30 | Fury of Fire | ♥ 1 | I really liked the graphics and look of the area, but unfortunately the flamethrower and charge weapons don't seem to work, and I didn't hear any audio. The crystal enemies do look very nice though! | |
| Oct 5 13:44:22 | 18m 52s | Louis The Scientist | ♥ 2 | Very nice and cohesive art style! The intro was a bit long, and I feel like most "workstations" spoke for themselves, so I did enjoy the possibility of skipping the intro. I just noticed you opted out of Graphics? Was that a mistake or is the graphics from somewhere else? |
| Oct 5 15:05:24 | 1h 21m | Crash Bomb | ♥ 1 | Couldn't get past the keypad after moving it aside, I would have liked some sort of graphics indication if what i was clicking on was actually doing anything. Interesting puzzles for what I saw though! |
| Oct 5 15:14:52 | 9m 28s | Stars - Where they come from? | ♥ 1 | Very nice looking graphics, and I could not find a single fault in the audio. It took me a little to figure out what the bar on the left was doing and how the jump worked, but other than that the gameplay was quite interesting! I liked that you had to stop to calm down the baby if you took any damage. |
| Oct 5 15:33:54 | 19m 02s | Potion Hero: Alchemist after Dark | ♥ 2 | Nice audio, looks good and the graphics really fit the ambience! I didn't get any correct mixtures but I think that might just be me being bad xd |
| Oct 11 16:43:48 | 145h 09m | Unstable | ♥ 1 | I liked the music, but I feel the ground generating just in front of you gives you very little time to react. Otherwise good atmosphere! |
| Oct 11 16:48:36 | 4m 48s | Cannot Wake Up | ♥ 1 | Nicely put together! I liked the audio, especially the drone in the background helped sell the dreaming aspect. I wish though that the game was either an endless runner (meaning the birds/distractions are in random order giving a lot of replayability) or had an ending. |
| Oct 11 16:51:41 | 3m 05s | Saturday Night Cleaver | ♥ 0 | Looks very nice! I would say that it needs more of a difficulty curve but slashing the enemies was very satisfying due to the graphics and audio! |
| Oct 11 16:57:35 | 5m 54s | A puzzle with a cube and lazers | ♥ 0 | Very simplistic artstyle but it works for your game! I liked the slow ramp up of puzzles, seems they were very well designed to teach the quirks of everything. I do wish I could move a little more quickly, as I often saw the solution and then just sat pressing down the direction keys waiting for the cube to get to my destination. Very polished game otherwise! |
| Oct 11 22:02:52 | 5h 05m | Hazmat Magic | ♥ 1 | Once again a nice little game! Simple artstyle with low amount of colors gives a clear indication of what is usable as game objects. Fitting audio as well, it would be cool to see even more colors and/or ways to securely combine colors :) |
| Oct 11 22:14:46 | 11m 54s | Bleeding Edge Software | ♥ 1 | Very interesting! I thought it was just the card game but that began a whole experience! You've also clearly done a lot of work with the postprocessing and thinking about the various ways the game could go, very well done! |
| Oct 11 22:22:32 | 7m 46s | The Intoxicated Boat Chauffeur | ♥ 1 | I like the art but I see you guys have opted out of the Graphics category, can I assume the art was not made for this Jam? Otherwise a fairly simple but resonant game, nicely done! |
| Oct 13 16:42:23 | 42h 19m | Unhinged Magic | ♥ 0 | Nice little game, I liked that bullets hitting turned into stuff. I do wish there were more gaps to get hits in rather than only hitting bullets, right now it feels like i'm just blocking. |
| Oct 13 23:40:29 | 6h 58m | Where's My Tripod? | ♥ 1 | Very relaxing, a nice change from the erraticish games I've seen so far! The art is very nice, the sound was very atmospheric as well. |
| Oct 14 21:24:49 | 21h 44m | Tables & Tremors | ♥ 1 | Looks great, I may have missed something but I couldn't get the jumping on tables to work, they seemed to go too far away or something each time. I can see the work that went in to the mechanics and game feel, so other than me maybe not getting it nicely done! |
| Oct 14 23:51:30 | 2h 26m | Wobbly Penguins | ♥ 6 | Excellent! Did not expect the sudden first person switch! Very nice graphics and animations, audio was very well done as well. Great jam game! |
| Oct 15 00:01:52 | 10m 22s | Pile Up Medieval | ♥ 2 | Nice game, at first I wasn't sure what to do when the dragon came but reading the comments helped me with that. When I figured out the goal the game became a lot more fun, being about strategic placement rather than just throwing down buildings :P So maybe some sort of dialog about the dragon would have been good in order to tell the player what they should think about when placing buildings |
| Oct 18 21:45:32 | 93h 43m | SEXY BOOBY 95 | ♥ 1 | Very nice experience, nice and short. It wasn't directly obvious what to do but also not extremely difficult. Graphics fit perfectly to the style of the game. Well done. |
| Oct 18 21:53:33 | 8m 01s | Lovecrafting | ♥ 3 | Wow, very nicely done. I love the combination of aesthetic and design, the UI work is top notch. The only thing I didn't think was clear was how long you could have a lever in the red before a failure, but the rest of the game is really great! |
| Oct 18 21:58:19 | 4m 46s | Instability | ♥ 1 | Nice, very clean. I wish restarting was a bit easier/quicker (a hotkey maybe?) I also felt that the anomaly was going as fast as my top speed? Might have been me being garbage but it felt like there was zero room for error and any columns placed too close ate into my lead. Very well made otherwise! |