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Chartle

Feedback comments for LD50

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TimestampSince previousGameChartle's comment
Apr 5 02:30:02 Death Is Inevitable ♥ 2 I liked the atmosphere the audio gave me, some unfortunate bugs(?) did occur where it seems the monster only starts moving once you get close, either that or it was stuck in a wall. There were also some camera clipping issues and I would have liked to be able to move diagonally, but all in all a good show for your first time in an engine!
Apr 5 02:37:14 7m 12s Norse Punk ♥ 0 Fun little game, cool aesthetic with the cyberpunk + norse myth stuff. Unfortunately there's not a lot of feedback on hitting/blocking, so I just spammed damage and healed when I got low, never really blocking. One fun thing I found is that you can just keep jumping as long as you have stamina, so you can just fly off while enemies spawn haha.
Apr 5 02:41:16 4m 02s Bar Up! ♥ 1 Runs well, nice pixel art but I couldn't figure out what the upgrades did or why I was losing/gaining health. It seems from your description you had more planned, which is a shame because having an unfinished game is never fun :) BTW your itch.io page isn't set up to use the HTML5 build in browser, you need to set "Kind of project" to HTML5 and then tick the "play in browser" checkbox under your uploaded html5 zipfile.
Apr 5 03:02:20 21m 04s Demon Wins Everytime ♥ 2 Pretty nice game! A couple of small hitches to the gameplay but nothing major: I would have liked a bit more feedback on where I'm shooting and I feel like the WASD should be relative to the screen, not to where the character is pointing as right now I'm just pressing S. But otherwise great feel and atmosphere.
Apr 5 03:53:08 50m 48s Before The Bang ♥ 1 Very cool idea, I liked that you could play it solo by switching your focus between the left and the right. I think the player could maybe have walked a little faster, but overall a very solid game. The sound was a bit loud though, and the audio sliders didn't seem to do anything :x
Apr 5 03:59:50 6m 42s Routine Medical Examination ♥ 1 Very nice, I fucking felt the ligma joke coming and there it was. Either way the rest of the game was solid, nice physics system (although I skipped the rope room by jumping down on a rope and having it snap). Unfortunately I got stuck on the water level, I restarted the level after I messed up and any time I jumped it would restart again. Well done for this weekend, proper game.
Apr 5 04:06:14 6m 24s I Will Not Let Us Fall Behind Schedule ♥ 3 Solid little bossfight, quite difficult due to the instant death. I didnt quite understand the coal part? I guess it increased the train health? But I might be blind. I liked the art style and the boss patterns.
Apr 5 21:35:28 17h 29m Battle Cards ♥ 0 A decent base, but I didn't feel like I had much choice about what to play, I had more than enough gold to buy cards until I couldn't and always had enough to kill all enemies until one turn I couldn't and then I died pretty quickly. I think it would have been more interesting to maybe have a seperate peasant deck and then make stuff more expensive? You would have to playtest that I guess.
Apr 5 21:42:12 6m 44s Doomed Spacequest ♥ 2 Very interesting! A small addition I would make is to just have the clone happen on the timer, without having to press space. I also would have liked to be able to see more of the surroundings so I could plan for the monsters, since the ship turns quite slowly. Other than that I had good fun, replayed multiple times!
Apr 5 22:25:09 42m 57s Department Of Demise ♥ 5 Very nice! If I had to pick a small minus its that I wish the drop area for the remote was a bit bigger (but it also might have been my mouse). Very well polished, I do wish it was a little more obvious when someone died though.
Apr 5 22:33:03 7m 54s Legman's Breakout ♥ 1 Very interesting idea, I figured out very quickly to not pick up the ball speed "powerup" hahaha. I wish the jumping was a little more solid when hitting the ball, right now you just stop when hitting the ball while it feels like the ball should have much less weight than the guy.
Apr 5 22:39:19 6m 16s AIRTIME! ♥ 3 Very cool, I wish the rate of stuff spawning was a little higher, especially since I found that could never really hit a plane since it was moving too fast. I also fell through some clouds but not others, which felt like a bug but maybe those clouds were too small? Either way solid game for the jam :)
Apr 5 22:43:06 3m 47s Stranded ♥ 1 Looks good, but I wish there was a little more to the game, it seems there is nothing to do after you put all the logs in the fire. The collision boxes on the objects were also a bit wonky, and I found myself teleporting around a little. I was surprised to find out that you added a drowning message hahaha, that was great to see.
Apr 5 22:54:10 11m 04s swarm ♥ 1 Solid jam game, I wish the shooting sound was a bit less loud but other than that I did have fun shooting at the spiders, despite maybe missing some indicator where the waves would be coming from.
Apr 5 22:57:18 3m 08s Deterioration ♥ 0 Same as above, if you fix the bugs I'd be happy to give it another try
Apr 9 12:20:39 85h 23m They are coming! ♥ 1 Nice art, I liked the aliens, was surprised by the extra planets but it feels like the aliens only attack Earth? Either way it's nicely done, it was a little weird that the fast shot had no cooldown unless you shot another weapon. Well done for the jam!