Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Chartle
Feedback comments for LD48
Chartle's games and stats for all events →
| Timestamp | Since previous | Game | Chartle's comment | |
|---|---|---|---|---|
| Apr 27 13:09:14 | Sweet Lies | ♥ 3 | Nice artstyle, I liked that if you just skip through scenes there's questions to answer later that are about the content you didn't click on. Unfortunate that there's no audio however. I did hit a bug the second time I entered the police station, where I couldn't do anything after reading one of the things in the room (can't quite remember which, sorry :() | |
| Apr 27 13:14:36 | 5m 22s | Last stop | ♥ 1 | Good artstyle, I liked your take on the theme. The map felt huge, but the fog of war did help with me not getting as lost :p Some ground colliders were a little rough though. |
| Apr 27 13:25:20 | 10m 44s | Lone Miner | ♥ 2 | Wow! Adorable art style. I loved the whole aesthetic, the sounds were nice and the music very fitting. The spiders were a little spazzy but it kind of fits haha. I liked seeing my old bodies. The only thing I would say is that it was sometimes a little hard to tell spikes and stalagmites apart. |
| Apr 27 13:29:06 | 3m 46s | A Branch in Time | ♥ 0 | The description was a little confusing, but after I played it I figured out the other "heroes" were I guess given pre set moves done by other players? It definitely lacks a bit of polish and it was a bit confusing but the idea was very cool. |
| Apr 27 13:42:31 | 13m 25s | Squiggly Squid | ♥ 2 | Lovely game, the squid controls were less annoying than I would have thought haha. I liked the switch up with different objects in level 3. I did find that I could get out of the levels (or at least over the rocks on the side) by making momentum in the water and then moving my mouse in the direction I was going to rotate the squid and roll myself over the rock (which looked very funny). |
| Apr 27 14:36:21 | 53m 50s | The Canary | ♥ 1 | Very nice! I like the artstyle (pixel big good) and idea of the game. I did almost miss the bunker because I couldn't see where I'd drop down to and was scared but hey, I got there in the end. My first playthrough I died because I was messing around trying to mine all the blocks, but the second playthrough got me to the end just before the gas overtook me. Nice job! The SFX are a little jarring, but either way well done. |
| Apr 27 15:50:29 | 1h 14m | Miners warren | ♥ 2 | Level design is good, although I kept choosing the exact wrong ladder lol. Would have been nice if the player moved a bit quicker. Props for using your own engine. |
| Apr 27 15:59:04 | 8m 35s | Space Breaker | ♥ 0 | Graphics were very good, very nice gamefeel with getting hit/hitting. The plasma ball is interesting, I liked that you could push it around with your gun. I did have to mute the game because the audio was crazy loud. |
| Apr 27 16:05:26 | 6m 22s | The Deep North | ♥ 1 | Very nice artstyle! Great atmosphere as well. I would have liked to see a different sound for missing and hitting with the sword, and it was quite unclear from where I could hit the slimes but other than that great job! |
| Apr 27 16:09:39 | 4m 13s | HOOKSHOT HELL | ♥ 2 | Nice art style. I had the same problems with the camera, and fiddling with the settings didn't help. The couple of times I hit the hook shot worked very nicely. |
| Apr 27 16:28:16 | 18m 37s | DeepHouse | ♥ 1 | I am terrible at puzzle games, I couldn't make my way out of the first room lol. The artstyle is nice, music good as well. |
| Apr 27 16:30:20 | 2m 04s | Crash Falling | ♥ 0 | Very nice! I liked the pixel style and just had to quit out so I would stop trying to get higher scores lol. Well done! |
| Apr 27 16:44:12 | 13m 52s | Lower Lower | ♥ 1 | Wow, lovely aesthetic. The rope worked really well, I couldn't really find any bugs with it. I did have to mute the audio though, a volume slider would have been nice :) |
| Apr 27 19:39:27 | 2h 55m | Gobs of the Deep | ♥ 1 | Pretty difficult, part of it was that I didn't get a lot of feedback on when I got hit. I did get a handle on the controls after a little bit, after which it felt quite fun to move around. The sounds for the plasma gun were very nice! |
| Apr 27 20:34:19 | 54m 52s | Red Stranding | ♥ 3 | Interesting little game, having what other players do take an effect on everyone's world has always interested me. I feel like the sprinting made the game a bit too easy, and I thought I could cut down the normal trees but I guess not haha. Well done! |
| Apr 29 00:28:30 | 27h 54m | Deepest Sword | ♥ 0 | Fantastically well done! A lot has already been said and all I can say is agreed! |
| May 4 18:52:25 | 138h 23m | Below the Ocean | ♥ 1 | Wow! Some puzzles took a bit to figure out but that's what they're puzzles for! So very polished, only noticed one tiny moment where my chain went through a block but hey ;) Fantastic work for 72 hours on your own! |
| May 4 19:07:30 | 15m 05s | Falling & Shooting | ♥ 0 | Nice little game, I kept trying to keep as many dudes on the screen as possible :p Great music as well. |
| May 4 19:15:48 | 8m 18s | Brickwalled | ♥ 3 | Nicely done, it was a bit disappointing that there doesn't seem to be a failure state but hey the game was satisfying and the monster designs were very interesting! |
| May 4 19:43:40 | 27m 52s | SCHWOOP - the antiplatformer | ♥ 1 | Interesting, I liked the choice between attack and defense, was kind of hoping to get more choices later on :p |
| May 11 01:27:30 | 149h 43m | What Lies Below | ♥ 1 | Loved the mood, great nice art and audio! Seemed quite polished, even if the shadows were a bit rough. I also couldn't figure out how to use the drill, I tried clicking and a couple of keys I thought would make sense, but alas. I'd just chalk that one up to me :p |