Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Chartle
Feedback comments for LD51
Chartle's games and stats for all events →
| Timestamp | Since previous | Game | Chartle's comment | |
|---|---|---|---|---|
| Oct 5 02:51:19 | Backlight | ♥ 0 | Interesting game, I would have loved to see indicators of when abilities would be up, but the abilities themselves feel solid. A small adjustment that would have made killing a little more satisfying is a small knockback when hitting something, but other than that well done! | |
| Oct 5 02:58:53 | 7m 34s | Starmony | ♥ 3 | Very cool atmosphere! I was a little sad when it looked like the best move was to spam shooting the stars, but glad to see that later levels fixed that a little! I never really found out what the black star did though, oh well. Fun game! |
| Oct 5 03:08:24 | 9m 31s | Rockatoo | ♥ 0 | Fun game! Great music, visuals and polish, glad to have helped with a bug at the end of development :P (no bias though). Highlight was being able to tell what to press from the pose icons, well done. |
| Oct 5 03:09:22 | 58s | Don't be afraid of the dark | ♥ 1 | The audio was great, I'm not personally someone who plays a lot of horror games but for LD anything goes :) Pretty much all the criticism I have has been posted above, main one being the black screen thing. |
| Oct 5 03:22:27 | 13m 05s | Elos | ♥ 1 | Great little platformer, challenging as hell! Sound was only coming to be out of my left ear which was a little annoying but other than that good stuff! Would have loved to see a sprite for the hazards though. One slight nitpick I have is it's a little annoying that you slow down (horizontally) when landing, ruined the flow a little for me. Other than that though great platformer for the short amount of time you had. |
| Oct 5 03:29:33 | 7m 06s | HeartBeat | ♥ 1 | Great atmosphere and mood, cool it had voice acting for a jam game! I was a little confused what to do, I think I ended up just spamming interact until something happened, a bit unfortunate. Art was amazing! |
| Oct 5 03:35:03 | 5m 30s | Coffee Rush | ♥ 3 | Great job on the 3D assets! Unfortunately the WebGL version is a bit too small on the resolution side, and it was a little annoying to have to be pointing directly at the stations to be able to use them. Great environment though! |
| Oct 5 03:42:03 | 7m 00s | Every Ten Seconds Counts | ♥ 1 | Nice text adventure, good little story. I think I was too engulfed with leaving no trace that I took to long, haha. Well done! |
| Oct 5 03:48:42 | 6m 39s | CATS AND COFFEE | ♥ 2 | Very cute, fun game! Loved the variants in cats and customers. The art is great, small nitpick is I would have loved to see a shadow walk to the door and then appear as a customer, would have been a great little warning. As it is now though the customers don't enter in a pace where you'd need a warning, so all good all around I suppose :) Great stuff! |
| Oct 5 04:00:27 | 11m 45s | Kill Team 10 - Badasses On Patrol | ♥ 1 | Nice little game! Movement speed is a little slow but the sounds and art were great :) I got one of my guys to keep shooting after having to switch, not sure that's intended haha! |
| Oct 5 04:07:23 | 6m 56s | Assault on Hartblood Hotel | ♥ 1 | Fantastic aesthetic! Loved the art and banging tunes :D Great stuff for a jam game, snappy gameplay. Would have loved some more info on what stuff does but I figured it out eventually! Well done. |
| Oct 6 00:53:35 | 20h 46m | Moirah's Manor | ♥ 2 | Great job on the atmosphere! Very creepy. I wasn't entirely sure of the goal or where the theme was implemented but maybe I didn't play long enough :) |
| Oct 6 01:24:33 | 30m 58s | Trick or Defeat | ♥ 2 | Well done! Loved the day/night and tower defense has always been a sweet spot for me. Loved the sound track as well, though the death sounds could have been more varied. Good stuff! |
| Oct 6 01:53:24 | 28m 51s | unbeLEAFable | ♥ 2 | Looks great! A little confusing what to do but those concerns you addressed in the dev notes so it's good to see you thought of that stuff :) Charming game! |
| Oct 6 01:56:30 | 3m 06s | 10 second torch | ♥ 0 | Looked great, the sound was skipping a little but that might just have been creepy alien noises. It was a little unclear what to do, but I did set a tree on fire so that was cool :p I really liked the animation when you die, it was really well done. |
| Oct 8 01:02:37 | 47h 06m | A Forgotten Pulse | ♥ 1 | Lovely atmosphere, took me little to realize that the 10s was the stuff activating, that combined with the manual activating gave a great opportunity for your puzzles. The music was nice, but you probably could have gotten away with only playing a sound once if multiple of the same machine were turning on a the same time, it got a little grating with the multiple ventilator things. I do wish getting off of walls was a little less clunky, walljump made me expect a little push off the wall, but it was just kind of falling off. Otherwise very well done! |
| Oct 8 01:09:38 | 7m 01s | Clock Climber | ♥ 0 | Fun little game, took me a little time to get used to the jump/double jump/ hover but in the end solid game with good platforming. I would have liked a little more attention to the sound design, some of the sounds were a little annoying to listen to a lot. Otherwise well done! |
| Oct 8 02:23:28 | 1h 13m | Game Name | ♥ 2 | Very good! Not really anything to comment on, all around the game is well polished and designed. The only thing I would say is it was a little annoying to wait when I'd finished something early (at least anything with an easily defined end condition, like the typing etc) but then not every segment would be 10 seconds so eh ;) |
| Oct 8 02:28:28 | 5m 00s | autoball | ♥ 1 | Very nicely done, solid audio design and great game design. Simple graphics but well polished, no confusing elements as far as I could see. I'm sure that the best strategy is figured out easily which is a little sad, but maybe different levels with different upgrades/ball shoot positions could be a solution? Either way, amazing job on this addictive little game! |
| Oct 8 02:32:22 | 3m 54s | Birdwatching | ♥ 3 | Cool bird facts, but the "instant death" and slightly annoying music kind of ruined it for me. Would have loved to see some sort of difficulty increase over time, as it is now I did not feel it if it was there. The birds looked great though! |
| Oct 8 02:37:03 | 4m 41s | Impending Doom of a Thousand Kitties | ♥ 2 | Adorable cats, would have loved to see some variations in the sprites but very cute nonetheless. The meowing was a little annoying after a while, and I didn't really vibe with having to open up the menu to switch "tools". What would have also improved your game a lot is some sort of indicator when I should be feeding a cat, and maybe some sort of punishment for overfeeding a cat. As it was I was just spam clicking all the cats and that got boring fast. Fun concept, and would love to see more depth to the gameplay! |
| Oct 8 02:44:12 | 7m 09s | 10 Second Traffic | ♥ 2 | Very fun to play, loved the addition of having to get close. I think you put in enough ways to force the player out of being in between two lanes that it ended up fine, I was a little afraid that you could just stand in the middle and win. Sounds were funny but got pretty annoying after a while. I think you could probably add some text explaining each option, as it was I'm not sure if I was getting the speedup or the cars. Solid game in the time you had! |
| Oct 8 04:56:10 | 2h 11m | 10S-Assembler | ♥ 1 | Nicely done, the subtle grid when moving stuff was appreciated! Although I did have a couple of times where I was a little hasty in dropping the parts :p Great generator for the boards, I didn't have any that looked weird! |
| Oct 8 05:16:39 | 20m 29s | Vamplight | ♥ 1 | Looks great, but the hitbox on the light should have been clearer, and I got stuck not far after I exited the castle(?). Beautiful art but could have done with a bit more time set out for bugfixing. Great effort nonetheless. |
| Oct 8 05:21:34 | 4m 55s | TRY TO DODGE | ♥ 1 | Simple but great visuals, very clear what not to hit etc. Would have loved some audio though, but the game is perfectly playable without. I expected to die when I hit 0, but only died when hit after that, but that's no big. Well done, especially considering you only took one day. |
| Oct 8 05:44:32 | 22m 58s | Limited Window | ♥ 1 | Pretty cool, banging soundtrack! I wasn't quite sure what the circle enemies died, but I guess they kill you if you're in the circle when the timer ticks. The sprite was kind of rotated differently than the direction I was moving, but otherwise great usage of the simple sprites to show what enemy does what. Great job! |
| Oct 8 05:51:21 | 6m 49s | Treasure Mapper | ♥ 0 | Cool concept, but the waiting to move kind of got to me :x. Sprites were solid, sound was fine. Maybe you could have given the player the choice of which phase to do? Would give a lot more decisions to make, increasing depth of gameplay. |
| Oct 8 06:00:27 | 9m 06s | The Best Smithy In The Kingdom | ♥ 1 | Great art, liked the sound design as well. I wish you could immediately drag an item instead of having to click then click again. I also had a couple of issues where I would have one recipe in, and a sub-recipe would be recognized instead (boots in chestpiece). I would have also liked to see a more obvious difficulty curve by showing which items would be unlocked per day (this would also include a moment where the day would pass :P). Great design otherwise. |
| Oct 8 06:18:15 | 17m 48s | Boss Swap | ♥ 1 | Very simple, but well polished game. I couldn't figure out what you meant by using the previous boss' attacks against it. I do like that the harder difficulties aren't just more damage/health. I would have loved to see some variations in the sounds, but other than that no big criticisms to be found. Well done! |
| Oct 8 06:21:34 | 3m 19s | Cheat or Lose | ♥ 1 | Fun stuff! Loved the little jam in the background and having to cheat to win is a great addition. I felt the time in slowdown could be a little big longer, but other than that an all around great jam game! |
| Oct 8 06:27:00 | 5m 26s | DecaDare | ♥ 1 | Solid game! You made great use of your team size :P Each of the minigames looked great, one or two were a little unclear on what I was supposed to do, but each only lasts ten seconds so on to the next one! I think I had the same issue with the grandma one at first, the monitor didn't seem to change much as far as I could see but maybe I wasn't looking correctly. The second time I just spammed space and it seemed to work so eh :p Well done! |
| Oct 8 06:34:42 | 7m 42s | Endless Circle Runner | ♥ 1 | Solid little game, good choices on the colors. Would have liked maybe some sound, and I agree that pushing the W button is an unnecessary extra complexity for moving around. Would also have been cool if the other balls collided and bounced off each other. Good job overall! |
| Oct 8 06:44:35 | 9m 53s | Baltic | ♥ 1 | Good platformer, graphics are nice and the atmosphere is great. I feel like the player is a bit too fast and I would have liked a barrier so you can't accidentally overshoot the finish. I also didn't notice anything happening next to the fires? I guess I didn't cool down but I feel like they should be warming you up as well. So all in all, great graphics and a couple of small things that could be improved, a solid jam game! Good job! |
| Oct 9 19:52:38 | 37h 08m | BLOODKNIFE : KNIFE OF BLOOD | ♥ 3 | Lots of stuff for such a short time, liked that you got a whole-ass options menu in there! I wasn't clear on what I was using to buy stuff until I realized that you can see your 'vials' only when you go to one of the shops, but you could click the buttons when you're not. The short amount of time you have makes it very hectic but fun. Some feedback on when you get hit or hit enemies would have been good, as well as maybe bigger increments in power? It felt like each time I wasn't changing much, but over time I'm sure a lot changed. Well done regardless! |
| Oct 9 19:59:17 | 6m 39s | Desynchronization Escape | ♥ 1 | Fun puzzle game! Good use of the theme and charming graphics. It was a little hard until I went to follow the path in my head, but then it was still difficult. Some timings are a bit tight, but otherwise nothing to say! Well done! |
| Oct 9 20:14:12 | 14m 55s | In Season | ♥ 3 | Fun game, great graphics! Loved the music and sounds as well. Little hectic, but all the information was presented well. I did find I could very quickly do actions if I did them while moving, and in so skipping the planting/raking animation. Otherwise a very polished game and well done! |
| Oct 11 20:12:22 | 47h 58m | The Tenth Second Son | ♥ 1 | A little rough, parts of the area were a little laggy for me, but others worked fine? You wrote some good dialogue, and the parry was solid, except I think I took damage and still got the parry UI stuff? Nonetheless a great job, even if I did breeze through the combat a little ;p |
| Oct 17 18:24:52 | 142h 12m | Karl Åke | ♥ 4 | Fun game, great music and sound effects. I was a little confused at where the theme was implemented but I guess the day increased every 10 seconds? It wasn't made very clear to me at least. I would have liked to see the egg minigame care about key down instead of up, now I was making mistakes because I hadn't let go of the previous key. It was also unclear to me what I should be doing in the cow minigame, and couldn't get out of the minigame so that's where my playthrough ended. All in all a good game with a few minor polish points. Well done! |
| Oct 17 18:27:18 | 2m 26s | Ultimate Chill Home | ♥ 0 | Looks great, lovely vibe. I didn't spend a lot of time in it (not my type of game haha) but I can see what you were going for and it works well. Good job! |
| Oct 17 18:33:00 | 5m 42s | Faraday Uncaged | ♥ 2 | Very fun! Graphics are good, I liked the cable physics. It got very stressful after a while, but that just showed that your progression system is very good! I liked that you had the music sort of get more stressful as the timer went down (or at least it felt that way haha). It was good that you had different songs take turns, I did feel like having just the same song over and over would get tedious. Well done! |